一门可以快速画图的设计语言:
http://plantuml.com/zh/state-diagram
graphviz便于数据可视化,用于生成决策树、流程图
Graphviz http://www.graphviz.org/
安装
$ sudo chown -R $(whoami) /usr/local
$ brew install graphviz
配置环境
export GRAPHIZ_HOME=/usr/local/Cellar/graphviz/2.42.2
export PATH=$PATH:$GRAPHIZ_HOME/bin
IDEA 上配置:
新建 PlantUML 文件:
PlantUML 是一个开源项目,支持快速绘制时序图、用例图、类图、活动图、组件图、状态图、对象图、部署图等。同时还支持非 UML 图的甘特图、架构图等。例如下面等用例图:
@startuml
P: PENDING
P: Pending for result
N: NO_RESULT_YET
N: Did not send the KYC check yet
Y: APPROVED
Y: KYC check successful
R: REJECTED
R: KYC check found the applicant's
R: information not correct
X: EXPIRED
X: Proof of Address (POA) too old
[*] --> N : Card application received
N --> P : Submitted the KYC check
P --> Y
P --> R
P --> X : Proof of Address (POA) too old
P --> X : explicitly by KYC
Y --> [*]
R --> [*]
X --> [*]
@enduml
@startuml
skinparam rectangle {
BackgroundColor DarkSeaGreen
FontStyle Bold
FontColor DarkGreen
}
:User: as u
rectangle Tool as t
rectangle "Knowledge Base" as kb
(Robot Framework) as rf
(DUT) as dut
note as ts
test script
end note
note as act
query
&
action
end note
note as t_cmt
- 执行测试脚本
- 按照知识库响应消息
end note
note as kb_cmt
- 根据当前消息确定响应方法
- 根据上下文填充消息
- 保存信息到相关上下文
end note
u --> rf
rf =right=> ts
ts =down=> t
kb <=left=> act
act <=up=> t
t = dut
t_cmt -- t
kb_cmt -left- kb
@enduml
@startuml
interface Command {
execute()
undo()
}
class Invoker{
setCommand()
}
class Client
class Receiver{
action()
}
class ConcreteCommand{
execute()
undo()
}
Command <|-down- ConcreteCommand
Client -right-> Receiver
Client --> ConcreteCommand
Invoker o-right-> Command
Receiver <-left- ConcreteCommand
@enduml
一款还算不错的绘图工具-- Plantuml, 它本质上是也算一门可以快速画图的设计语言,学习起来也很方便。可以在http://plantuml.com/网站上体验一下。 在vscode, webstorm都有相关的插件可以使用。
时序图相对来说是平常比较经常画的一种设计图稿,在这里记录一下plantuml中相关的语法。
@startuml
A -> B: do something
B -> A: do something
@enduml
时序图角色可以分为: actor, boundary, control, entity, database,每种角色呈现的图形也是不一样的。
@startuml
actor Foo1
boundary Foo2
control Foo3
entity Foo4
database Foo5
collections Foo6
Foo1 -> Foo2 : To boundary
Foo1 -> Foo3 : To control
Foo1 -> Foo4 : To entity
Foo1 -> Foo5 : To database
Foo1 -> Foo6 : To collections
@enduml
@startuml
Bob ->x Alice
Bob -> Alice
Bob ->> Alice
Bob -\ Alice
Bob \\- Alice
Bob //-- Alice
Bob ->o Alice
Bob o\\-- Alice
Bob <-> Alice
Bob <->o Alice
Bob -[#red]> Alice : hello
Alice -[#0000FF]->Bob : ok
@enduml
@startuml
Alice -> Bob : message 1
Alice -> Bob : message 2
newpage
Alice -> Bob : message 3
Alice -> Bob : message 4
newpage A title for the\nlast page
Alice -> Bob : message 5
Alice -> Bob : message 6
@enduml
@startuml
== Initialization ==
Alice -> Bob: Authentication Request
Bob --> Alice: Authentication Response
== Repetition ==
Alice -> Bob: Another authentication Request
Alice <-- Bob: another authentication Response
@enduml
@startuml
participant User
User -> A: DoWork
activate A #FFBBBB
A -> A: Internal call
activate A #DarkSalmon
A -> B: << createRequest >>
activate B
B --> A: RequestCreated
deactivate B
deactivate A
A -> User: Done
deactivate A
@enduml
@startuml
header Page Header
footer Page %page% of %lastpage%
title Example Title
Alice -> Bob : message 1
note left: this is a first note
Alice -> Bob : message 2
@enduml
C4 model是一种软件架构图的设计方法,具体介绍可以参考C4 architecture model。利用C4-PlantUML工具,可以画出很多很不错的架构图。 C4模型分为Context, Container, Component和Code 4个组成部分,我们一般在画图的时候主要用到前三个组成部分。
@startuml C4_Elements
!includeurl https://raw.githubusercontent.com/RicardoNiepel/C4-PlantUML/master/C4_Context.puml
!includeurl https://raw.githubusercontent.com/RicardoNiepel/C4-PlantUML/master/C4_Container.puml
!includeurl https://raw.githubusercontent.com/RicardoNiepel/C4-PlantUML/master/C4_Component.puml
System(systemAlias, "System", "这可以看作系统上下文(Context)")
Container(containerAlias, "Container", "这是Container")
Person(personAlias, "Person", "这可以看作是组件(Component)")
Rel(personAlias, containerAlias, "Label", "设置关联关系")
@enduml