首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >深入解析AIDL的实现:Messenger

深入解析AIDL的实现:Messenger

作者头像
静默加载
发布2020-05-31 10:05:59
8690
发布2020-05-31 10:05:59
举报

个人博客地址 http://dandanlove.com/

Messenger可以翻译为信使,顾名思义,通过它可以在不同进程中传递Message对象,在Message中放入我们需要传递的数据,就可以轻松地实现数据的进程间传递了。Messenger是一种轻量级的IPC方案,它是AIDL在Android中的一种经典实践。

文章主要讲述Messenger利用AIDL进行进程间通信,其中不免会涉及到AIDL的知识点。对ADIL不熟悉的同学可以阅读我之前写过的一篇Android:IPC之AIDL的学习和总结

【本篇文章中讲述的都是跨进程通信,在相同进程中使用Messenger文章不做讲述!!】

本来想先通过Demo来引出Messenger,然后再根据Demo一步一步分析源码。但是最后还是觉得本次应该先讲述Messenger的基础知识,结合aidl的知识分析源码,然后再通过讲述Demo深入一些分析Android当时设计Messenger的心情。

先来看看Messenger的主要成员变量和成员方法:

public final class Messenger implements Parcelable {
    private final IMessenger mTarget;
    public Messenger(Handler target) {
        mTarget = target.getIMessenger();
    }
    public void send(Message message) throws RemoteException {
        mTarget.send(message);
    }
    public IBinder getBinder() {
        return mTarget.asBinder();
    }
    
    /**其他代码省略**/
    //重点mTarget为IMessenger.Stub.asInterface
    public Messenger(IBinder target) {
        mTarget = IMessenger.Stub.asInterface(target);
    }
}

Messenger一共有两个构造函数,一个通过IBinder构造,一个是通过Handler构造。

两种实现方式意义相同么(这是一个非常重要的问题)?

//Handler#getIMessenger
final IMessenger getIMessenger() {
    synchronized (mQueue) {
        if (mMessenger != null) {
            return mMessenger;
        }
        mMessenger = new MessengerImpl();
        return mMessenger;
    }
}
//Handler#MessengerImpl
//重点MessengerImp是继承IMessenger.Stub
private final class MessengerImpl extends IMessenger.Stub {
    public void send(Message msg) {
        msg.sendingUid = Binder.getCallingUid();
        Handler.this.sendMessage(msg);
    }
}

IMessenger是一个aidl接口,MessengerImpl为它的实现类

package android.os;

import android.os.Message;

/** @hide */
oneway interface IMessenger {
    void send(in Message msg);
}

之前介绍的Android:IPC之AIDL的学习和总结文章中对aidl接口在编译后生成的Java类文件做了详细的分析和讲解。

这次我们再看一遍生成的IMessenger.java文件,对此熟悉的同学可以略过了。

/*
 * This file is auto-generated.  DO NOT MODIFY.
 * Original file: frameworks/base/core/java/android/os/IMessenger.aidl
 */
package android.os;

/** @hide */
public interface IMessenger extends android.os.IInterface {
    public void send(android.os.Message msg) throws android.os.RemoteException;

    /** Local-side IPC implementation stub class. */
    public static abstract class Stub extends android.os.Binder implements android.os.IMessenger {
        private static final java.lang.String DESCRIPTOR = "android.os.IMessenger";
        static final int TRANSACTION_send = (android.os.IBinder.FIRST_CALL_TRANSACTION +
            0);

        /** Construct the stub at attach it to the interface. */
        public Stub() {
            this.attachInterface(this, DESCRIPTOR);
        }

        /**
         * Cast an IBinder object into an android.os.IMessenger interface,
         * generating a proxy if needed.
         */
        public static android.os.IMessenger asInterface(android.os.IBinder obj) {
            if ((obj == null)) {
                return null;
            }

            android.os.IInterface iin = obj.queryLocalInterface(DESCRIPTOR);

            if (((iin != null) && (iin instanceof android.os.IMessenger))) {
                return ((android.os.IMessenger) iin);
            }

            return new android.os.IMessenger.Stub.Proxy(obj);
        }

        @Override
        public android.os.IBinder asBinder() {
            return this;
        }

        @Override
        public boolean onTransact(int code, android.os.Parcel data,
            android.os.Parcel reply, int flags)
            throws android.os.RemoteException {
            switch (code) {
            case INTERFACE_TRANSACTION: {
                reply.writeString(DESCRIPTOR);

                return true;
            }

            case TRANSACTION_send: {
                data.enforceInterface(DESCRIPTOR);

                android.os.Message _arg0;

                if ((0 != data.readInt())) {
                    _arg0 = android.os.Message.CREATOR.createFromParcel(data);
                } else {
                    _arg0 = null;
                }

                this.send(_arg0);

                return true;
            }
            }

            return super.onTransact(code, data, reply, flags);
        }
        //远端代理类
        private static class Proxy implements android.os.IMessenger {
            private android.os.IBinder mRemote;

            Proxy(android.os.IBinder remote) {
                mRemote = remote;
            }

            @Override
            public android.os.IBinder asBinder() {
                return mRemote;
            }

            public java.lang.String getInterfaceDescriptor() {
                return DESCRIPTOR;
            }

            @Override
            public void send(android.os.Message msg)
                throws android.os.RemoteException {
                android.os.Parcel _data = android.os.Parcel.obtain();

                try {
                    _data.writeInterfaceToken(DESCRIPTOR);

                    if ((msg != null)) {
                        _data.writeInt(1);
                        msg.writeToParcel(_data, 0);
                    } else {
                        _data.writeInt(0);
                    }

                    mRemote.transact(Stub.TRANSACTION_send, _data, null,
                        android.os.IBinder.FLAG_ONEWAY);
                } finally {
                    _data.recycle();
                }
            }
        }
    }
}

看完这个IMessenger.java这个类,我们再回一下刚才Messenger的两个构造方法。

使用Handler构造:

//Messenger#Messenger
public Messenger(Handler target) {
        mTarget = target.getIMessenger();
    }
//Handler#getIMessenger
final IMessenger getIMessenger() {
    synchronized (mQueue) {
        if (mMessenger != null) {
            return mMessenger;
        }
        mMessenger = new MessengerImpl();
        return mMessenger;
    }
}
//Handler#MessengerImpl
//重点MessengerImp是继承IMessenger.Stub
private final class MessengerImpl extends IMessenger.Stub {
    public void send(Message msg) {
        msg.sendingUid = Binder.getCallingUid();
        Handler.this.sendMessage(msg);
    }
}

使用Handler构造出来的Messenger的mTarget成员变量类型为IMessenger.Stub即Binder的实现类。

使用IBinder构造:

/**其他代码省略**/
//重点mTarget为IMessenger.Stub.asInterface
public Messenger(IBinder target) {
    mTarget = IMessenger.Stub.asInterface(target);
}

IMessenger.java类中我们可以看到IMessenger.Stub.asInterface方法获得是IMessenger.Proxy类型对象,为Binder的代理类。这样构造出来的Messenger即为Binder的代理类。

通过源码的详细比较我们得出了结论:

  • 使用Handler构造出来的Messenger为Binder的实现类;
  • 使用使用IBinder构造构造出来的Messenger为Binder的代理类;

到这里我们队Messenger代码的研究就差不多结束了,接下来我们现在实现一个简单的利用Messenger在两个不同的进程进行简单通信的例子,希望通过这个Demo的讲解能将我们前面的知识消化吸收。

现在看看服务端的代码

public class MessengerService extends Service {

    private static final String TAG = "MessengerService";
    private static class MessengerHandler extends Handler{
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            String msgString = msg.getData().getString("msg");
            if (!TextUtils.isEmpty(msgString)) {
                Log.d(TAG, "handleMessage: msg = [" + msgString + "]");
            }
        }
    }
    //创建service端处理消息的Messenger
    private final Messenger mMessenger = new Messenger(new MessengerHandler());
    @Nullable
    @Override
    public IBinder onBind(Intent intent) {
        return mMessenger.getBinder();
    }
}

客户端代码:

public class MessengerActivity extends AppCompatActivity {
    private static final String TAG = "MessengerActivity";
    private Messenger mService;
    private ServiceConnection mConnection = new ServiceConnection() {
        @Override
        public void onServiceConnected(ComponentName name, IBinder service) {
            //构造客户端的Messenger往服务端发消息
            mService = new Messenger(service);
            Message msg = Message.obtain();
            Bundle data = new Bundle();
            String msgString = "hello ,this is client.";
            data.putString("msg", msgString);
            msg.setData(data);
            try {
                mService.send(msg);
            } catch (RemoteException e) {
                e.printStackTrace();
            }
        }

        @Override
        public void onServiceDisconnected(ComponentName name) {

        }
    };
    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_messenger);
        bindService(new Intent(this, MessengerService.class),mConnection,
                Context.BIND_AUTO_CREATE);
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        unbindService(mConnection);
    }
}

将MessengerService在AndroidManifest.xml注册在另个一remote进程中:

<service android:name=".MessengerService"
                 android:enabled="true"
                 android:exported="true"
                 android:process=":remote" />

在com.example.ybb.aidlexample:remote进程中的Logcat输出结果:

06-28 14:55:29.793 22206-22206/com.example.ybb.aidlexample:remote D/MessengerService: handleMessage() : msg = [hello ,this is client.]

是不是感觉很简单呢?那么如果在这个代码上修改一下:让客户端和服务端能互相发送和接受消息。

首相我们回想一下:

  • 发送消息必须要得到远端的Binder对象来构造Messenger;
  • 处理消息必须新建一个Handler来构造Messenger;

就以上这两点我们来重新写一下service端和Client端的代码:

Service端代码:

public class MessengerService extends Service {

    private static final String TAG = "MessengerService";
    private static class MessengerHandler extends Handler{
        boolean received = false;
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            String msgString = msg.getData().getString("msg");
            if (!TextUtils.isEmpty(msgString)) {
                Log.d(TAG, "handleMessage: msg = [" + msgString + "]");
            }
            if (!received) {
                //利用Client端接受处理消息的Messenger来发送Message
                Messenger client = msg.replyTo;
                Message data = Message.obtain();
                Bundle bundle = new Bundle();
                bundle.putString("reply", "Your messages had received~!");
                data.setData(bundle);
                try {
                    client.send(data);
                } catch (RemoteException e) {
                    e.printStackTrace();
                }
                received = true;
            }
        }
    }

    private final Messenger mMessenger = new Messenger(new MessengerHandler());
    @Nullable
    @Override
    public IBinder onBind(Intent intent) {
        return mMessenger.getBinder();
    }
}

Client端代码:

public class MessengerActivity extends AppCompatActivity {
    private static final String TAG = "MessengerActivity";
    private static class ClientHandler extends Handler {
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            String replyString = msg.getData().getString("reply");
            if (!TextUtils.isEmpty(replyString)) {
                Log.d(TAG, "handleMessage() : reply = [" + replyString + "]");
            }
        }
    }
    private Messenger clientHandler = new Messenger(new ClientHandler());
    private Messenger mService;
    private ServiceConnection mConnection = new ServiceConnection() {
        @Override
        public void onServiceConnected(ComponentName name, IBinder service) {
            mService = new Messenger(service);
            Message msg = Message.obtain();
            Bundle data = new Bundle();
            String msgString = "hello ,this is client.";
            data.putString("msg", msgString);
            msg.setData(data);
            //将处理消息的Messenger绑定到消息上带到服务端
            msg.replyTo = clientHandler;
            try {
                mService.send(msg);
            } catch (RemoteException e) {
                e.printStackTrace();
            }
        }

        @Override
        public void onServiceDisconnected(ComponentName name) {

        }
    };

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_messenger);
        bindService(new Intent(this, MessengerService.class),mConnection,
                Context.BIND_AUTO_CREATE);
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        unbindService(mConnection);
    }
}

运行结果:

messenger-logcat.jpg

本文参与 腾讯云自媒体分享计划,分享自作者个人站点/博客。
如有侵权请联系 cloudcommunity@tencent.com 删除

本文分享自 作者个人站点/博客 前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文参与 腾讯云自媒体分享计划  ,欢迎热爱写作的你一起参与!

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
目录
  • 个人博客地址 http://dandanlove.com/
领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档