和java中的random()函数一样,在python中也有类似的模块random,即随机数
下面是我做的demo
运行效果:
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代码部分:
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1 #python random
2
3 import random
4
5 def get_random():
6 '''get a random number.
7 return Random float x, 0.0 <= x < 1.0'''
8 return random.random()
9
10 def get_uniform(a, b):
11 '''Return a random floating point number N such that
12 a <= N <= b for a <= b and b <= N <= a for b < a.
13 The end-point value b may or may not be included in the
14 range depending on floating-point rounding in the
15 equation a + (b-a) * random().
16 '''
17 return random.uniform(a, b)
18
19 def get_randrange(n):
20 '''return an Integer from 0 to n
21 and the number n must be greater than 0
22 or n > 0
23 '''
24 return random.randrange(n)
25
26 def get_randrange_ex(start, stop, step):
27 '''返回一个从start开始到stop结束,步长为step的随机数'''
28 return random.randrange(start, stop, step)
29
30 def choice(s):
31 '''从一个字符串中随机获取一个字符串,传入的参数s是不能为空或者不能为None'''
32 if s != '' and s != None:
33 return random.choice(s)
34 else:
35 print('the param is empty or equals None!')
36
37 def shuffle(items):
38 '''对一个序列进行洗牌的操作'''
39 random.shuffle(items)
40 return items
41
42 def sample(items, n):
43 '''从一个序列中随机抽出n个数,当然,在这n个数中,可能出现有重复的数'''
44 return random.sample(items, n)
45
46 def main():
47 r = get_random()
48 print('获取一个0.0-1.0之间的随机数:{}'.format(r))
49 r = get_uniform(2, 100)
50 print('获取一个2.0-100.0之间的随机数:{}'.format(r))
51 r = get_randrange(100)
52 print('获取一个0-100之间的随机数:{}'.format(r))
53 r = get_randrange_ex(3, 100, 25)
54 print('获取一个3-100之间的随机数:{}'.format(r))
55 tem_str = 'this is a test message!'
56 r = choice(tem_str)
57 print('从[{}]中随机取出一个字符:{}'.format(tem_str, r))
58 tem_items = [1, 2, 3, 4, 5, 6, 7]
59 tem_r = tem_items[:]
60 shuffle(tem_items)
61 print('对序列{}进行洗牌操作:{}'.format(tem_r, tem_items))
62
63 tem_list = sample(tem_r, 3)
64 print('从{}中随机抽出3个数:{}'.format(tem_r, tem_list))
65
66 if __name__ == '__main__':
67 main()