// 写入部署文本文件数据
func (this *OnlineUser) GM_SetGameFirmsAccountnfo_Of_TXT_Fun(StrServerName string, StrServerPort string) bool {
Log_Eio.Log("Entry GM_SetGameFirmsAccountnfo_Of_TXT_Fun")
fileName := "../server.txt"
dstFile, err := os.Create(fileName)
if err != nil {
Log_Eio.Log("os.Create(fileName):", err.Error())
dstFile.Close()
return false
}
s := StrServerName + " " + StrServerPort
dstFile.WriteString(s)
dstFile.Close()
Log_Eio.Log("server.txt data:", s)
return true
}
// 启动脚本文件
func (this *OnlineUser) GM_SetGameFirmsAccountnfo_Of_Shell_Fun() bool {
Log_Eio.Log("Entry GM_SetGameFirmsAccountnfo_Of_Shell_Fun")
cmd := exec.Command("/bin/sh", "./server_start.sh")
bytes, err := cmd.Output()
if err != nil {
Log_Eio.Log("cmd.Output:", err.Error())
return false
}
Log_Eio.Log(string(bytes))
return true
}