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本文链接:https://blog.csdn.net/shiliang97/article/details/103117723
Given a binary tree with the following rules:
root.val == 0 If treeNode.val == x and treeNode.left != null, then treeNode.left.val == 2 * x + 1 If treeNode.val == x and treeNode.right != null, then treeNode.right.val == 2 * x + 2 Now the binary tree is contaminated, which means all treeNode.val have been changed to -1.
You need to first recover the binary tree and then implement the FindElements class:
FindElements(TreeNode* root) Initializes the object with a contamined binary tree, you need to recover it first. bool find(int target) Return if the target value exists in the recovered binary tree.
Example 1:
Input ["FindElements","find","find"] [[[-1,null,-1]],[1],[2]] Output [null,false,true] Explanation FindElements findElements = new FindElements([-1,null,-1]); findElements.find(1); // return False findElements.find(2); // return True Example 2:
Input ["FindElements","find","find","find"] [[[-1,-1,-1,-1,-1]],[1],[3],[5]] Output [null,true,true,false] Explanation FindElements findElements = new FindElements([-1,-1,-1,-1,-1]); findElements.find(1); // return True findElements.find(3); // return True findElements.find(5); // return False Example 3:
Input ["FindElements","find","find","find","find"] [[[-1,null,-1,-1,null,-1]],[2],[3],[4],[5]] Output [null,true,false,false,true] Explanation FindElements findElements = new FindElements([-1,null,-1,-1,null,-1]); findElements.find(2); // return True findElements.find(3); // return False findElements.find(4); // return False findElements.find(5); // return True
Constraints:
TreeNode.val == -1 The height of the binary tree is less than or equal to 20 The total number of nodes is between [1, 10^4] Total calls of find() is between [1, 10^4] 0 <= target <= 10^6
来源:力扣(LeetCode) 链接:https://leetcode-cn.com/problems/find-elements-in-a-contaminated-binary-tree 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class FindElements {
public:
map<int,bool> mp;
FindElements(TreeNode* root) {
root->val=0;
mp[0]=1;
init(root);
}
void init(TreeNode* root){
if(root->left!=NULL){
root->left->val=2*root->val+1;
mp[2*root->val+1]=1;
init(root->left);
}
if(root->right!=NULL){
root->right->val=2*root->val+2;
mp[2*root->val+2]=1;
init(root->right);
}
}
bool find(int target) {
return mp[target];
}
};
/**
* Your FindElements object will be instantiated and called as such:
* FindElements* obj = new FindElements(root);
* bool param_1 = obj->find(target);
*/