有时候,我们绘制好的canvas想存储为本地图片,该怎么做呢?canvas提供了一个重要的方法toDataURL(),这个方法能把画布里的图案转变成base64编码格式的png或者其他格式的图片(根据你传入的mine类型的参数),然后返回 Data URL数据。接下来我们看具体是怎么实现的。
html页面一个canvas画布:
<canvas width=200 height=200 id="thecanvas"></canvas> <button id="saveImageBtn">Save Image</button> <button id="downloadImageBtn">Download Image</button>
对应的js代码实现:
window.onload = function() { draw(); var saveButton = document.getElementById("saveImageBtn"); bindButtonEvent(saveButton, "click", saveImageInfo); var dlButton = document.getElementById("downloadImageBtn"); bindButtonEvent(dlButton, "click", saveAsLocalImage); }; function draw(){ var canvas = document.getElementById("thecanvas"); var ctx = canvas.getContext("2d"); ctx.fillStyle = "rgba(125, 46, 138, 0.5)"; ctx.fillRect(25,25,100,100); ctx.fillStyle = "rgba( 0, 146, 38, 0.5)"; ctx.fillRect(58, 74, 125, 100); ctx.fillStyle = "rgba( 0, 0, 0, 1)"; // black color ctx.fillText("Gloomyfish - Demo", 50, 50); } function bindButtonEvent(element, type, handler) { if(element.addEventListener) { element.addEventListener(type, handler, false); } else { element.attachEvent('on'+type, handler); } } function saveImageInfo () { var mycanvas = document.getElementById("thecanvas"); var image = mycanvas.toDataURL("image/png"); var w=window.open('about:blank','image from canvas'); w.document.write("<img src='"+image+"' alt='from canvas'/>"); } function saveAsLocalImage () { var myCanvas = document.getElementById("thecanvas"); // here is the most important part because if you dont replace you will get a DOM 18 exception. // var image = myCanvas.toDataURL("image/png").replace("image/png", "image/octet-stream;Content-Disposition: attachment;filename=foobar.png"); var image = myCanvas.toDataURL("image/png").replace("image/png", "image/octet-stream"); window.location.href=image; // it will save locally }
点击save按钮后,显示图片,点击图片即可弹出下载对话框。
本文分享自微信公众号 - 蚂蚁开源社区(mayi_zzfriend),作者:大神神码
原文出处及转载信息见文内详细说明,如有侵权,请联系 yunjia_community@tencent.com 删除。
原始发表时间:2019-12-20
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