flash终究只是客户端技术,所以很多时候还是需要与服务端技术(比如asp,asp.net,jsp,php之类)进行数据交互的,下面的代码演示了如何在flash中打开网页,以及用GET/POST二种方式向服务端发送数据
//按下按钮,打开网页
btnOpen.addEventListener(MouseEvent.CLICK,
function(){
navigateToURL(new URLRequest("http://www.g.cn/search?hl=zh-CN&q=" + encodeURIComponent(txtId.text)),"_blank");
});
//以Get方式发送数据(发送就完事,不会理会服务端是否响应)
btnSend.addEventListener(MouseEvent.CLICK,
function(){
sendToURL(new URLRequest("/default.aspx?q=" + encodeURIComponent(txtId.text)));
});
btnPost.addEventListener(MouseEvent.CLICK,fnPostData);
//以Post方式发送数据(同样:发送就完事,不会理会服务端是否响应)
function fnPostData(e:MouseEvent) {
var _urlReq:URLRequest = new URLRequest();
_urlReq.url = "/default.aspx";
_urlReq.method = URLRequestMethod.POST;
var _data:URLVariables = new URLVariables();
_data.q = "菩提树下的杨过"; //即传递 q = 菩提树下的杨过,注:经测试,Flash会自动对传递的数据做encodeURIComponent处理,所以此外不能再加encodeURIComponent,否则就是二次编码了
_urlReq.data = _data;
sendToURL(_urlReq);
}
服务端可以这样处理:
protected void Page_Load(object sender, EventArgs e)
{
string q = Request["q"];
if (!string.IsNullOrEmpty(q)) {
string _file = Server.MapPath("~/log.txt");
File.AppendAllText(_file,q + "\t" + Request.HttpMethod + "\t" + DateTime.Now + Environment.NewLine);
}
}
如果发送了数据后,还要响应服务端的结果(比如取得服务端的返回值,再继续到Flash中处理),Flash中可这样写:
var loader:URLLoader = new URLLoader();
configureListeners(loader);
var request:URLRequest=new URLRequest("/FlashHander.ashx?q=" + encodeURIComponent("菩提树下的杨过"));
try {
loader.load(request);
} catch (error:Error) {
trace("Unable to load requested document.");
}
//定义各种情况的回调函数
function configureListeners(dispatcher:IEventDispatcher):void {
dispatcher.addEventListener(Event.COMPLETE, completeHandler);
dispatcher.addEventListener(Event.OPEN, openHandler);
dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);
dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler);
dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
}
//加载完成时,将触发
function completeHandler(event:Event):void {
var loader:URLLoader=URLLoader(event.target);
trace("completeHandler: " + loader.data);
lblReceive.text = loader.data; //本例中,服务端返回: msg=Hello World&Method=GET&q=菩提树下的杨过
var vars:URLVariables=new URLVariables(loader.data);
trace("The Method is " + vars.Method); //服务端返回的字符串中如果有 Method=xxx 这样的字符,则Flash中可以直接用vars.Method进行访问
}
//刚开始请求时,将触发
function openHandler(event:Event):void {
trace("openHandler: " + event);
}
//下载进度发生变化时,将触发(可利用这个做加载进度条)
function progressHandler(event:ProgressEvent):void {
trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal);
}
//因安全原因出现错误时,将触发
function securityErrorHandler(event:SecurityErrorEvent):void {
trace("securityErrorHandler: " + event);
}
//http请求状态变化时,将触发
function httpStatusHandler(event:HTTPStatusEvent):void {
trace("httpStatusHandler: " + event);
}
//io错误时,将触发
function ioErrorHandler(event:IOErrorEvent):void {
trace("ioErrorHandler: " + event);
}
服务端FlashHander.ashx可以这样处理:
注意:返回的字符串格式为 name1=value1&name2=value2&name3=value3... 如果name和value中本身包含"="与"&",请注意用其它字符替换掉
///
/// Summary description for FlashHander
///
public class FlashHander : IHttpHandler
{
public void ProcessRequest(HttpContext context)
{
context.Response.ContentType = "text/plain";
context.Response.Write("msg=Hello World&Method=" + context.Request.HttpMethod + "&q=" + context.Request["q"]);
}
public bool IsReusable
{
get
{
return false;
}
}
}