前往小程序,Get更优阅读体验!
立即前往
首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >原 荐 neo-共识算法dBFT 源码解析

原 荐 neo-共识算法dBFT 源码解析

作者头像
魂祭心
发布2018-05-17 16:05:57
7990
发布2018-05-17 16:05:57
举报
文章被收录于专栏:魂祭心魂祭心

NEO PDFT共识算法

dbft算法,通过多次网络请求确认,最终获得多数共识。缺点是网络开销大,如果网络有问题或者记账人性能不够会拖慢系统速度,如果记账人过多也会导致网络通信膨胀,难以快速达成一致。不适合在公链使用。而NEO定位是私有链或联盟链。记账人节点有限,而且机器,网络环境可以控制,因此适用于这种算法。既能避免较大的算力开销也能保证一致性。

代码结构说明

├── Consensus
│   ├── ChangeView.cs           //viewchange 消息
│   ├── ConsensusContext.cs     //共识上下文
│   ├── ConsensusMessage.cs     //共识消息
│   ├── ConsensusMessageType.cs //共识消息类型 ChangeView/PrepareRequest/PrepareResponse
│   ├── ConsensusService.cs     //共识核心代码    
│   ├── ConsensusState.cs       //节点共识状态
│   ├── PrepareRequest.cs       //请求消息
│   └── PrepareResponse.cs      //签名返回消息

共识状态变化流程

  • 1:开启共识的节点分为两大类,非记账人和记账人节点,非记账人的不参与共识,记账人参与共识流程
  • 2:选择议长,Neo议长产生机制是根据当前块高度和记账人数量做MOD运算得到,议长实际上按顺序当选
  • 3:节点初始化,议长为primary节点,议员为backup节点。
  • 4:满足出块条件后议长发送PrepareRequest
  • 5:议员收到请求后,验证通过签名发送PrepareResponse
  • 6:记账节点接收到PrepareResponse后,节点保存对方的签名信息,检查如果超过三分之二则发送 block
  • 7:节点接收到block,PersistCompleted事件触发后整体重新初始化,
输入图片说明
输入图片说明

共识上下文核心成员

        public const uint Version = 0;
        public ConsensusState State;       //节点当前共识状态
        public UInt256 PrevHash;
        public uint BlockIndex;            //块高度
        public byte ViewNumber;            //试图状态
        public ECPoint[] Validators;       //记账人     
        public int MyIndex;                //当前记账人次序
        public uint PrimaryIndex;          //当前记账的记账人
        public uint Timestamp;
        public ulong Nonce;
        public UInt160 NextConsensus;      //共识标识
        public UInt256[] TransactionHashes;
        public Dictionary<UInt256, Transaction> Transactions;
        public byte[][] Signatures;        //记账人签名
        public byte[] ExpectedView;        //记账人试图
        public KeyPair KeyPair;

        public int M => Validators.Length - (Validators.Length - 1) / 3;   //三分之二数量

ExpectedView 维护视图状态中,用于在议长无法正常工作时重新发起新一轮共识。

Signatures 用于维护共识过程中的确认状态。

节点共识状态

    [Flags]
    internal enum ConsensusState : byte
    {
        Initial = 0x00,           //      0
        Primary = 0x01,           //      1
        Backup = 0x02,            //     10
        RequestSent = 0x04,       //    100
        RequestReceived = 0x08,   //   1000
        SignatureSent = 0x10,     //  10000
        BlockSent = 0x20,         // 100000
        ViewChanging = 0x40,      //1000000
    }
议长选择

在初始化共识状态的时候会设置PrimaryIndex,获知当前议长。原理就是简单的MOD运算。 这里有分为两种情况,如果节点正常则直接块高度和记账人数量mod运算即可,如果存在一场情况,则需要根据view_number进行调整。

    //file /Consensus/ConsensusService.cs   InitializeConsensus方法 
    if (view_number == 0)
        context.Reset(wallet);
    else
        context.ChangeView(view_number);
    //file /Consensus/ConsensusContext.cs
    public void ChangeView(byte view_number)
    {
        int p = ((int)BlockIndex - view_number) % Validators.Length;
        State &= ConsensusState.SignatureSent;
        ViewNumber = view_number;
        PrimaryIndex = p >= 0 ? (uint)p : (uint)(p + Validators.Length);//当前记账人
        if (State == ConsensusState.Initial)
        {
            TransactionHashes = null;
            Signatures = new byte[Validators.Length][];
        }
        ExpectedView[MyIndex] = view_number;
        _header = null;
    }
    //file /Consensus/ConsensusContext.cs
    public void Reset(Wallet wallet)
    {
        State = ConsensusState.Initial;
        PrevHash = Blockchain.Default.CurrentBlockHash;
        BlockIndex = Blockchain.Default.Height + 1;
        ViewNumber = 0;
        Validators = Blockchain.Default.GetValidators();
        MyIndex = -1;
        PrimaryIndex = BlockIndex % (uint)Validators.Length; //当前记账人
        TransactionHashes = null;
        Signatures = new byte[Validators.Length][];
        ExpectedView = new byte[Validators.Length];
        KeyPair = null;
        for (int i = 0; i < Validators.Length; i++)
        {
            WalletAccount account = wallet.GetAccount(Validators[i]);
            if (account?.HasKey == true)
            {
                MyIndex = i;
                KeyPair = account.GetKey();
                break;
            }
        }
        _header = null;
    }
状态初始化

如果是议长则状态标记为ConsensusState.Primary,同时改变定时器触发事件,再上次出块15s后触发。议员则设置状态为 ConsensusState.Backup,时间调整为30s后触发,如果议长不能正常工作,则这个触发器会开始起作用(具体后边再详细分析)。

    //file /Consensus/ConsensusContext.cs
    private void InitializeConsensus(byte view_number)
    {
        lock (context)
        {
            if (view_number == 0)
                context.Reset(wallet);
            else
                context.ChangeView(view_number);
            if (context.MyIndex < 0) return;
            Log($"initialize: height={context.BlockIndex} view={view_number} index={context.MyIndex} role={(context.MyIndex == context.PrimaryIndex ? ConsensusState.Primary : ConsensusState.Backup)}");
            if (context.MyIndex == context.PrimaryIndex)
            {
                context.State |= ConsensusState.Primary;
                if (!context.State.HasFlag(ConsensusState.SignatureSent))
                {
                    FillContext();  //生成mine区块
                }
                if (context.TransactionHashes.Length > 1)
                {   //广播自身的交易  
                    InvPayload invPayload = InvPayload.Create(InventoryType.TX, context.TransactionHashes.Skip(1).ToArray());
                    foreach (RemoteNode node in localNode.GetRemoteNodes())
                        node.EnqueueMessage("inv", invPayload);
                }
                timer_height = context.BlockIndex;
                timer_view = view_number;
                TimeSpan span = DateTime.Now - block_received_time;
                if (span >= Blockchain.TimePerBlock)
                    timer.Change(0, Timeout.Infinite);
                else
                    timer.Change(Blockchain.TimePerBlock - span, Timeout.InfiniteTimeSpan);
            }
            else
            {
                context.State = ConsensusState.Backup;
                timer_height = context.BlockIndex;
                timer_view = view_number;
                timer.Change(TimeSpan.FromSeconds(Blockchain.SecondsPerBlock << (view_number + 1)), Timeout.InfiniteTimeSpan);
            }
        }
    }
议长发起请求

议长到了该记账的时间后,执行下面方法,发送MakePrepareRequest请求,自身状态转变为RequestSent,也设置了30s后重复触发定时器(同样也是再议长工作异常时起效)。

    //file /Consensus/ConsensusContext.cs
    private void OnTimeout(object state)
    {
        lock (context)
        {
            if (timer_height != context.BlockIndex || timer_view != context.ViewNumber) return;
            Log($"timeout: height={timer_height} view={timer_view} state={context.State}");
            if (context.State.HasFlag(ConsensusState.Primary) && !context.State.HasFlag(ConsensusState.RequestSent))
            {
                Log($"send perpare request: height={timer_height} view={timer_view}");
                context.State |= ConsensusState.RequestSent;
                if (!context.State.HasFlag(ConsensusState.SignatureSent))
                {
                    context.Timestamp = Math.Max(DateTime.Now.ToTimestamp(), Blockchain.Default.GetHeader(context.PrevHash).Timestamp + 1);
                    context.Signatures[context.MyIndex] = context.MakeHeader().Sign(context.KeyPair);
                }
                SignAndRelay(context.MakePrepareRequest());
                timer.Change(TimeSpan.FromSeconds(Blockchain.SecondsPerBlock << (timer_view + 1)), Timeout.InfiniteTimeSpan);
            }
            else if ((context.State.HasFlag(ConsensusState.Primary) && context.State.HasFlag(ConsensusState.RequestSent)) || context.State.HasFlag(ConsensusState.Backup))
            {
                RequestChangeView();
            }
        }
    }
    }
议员广播信任信息

议员接收到PrepareRequest,会对节点信息进行验证,自身不存在的交易会去同步交易。交易同步完成后,验证通过会进行发送PrepareResponse ,包含自己的签名信息,表示自己已经通过了节点验证。状态转变为ConsensusState.SignatureSent。

    //file /Consensus/ConsensusContext.cs
    private void OnPrepareRequestReceived(ConsensusPayload payload, PrepareRequest message)
    {
        Log($"{nameof(OnPrepareRequestReceived)}: height={payload.BlockIndex} view={message.ViewNumber} index={payload.ValidatorIndex} tx={message.TransactionHashes.Length}");
        if (!context.State.HasFlag(ConsensusState.Backup) || context.State.HasFlag(ConsensusState.RequestReceived))
            return;
        if (payload.ValidatorIndex != context.PrimaryIndex) return;
        if (payload.Timestamp <= Blockchain.Default.GetHeader(context.PrevHash).Timestamp || payload.Timestamp > DateTime.Now.AddMinutes(10).ToTimestamp())
        {
            Log($"Timestamp incorrect: {payload.Timestamp}");
            return;
        }
        context.State |= ConsensusState.RequestReceived;
        context.Timestamp = payload.Timestamp;
        context.Nonce = message.Nonce;
        context.NextConsensus = message.NextConsensus;
        context.TransactionHashes = message.TransactionHashes;
        context.Transactions = new Dictionary<UInt256, Transaction>();
        if (!Crypto.Default.VerifySignature(context.MakeHeader().GetHashData(), message.Signature, context.Validators[payload.ValidatorIndex].EncodePoint(false))) return;
        context.Signatures = new byte[context.Validators.Length][];
        context.Signatures[payload.ValidatorIndex] = message.Signature;
        Dictionary<UInt256, Transaction> mempool = LocalNode.GetMemoryPool().ToDictionary(p => p.Hash);
        foreach (UInt256 hash in context.TransactionHashes.Skip(1))
        {
            if (mempool.TryGetValue(hash, out Transaction tx))
                if (!AddTransaction(tx, false))
                    return;
        }
        if (!AddTransaction(message.MinerTransaction, true)) return;
        if (context.Transactions.Count < context.TransactionHashes.Length)
        {
            UInt256[] hashes = context.TransactionHashes.Where(i => !context.Transactions.ContainsKey(i)).ToArray();
            LocalNode.AllowHashes(hashes);
            InvPayload msg = InvPayload.Create(InventoryType.TX, hashes);
            foreach (RemoteNode node in localNode.GetRemoteNodes())
                node.EnqueueMessage("getdata", msg);
        }
    }
    //file /Consensus/ConsensusContext.cs
    private bool AddTransaction(Transaction tx, bool verify)
    {
        if (Blockchain.Default.ContainsTransaction(tx.Hash) ||
            (verify && !tx.Verify(context.Transactions.Values)) ||
            !CheckPolicy(tx))
        {
            Log($"reject tx: {tx.Hash}{Environment.NewLine}{tx.ToArray().ToHexString()}");
            RequestChangeView();
            return false;
        }
        context.Transactions[tx.Hash] = tx;
        if (context.TransactionHashes.Length == context.Transactions.Count)
        {
            if (Blockchain.GetConsensusAddress(Blockchain.Default.GetValidators(context.Transactions.Values).ToArray()).Equals(context.NextConsensus))
            {
                Log($"send perpare response");
                context.State |= ConsensusState.SignatureSent;
                context.Signatures[context.MyIndex] = context.MakeHeader().Sign(context.KeyPair);
                SignAndRelay(context.MakePrepareResponse(context.Signatures[context.MyIndex]));
                CheckSignatures();
            }
            else
            {
                RequestChangeView();
                return false;
            }
        }
        return true;
    }

共识达成后广播区块

其他节点接收到PrepareResponse后,在自己的签名列表中记录对方的签名信息,再检查自己的签名列表是否有超过三分之二的签名了,有则判断共识达成开始广播生成的区块。状态状变为ConsensusState.BlockSent。

    private void CheckSignatures()
    {
        if (context.Signatures.Count(p => p != null) >= context.M && context.TransactionHashes.All(p => context.Transactions.ContainsKey(p)))
        {
            Contract contract = Contract.CreateMultiSigContract(context.M, context.Validators);
            Block block = context.MakeHeader();
            ContractParametersContext sc = new ContractParametersContext(block);
            for (int i = 0, j = 0; i < context.Validators.Length && j < context.M; i++)
                if (context.Signatures[i] != null)
                {
                    sc.AddSignature(contract, context.Validators[i], context.Signatures[i]);
                    j++;
                }
            sc.Verifiable.Scripts = sc.GetScripts();
            block.Transactions = context.TransactionHashes.Select(p => context.Transactions[p]).ToArray();
            Log($"relay block: {block.Hash}");
            if (!localNode.Relay(block))
                Log($"reject block: {block.Hash}");
            context.State |= ConsensusState.BlockSent;
        }
    }

Blockchain_PersistCompleted后恢复状态

区块广播后,节点接收到这个信息,会保存区块,保存完成后触发PersistCompleted事件,最终回到初始状态,重新开始新一轮的共识。

    private void Blockchain_PersistCompleted(object sender, Block block)
    {
        Log($"persist block: {block.Hash}");
        block_received_time = DateTime.Now;
        InitializeConsensus(0);
    }

错误分析

如果议长无法完成记账任务

这种情况下议长在超出时间之后依然无法达成共识,此时议员会增长自身的ExpectedView值,并且广播出去,如果检查到三分之二的成员viewnumber都加了1,则在这些相同viewnumber的节点之间开始新一轮共识,重新选择议长,发起共识。如果此时原来的议长恢复正常,time到时间后会增长自身的viewnumber,慢慢追上当前的视图状态。

输入图片说明
输入图片说明

参考

源码 :[https://github.com/neo-project/neo/tree/master/neo/Consensus)

官方白皮书:http://docs.neo.org/zh-cn/basic/consensus/consensus.html

DBFT :https://www.jianshu.com/p/2383c7841d41

本文参与 腾讯云自媒体分享计划,分享自作者个人站点/博客。
如有侵权请联系 cloudcommunity@tencent.com 删除

本文分享自 作者个人站点/博客 前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文参与 腾讯云自媒体分享计划  ,欢迎热爱写作的你一起参与!

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
目录
  • NEO PDFT共识算法
    • 代码结构说明
      • 共识状态变化流程
        • 共识上下文核心成员
        • 节点共识状态
        • 共识达成后广播区块
        • Blockchain_PersistCompleted后恢复状态
      • 错误分析
        • 如果议长无法完成记账任务
      • 参考
      领券
      问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档