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Handler消息机制

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发布2019-02-21 11:35:26
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发布2019-02-21 11:35:26
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文章被收录于专栏:刘晓杰刘晓杰

为什么不允许子线程访问UI?UI线程不是线程安全的,多线程并发访问会出问题。为什么不加锁呢?首先加锁机制会使UI访问逻辑变复杂,其次锁机制降低UI访问效率,因为锁机制会阻塞某些线程的执行

1.Handler无参构造函数

代码语言:javascript
复制
    public Handler() {
        this(null, false);
    }

    public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

无参构造函数中生成以下两个重要的对象mLooper和mQueue mLooper是什么呢?

代码语言:javascript
复制
    public static Looper myLooper() {
        return sThreadLocal.get();
    }

mLooper是一个ThreadLocal对象。ThreadLocal是一个线程内部的存储类,通过它可以在指定线程中存储数据(后面详细介绍) mQueue是一个MessageQueue对象,看名字就知道这是用来存储Message的Queue。不过,真的是队列么?其实不是,查看源码就知道,里面是一个ArrayList

代码语言:javascript
复制
public final class MessageQueue {
    // True if the message queue can be quit.
    private final boolean mQuitAllowed;

    @SuppressWarnings("unused")
    private long mPtr; // used by native code

    Message mMessages;
    //*********************************在这里,看到了么??????????
    private final ArrayList<IdleHandler> mIdleHandlers = new ArrayList<IdleHandler>();
    private IdleHandler[] mPendingIdleHandlers;
    private boolean mQuitting;

    // Indicates whether next() is blocked waiting in pollOnce() with a non-zero timeout.
    private boolean mBlocked;
    。。。。。。。。
}

2.如何发送消息的

Handler中有好多发送消息的函数,最终都会调用这个函数

代码语言:javascript
复制
    public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }

接下来我们看enqueueMessage

代码语言:javascript
复制
    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

接下来转到MessageQueue的enqueueMessage

代码语言:javascript
复制
    boolean enqueueMessage(Message msg, long when) {
    。。。。。。

        synchronized (this) {
            if (mQuitting) {
                IllegalStateException e = new IllegalStateException(
                        msg.target + " sending message to a Handler on a dead thread");
                Log.w("MessageQueue", e.getMessage(), e);
                msg.recycle();
                return false;
            }

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                //******************************************看到这个想到啥?链表的添加操作
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

3.如何接收消息

代码语言:javascript
复制
    Message next() {
        // Return here if the message loop has already quit and been disposed.
        // This can happen if the application tries to restart a looper after quit
        // which is not supported.
        final long ptr = mPtr;
        if (ptr == 0) {
            return null;
        }

        int pendingIdleHandlerCount = -1; // -1 only during first iteration
        int nextPollTimeoutMillis = 0;
        for (;;) {
            //*******************************************************************无限循环,寻找是否有消息
            if (nextPollTimeoutMillis != 0) {
                Binder.flushPendingCommands();
            }

            nativePollOnce(ptr, nextPollTimeoutMillis);

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                Message prevMsg = null;
                Message msg = mMessages;
                if (msg != null && msg.target == null) {
                    // Stalled by a barrier.  Find the next asynchronous message in the queue.
                    do {
                        prevMsg = msg;
                        msg = msg.next;
                    } while (msg != null && !msg.isAsynchronous());
                }
                if (msg != null) {
                    if (now < msg.when) {
                        // Next message is not ready.  Set a timeout to wake up when it is ready.
                        nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
                    } else {
                        // Got a message.
                        mBlocked = false;
                        if (prevMsg != null) {
                            prevMsg.next = msg.next;
                        } else {
                            mMessages = msg.next;
                        }
                        msg.next = null;
                        if (false) Log.v("MessageQueue", "Returning message: " + msg);
                        //*******************************************如果有消息那就返回并从单链表中移除
                        return msg;
                    }
                } else {
                    // No more messages.
                    nextPollTimeoutMillis = -1;
                }

                // Process the quit message now that all pending messages have been handled.
                if (mQuitting) {
                    dispose();
                    return null;
                }

                // If first time idle, then get the number of idlers to run.
                // Idle handles only run if the queue is empty or if the first message
                // in the queue (possibly a barrier) is due to be handled in the future.
                if (pendingIdleHandlerCount < 0
                        && (mMessages == null || now < mMessages.when)) {
                    pendingIdleHandlerCount = mIdleHandlers.size();
                }
                if (pendingIdleHandlerCount <= 0) {
                    // No idle handlers to run.  Loop and wait some more.
                    mBlocked = true;
                    continue;
                }

                if (mPendingIdleHandlers == null) {
                    mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)];
                }
                mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers);
            }

            // Run the idle handlers.
            // We only ever reach this code block during the first iteration.
            for (int i = 0; i < pendingIdleHandlerCount; i++) {
                final IdleHandler idler = mPendingIdleHandlers[i];
                mPendingIdleHandlers[i] = null; // release the reference to the handler

                boolean keep = false;
                try {
                    keep = idler.queueIdle();
                } catch (Throwable t) {
                    Log.wtf("MessageQueue", "IdleHandler threw exception", t);
                }

                if (!keep) {
                    synchronized (this) {
                        mIdleHandlers.remove(idler);
                    }
                }
            }

            // Reset the idle handler count to 0 so we do not run them again.
            pendingIdleHandlerCount = 0;

            // While calling an idle handler, a new message could have been delivered
            // so go back and look again for a pending message without waiting.
            nextPollTimeoutMillis = 0;
        }
    }

4.如何让消息循环

Android主线程是ActivityThread(E:\adt\sdk\sources\android-23\android\app)。主线程入口方法是

代码语言:javascript
复制
    public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
        SamplingProfilerIntegration.start();

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Environment.initForCurrentUser();

        // Set the reporter for event logging in libcore
        EventLogger.setReporter(new EventLoggingReporter());

        AndroidKeyStoreProvider.install();

        // Make sure TrustedCertificateStore looks in the right place for CA certificates
        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
        TrustedCertificateStore.setDefaultUserDirectory(configDir);

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        // End of event ActivityThreadMain.
        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

注意其中三句话

代码语言:javascript
复制
Looper.prepareMainLooper();
if (sMainThreadHandler == null) {
    sMainThreadHandler = thread.getHandler();
}
Looper.loop();

先看prepareMainLooper(就生成一个sMainLooper)

代码语言:javascript
复制
    public static void prepareMainLooper() {
        prepare(false);
        synchronized (Looper.class) {
            if (sMainLooper != null) {
                throw new IllegalStateException("The main Looper has already been prepared.");
            }
            sMainLooper = myLooper();
        }
    }

再看loop函数

代码语言:javascript
复制
    public static void loop() {
        final Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        final MessageQueue queue = me.mQueue;

        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();

        for (;;) {
            //********************************next寻找是否有消息,如果没有就阻塞。有的话就dispatchMessage
            Message msg = queue.next(); // might block
            if (msg == null) {
                // No message indicates that the message queue is quitting.
                return;
            }

            // This must be in a local variable, in case a UI event sets the logger
            Printer logging = me.mLogging;
            if (logging != null) {
                logging.println(">>>>> Dispatching to " + msg.target + " " +
                        msg.callback + ": " + msg.what);
            }

            msg.target.dispatchMessage(msg);

            if (logging != null) {
                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
            }

            // Make sure that during the course of dispatching the
            // identity of the thread wasn't corrupted.
            final long newIdent = Binder.clearCallingIdentity();
            if (ident != newIdent) {
                Log.wtf(TAG, "Thread identity changed from 0x"
                        + Long.toHexString(ident) + " to 0x"
                        + Long.toHexString(newIdent) + " while dispatching to "
                        + msg.target.getClass().getName() + " "
                        + msg.callback + " what=" + msg.what);
            }

            msg.recycleUnchecked();
        }
    }

再看一下dispatchMessage

代码语言:javascript
复制
    public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

看,出现了熟悉的handleMessage了吧

5.ThreadLoacal介绍

ThreadLocal是一个线程内部的存储类,通过它可以在指定线程中存储数据。等取数据的时候就会从各自的线程中取一个数组 先来个小例子

代码语言:javascript
复制
public class MainActivity extends Activity {

    private ThreadLocal<String> mThreadLocal = new ThreadLocal<String>();

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mThreadLocal.set("Main");
        Log.e("Main", mThreadLocal.get());

        new Thread(new Runnable() {
            @Override
            public void run() {
                mThreadLocal.set("Thread1");
                Log.e("Thread1", mThreadLocal.get());
            }
        }).start();

        new Thread(new Runnable() {
            @Override
            public void run() {
                mThreadLocal.set("Thread2");
                Log.e("Thread2", mThreadLocal.get());
            }
        }).start();
    }
}

结果是

这里写图片描述
这里写图片描述

为什么呢?这要从get,set函数说起

代码语言:javascript
复制
    public void set(T value) {
        //*************************关键就在这里的currentThread,这样就保证了维护了数据的副本,彼此互不干扰
        Thread currentThread = Thread.currentThread();
        Values values = values(currentThread);
        if (values == null) {
            values = initializeValues(currentThread);
        }
        values.put(this, value);
    }

    public T get() {
        // Optimized for the fast path.
        //************************get的时候也是这样,先找到对应的Thread,在找到数据的副本
        Thread currentThread = Thread.currentThread();
        Values values = values(currentThread);
        if (values != null) {
            Object[] table = values.table;
            int index = hash & values.mask;
            if (this.reference == table[index]) {
                return (T) table[index + 1];
            }
        } else {
            values = initializeValues(currentThread);
        }

        return (T) values.getAfterMiss(this);
    }

6.总结

主线程先通过这三句话开启循环

代码语言:javascript
复制
Looper.prepareMainLooper();
if (sMainThreadHandler == null) {
    sMainThreadHandler = thread.getHandler();
}
Looper.loop();

此时因为没有消息导致next阻塞。 然后我们自己new Handler。 以后每次sendMessage的时候就添加进MessageQueue里面。此时由于有Message了,loop中的next不会阻塞就能取到Message,就调用dispatchMessage 然后就调用我们重写的handleMessage方法完成消息的发送

如果不是主线程而是子线程就用如下三句开启循环

代码语言:javascript
复制
Looper.prepare();
Handler handler = new Handler();
Looper.loop();
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目录
  • 1.Handler无参构造函数
  • 2.如何发送消息的
  • 3.如何接收消息
  • 4.如何让消息循环
  • 5.ThreadLoacal介绍
  • 6.总结
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