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社区首页 >专栏 >Reactor模型-多线程程版

Reactor模型-多线程程版

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topgunviper
发布2022-05-12 14:34:45
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发布2022-05-12 14:34:45
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文章被收录于专栏:啥都有的专栏啥都有的专栏

1.概述

Reactor单线程版本的设计中,I/O任务乃至业务逻辑都由Reactor线程来完成,这无疑增加了Reactor线程的负担,高负载情况下必然会出现性能瓶颈。此外,对于多处理器的服务器来说,单个Reactor线程也发挥不了多CPU的最大功效。下面我们对之前单线程版的Reactor进行改进。

改进方向
  1. 接受客户端连接请求的不在是单个线程-Acceptor,而是一个NIO线程池。
  2. I/O处理也不再是单个线程处理,而是交给一个I/O线程池进行处理。

其实改进方向很明确:就是针对可能的系统瓶颈,由单线程改进为多线程处理。这样的方案带来的好处显而易见,增加可靠性的同时也发挥多线程的优势,在高负载的情况下能够从容应对。

Key Word

Java NIO 事件驱动 主从Reactor模型


2.code未动,test先行

首先定义服务端用于处理请求的Handler,通过实现ChannelHandler接口完成。

代码语言:javascript
复制
public class SimpleServerChannelHandler implements ChannelHandler {
    
    private static Logger LOG = LoggerFactory.getLogger(SimpleServerChannelHandler.class);
    
    //记录接受消息的次数
    public volatile int receiveSize;
    
    //记录抛出的异常
    public volatile Throwable t;
    
    @Override
    public void channelActive(NioChannel channel) {
        if(LOG.isDebugEnabled()){
            LOG.debug("ChannelActive");
        }
    }

    @Override
    public void channelRead(NioChannel channel, Object msg) throws Exception {
        
        ByteBuffer bb = (ByteBuffer)msg;

        byte[] con = new byte[bb.remaining()];
        bb.get(con);

        String str = new String(con,0,con.length);

        String resp = "";
        switch(str){
        case "request1":resp = "response1";break;
        case "request2":resp = "response2";break;
        case "request3":resp = "response3";break;
        default :resp = "Hello Client";
        }

        ByteBuffer buf = ByteBuffer.allocate(resp.getBytes().length);
        buf.put(resp.getBytes());
        
        receiveSize++;
        
        channel.sendBuffer(buf);
    }

    @Override
    public void exceptionCaught(NioChannel channel, Throwable t)
            throws Exception {
        this.t = t;
        channel.close();
    }

}

Junit测试用例,setUp用于启动Server端和Client端。

代码语言:javascript
复制
public class ReactorTest extends BaseTest{
    private static final Logger LOG = LoggerFactory.getLogger(ReactorTest.class);

    private static String HOST = "localhost";

    private static int PORT = 8888;

    private static Client client;
    private static Server server;

    static SimpleServerChannelHandler h;

    @BeforeClass
    public static void setUp() throws Exception {
        startServer();
        startClient();
    }
    private static void startServer() throws Exception{
        server = new Server();
        ReactorPool mainReactor = new ReactorPool();
        ReactorPool subReactor = new ReactorPool();

        h = new SimpleServerChannelHandler();
        server.reactor(mainReactor, subReactor)
        .handler(h)
        .bind(new InetSocketAddress(HOST,PORT));
    }
    private static void startClient() throws SocketException{
        client = new Client();
        client.socket().setTcpNoDelay(true);
        client.connect(
                new InetSocketAddress(HOST,PORT));
    }
    @Test
    public void test() {
        LOG.info("Sucessful configuration");
    }

    @Test
    public void testBaseFunction(){
        LOG.debug("testBaseFunction()");

        String msg ="Hello Reactor";
        ByteBuffer resp = client.syncSend(ByteBuffer.wrap(msg.getBytes()));
        byte[] res = new byte[resp.remaining()];
        resp.get(res);

        Assert.assertEquals("Hello Client", new String(res,0,res.length));
    }

    @Test
    public void testMultiSend(){

        int sendSize = 1024;

        for(int i = 0; i < sendSize; i++){
            ByteBuffer bb = ByteBuffer.wrap("Hello Reactor".getBytes());
            ByteBuffer resp = client.syncSend(bb);
            byte[] res = new byte[resp.remaining()];
            resp.get(res);

            Assert.assertEquals("Hello Client", new String(res,0,res.length));
        }
        Assert.assertEquals(sendSize, h.receiveSize);
    }
    @Test
    public void testTooLongReceivedByteSizeEexception(){
        LOG.debug("testTooLongReceivedByteSizeEexception()");

        int threshold = 1024;
        byte[] dest = new byte[threshold + 1];
        Random r = new Random();
        r.nextBytes(dest);
        client.syncSend(ByteBuffer.wrap(dest));
        
        Assert.assertEquals(IllegalArgumentException.class, h.t.getClass());
        
        Assert.assertEquals("Illegal data length, len:" + (threshold+1), h.t.getMessage());
    }
    @AfterClass
    public static void tearDown() throws Exception {
        server.close();
        client.close();
    }
}

一共进行三项基本测试:

testBaseFunction

实现了基本发送接收消息的功能。

testMultiSend

重复发送消息,并且记录消息收发的次数。

testTooLongReceivedByteSizeEexception

测试server端在接收到异常码流的情况下,是否抛出异常。

3.设计及实现

3.1 Reactor和ReactorPool

Reactor作用就是不断进行轮询并检查是否有已经就绪的事件,如果有,那么就将事件分发给对应的Handler进行处理。这个角色其实就是NIO编程中的多路复用器java.nio.channels.Selector。因此,Reactor聚合一个Selector类型成员变量。轮询的过程如下:

代码语言:javascript
复制
public class Reactor extends Thread{

//...

    private Selector selector;

    private volatile boolean isShutdown;

    Reactor(){
        try {
            selector = Selector.open();
        } catch (IOException e) {
            throw new RuntimeException("failed to open a new selector", e);
        }
    }
    
@Override
    public void run() {
        for(;;){
            try {
                getSelector().select(wakenUp);
                Set<SelectionKey> keys;
                synchronized(this){
                    keys = getSelector().selectedKeys();
                }
                Iterator<SelectionKey> it = keys.iterator();
                while(it.hasNext()){
                    SelectionKey key = it.next();
                    processSelectedKey(key);
                    it.remove();
                }
                if(isShutdown()){
                    break;
                }
            } catch (Throwable e) {
                LOG.warn("Unexpected exception in the selector loop.", e);
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e1) { }
            }
        }
    }
}

processSelectedKey(key)中进行的就是根据就绪事件key.readyOps()进行相应操作:

代码语言:javascript
复制
    private void processSelectedKey(SelectionKey key){
        try {       
            NioChannel nioChannel = (NioChannel)key.attachment();

            if (!nioChannel.isOpen()) {
                LOG.warn("trying to do i/o on a null socket");
                return;
            }

            int readyOps = key.readyOps();
            if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {
                nioChannel.sink().doRead();
            }
            if((readyOps & SelectionKey.OP_WRITE) != 0){
                nioChannel.sink().doSend();
            }
            if((readyOps & SelectionKey.OP_CONNECT) != 0){
                //remove OP_CONNECT
                key.interestOps((key.interestOps() & ~SelectionKey.OP_CONNECT));
            }
        }catch (Throwable t) {
            if (LOG.isDebugEnabled()) {
                LOG.debug("Throwable stack trace", t);
            }
            closeSocket();
        }
    }

这里的NioChannel是抽象类,是对NIO编程中的Channel语义的抽象(后面会有分析)。

此外,Reactor肯定要提供一个注册接口啦。。。

代码语言:javascript
复制
    public SelectionKey register(final NioChannel sc, final int interestOps, Object attachment){
        if(sc == null){
            throw new NullPointerException("SelectableChannel");
        }
        if(interestOps == 0){
            throw new IllegalArgumentException("interestOps must be non-zero.");
        }
        SelectionKey key;
        try {
            key = sc.channel().register(getSelector(), interestOps, attachment);
        } catch (ClosedChannelException e) {
            throw new RuntimeException("failed to register a channel", e);
        }
        return key;
    }

ReactorPool是一个Reactor的线程池,这里就通过简单的数组形式进行模拟:

代码语言:javascript
复制
public class ReactorPool {

    private static final Logger LOG = LoggerFactory.getLogger(ReactorPool.class);

    private Reactor[] reactors;

    private AtomicInteger index = new AtomicInteger();
    
    //线程数默认为CPU数*2
    private final int DEFAULT_THREADS = Runtime.getRuntime().availableProcessors() * 2;

    public ReactorPool (){
        this(0);
    }
    public ReactorPool(int nThreads){
        if(nThreads < 0){
            throw new IllegalArgumentException("nThreads must be nonnegative number");
        }
        if(nThreads == 0){
            nThreads = DEFAULT_THREADS;
        }
        reactors = new Reactor[nThreads];
        for(int i = 0; i < nThreads; i++){
            boolean succeed = false;
            try{
                reactors[i] = new Reactor();
                succeed = true;
            }catch(Exception e){
                throw new IllegalStateException("failed to create a Reactor", e);
            }finally{
                if (!succeed) {
                    for (int j = 0; j < i; j ++) {
                        reactors[j].close();
                    }
                }
            }
        }
    }

    public Reactor next(){
        return reactors[index.incrementAndGet() % reactors.length];
    }

    public void close(){
        for(int i = 0; i < reactors.length; i++){
            reactors[i].setShutdown(true);
            reactors[i].close();
        }
    }
}

3.2 NioChannel和NioChannelSink

在进行Java原生Nio编程的过程中,会涉及到两种类型的Channel:

  • java.nio.channels.SocketChannel
  • java.nio.channels.ServerSocketChannel

其分别作为客户端和服务端调用接口。为了统一其公共行为,这里抽象出一个抽象类NioChannel,其成员组成如下:

  • 聚合一个SelectableChannel类型(SocketChannel和ServerSocketChannel的公共父类)的成员变量。
  • 持有一个所属Reactor对象的引用
  • 聚合一个NioChannelSink类型成员变量。

NioChannelSink是将NioChannel的底层读写功能独立出来。一方面使NioChannel避免集成过多功能而显得臃肿,另一方面分离出底层传输协议,为以后底层传输协议的切换做准备。(TCP vs UDP,NIO、OIO、AIO)从这种意义上说,NioChannel取名为Channel貌似更合理。

代码语言:javascript
复制
public abstract class NioChannel {

    protected Reactor reactor;

    protected SelectableChannel sc;

    protected SelectionKey selectionKey;

    private NioChannelSink sink;

    protected volatile ChannelHandler handler;
    
    public NioChannel(SelectableChannel sc, int interestOps){
        this.sc = sc;
        try {
            sc.configureBlocking(false);
        } catch (IOException e) {
            e.printStackTrace();
        }
        sink = nioChannelSink();
    }
    
    protected void fireChannelRead(ByteBuffer bb){
        try {
            handler.channelRead(this, bb);
        } catch (Exception e) {
            fireExceptionCaught(e);
        }
    }
    protected void fireExceptionCaught(Throwable t){
        try {
            handler.exceptionCaught(this, t);
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
    //。。。
    
    public abstract NioChannelSink nioChannelSink();

    public interface NioChannelSink{

        void doRead();

        void doSend();

        void sendBuffer(ByteBuffer bb);
        
        void close();
    }
}

再来分析下NioChannel需要提供哪些功能:

首先,NIO编程中SocketChannel或ServerSocketChannel需要注册到多路复用器Selector中。那么这里就抽象成了NioChannel和Reactor的交互。

代码语言:javascript
复制
public void register(Reactor reactor, int interestOps){
    this.reactor = reactor;
    try {
        selectionKey = sc.register(reactor().getSelector(), interestOps, this);
    } catch (ClosedChannelException e) {
        e.printStackTrace();
    }
}

这里将NioChannel对象作为附件,在Reactor中心轮询到ready事件后,会根据事件的类型(OP_ACCEPT OP_READ等),从SelectionKey中取出绑定的附件NioChannel

代码语言:javascript
复制
NioChannel nioChannel = (NioChannel)key.attachment();

然后根据进行key.readyOps()做相应操作。这在Reactor中已经做过分析。

其次,作为Channel肯定要提供绑定bind和连接connect的功能了:

代码语言:javascript
复制
public abstract void bind(InetSocketAddress remoteAddress) throws Exception;
    
public abstract void connect(InetSocketAddress remoteAddress) throws Exception;

这里用抽象方法是要将实现交由子类来完成。

最后,是用户通过NioChannel发送的消息的函数:

代码语言:javascript
复制
public void sendBuffer(ByteBuffer bb){
    sink().sendBuffer(bb);
}

protected final void enableWrite(){
    int i = selectionKey.interestOps();
    if((i & SelectionKey.OP_WRITE) == 0){
        selectionKey.interestOps(i | SelectionKey.OP_WRITE);
    }
}
protected final void disableWrite(){
    int i = selectionKey.interestOps();
    if((i & SelectionKey.OP_WRITE) == 1){
        selectionKey.interestOps(i & (~SelectionKey.OP_WRITE));         
    }
}
3.3 NioServerSocketChannel和NioSocketChannel

NioServerSocketChannel和NioSocketChannel是抽象类NioChannel的一个子类,NioServerSocketChannel和java.nio.channels.ServerSocketChannel的语义是一致的,供服务端使用,绑定指定端口,监听客户端发起的连接请求,并交由相应Handler处理。而NioSocketChannel和java.nio.channels.NioSocketChannel语义一致,作为通信的一个通道。

代码语言:javascript
复制
public class NioServerSocketChannel extends NioChannel{

    private static final Logger LOG = LoggerFactory.getLogger(NioServerSocketChannel.class);
    
    public NioServerSocketChannel(){
        super(newSocket());
    }
    
    public static ServerSocketChannel newSocket(){
        ServerSocketChannel socketChannel = null;
        try {
            socketChannel = ServerSocketChannel.open();
        } catch (IOException e) {
            LOG.error("Unexpected exception occur when open ServerSocketChannel");
        }
        return socketChannel;
    }
    
    @Override
    public NioChannelSink nioChannelSink() {
        return new NioServerSocketChannelSink();
    }
    
    class NioServerSocketChannelSink implements NioChannelSink{
        //。。。
    }
        @Override
    public void bind(InetSocketAddress remoteAddress) throws Exception {
        ServerSocketChannel ssc = (ServerSocketChannel)sc;
        ssc.bind(remoteAddress);
    }
    @Override
    public void connect(InetSocketAddress remoteAddress) throws Exception {
        throw new UnsupportedOperationException();
    }
}

这里获取ServerSocketChannel实例的方式是通过ServerSocketChannel.open(),其实也可以通过反射来获取,这样就能将ServerSocketChannel和SocketChannel的实例化逻辑进行统一,我们只需要在实例化Channel的时候将ServerSocketChannel.class 或 SocketChannel.class当作参数传入即可。

NioSocketChannel的实现如下:

代码语言:javascript
复制
public class NioSocketChannel extends NioChannel{

    private static final Logger LOG = LoggerFactory.getLogger(NioSocketChannel.class);

    public NioSocketChannel() throws IOException{
        super( newSocket());
    }
    public NioSocketChannel(SocketChannel sc) throws IOException{
        super(sc);
    }
    public static SocketChannel newSocket(){
        SocketChannel socketChannel = null;
        try {
            socketChannel = SocketChannel.open();
        } catch (IOException e) {
        }
        return socketChannel;
    }

    @Override
    public NioChannelSink nioChannelSink() {
        return new NioSocketChannelSink();
    }
    
    class NioSocketChannelSink implements NioChannelSink{
        //。。。
    }
    
    @Override
    public void bind(InetSocketAddress remoteAddress) throws Exception {
        throw new UnsupportedOperationException();
    }
    @Override
    public void connect(InetSocketAddress remoteAddress) throws Exception {
        SocketChannel socketChannel = (SocketChannel)sc;
        socketChannel.connect(remoteAddress);
    }
}
3.4 NioServerSocketChannelSink和NioSocketChannelSink

通过上面分析可知,NioChannel的只向上提供了操作接口,而具体的底层读写等功能全部代理给了NioChannelSink完成。接下来分析下NioChannelSink的两个子类NioServerSocketChannelSink和NioSocketChannelSink。

首先再看下NioChannelSink的接口:

代码语言:javascript
复制
    public interface NioChannelSink{

        void doRead();

        void doSend();

        void sendBuffer(ByteBuffer bb);
        
        void close();
    }

对于NioChannelSink的两个实现类来说,每个方法所对应的语义如下:

doRead()

  • NioServerSocketChannelSink:通过accept()接受客户端的请求。
  • NioSocketChannelSink:读取NioChannel中的数据

doSend()

  • NioServerSocketChannelSink:不支持。
  • NioSocketChannelSink:将缓冲区中数据写入NioChannel

sendBuffer()

  • NioServerSocketChannelSink:不支持。
  • NioSocketChannelSink:发送数据,其实就是将待发送数据加入缓冲队列中。

close()

  • NioServerSocketChannelSink:关闭Channel。
  • NioSocketChannelSink:同上。

当然了,作为网络编程中的Channel所提供的功能原比这里要多且复杂,作为学习Demo,这里只实现了最常用的几个功能。

下面看下NioServerSocketChannelSink的实现:

代码语言:javascript
复制
public class NioServerSocketChannel extends NioChannel{

    //。。。
    
    class NioServerSocketChannelSink implements NioChannelSink{

        public void doRead() {
            try {
                ServerSocketChannel ssc = (ServerSocketChannel)sc;
                handler.channelRead(NioServerSocketChannel.this,
                        new NioSocketChannel(ssc.accept()));
                if(LOG.isDebugEnabled()){
                    LOG.debug("Dispatch the SocketChannel to SubReactorPool");
                }
            } catch (Exception e1) {
                e1.printStackTrace();
            }
        }

        public void doSend(){
            throw new UnsupportedOperationException();
        }

        @Override
        public void sendBuffer(ByteBuffer bb) {
            throw new UnsupportedOperationException();
        }

        @Override
        public void close() {
            try {
                if(sc != null){
                    sc.close();
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }// end NioChannelSink
    
    //。。。
}

下面是NioSocketChannelSink实现:

代码语言:javascript
复制
public class NioSocketChannel extends NioChannel{
    
    //。。。
    
    class NioSocketChannelSink implements NioChannelSink{
        
        private static final int MAX_LEN = 1024;
        
        ByteBuffer lenBuffer = ByteBuffer.allocate(4);

        ByteBuffer inputBuffer = lenBuffer;

        ByteBuffer outputDirectBuffer = ByteBuffer.allocateDirect(1024 * 64);

        LinkedBlockingQueue<ByteBuffer> outputQueue = new LinkedBlockingQueue<ByteBuffer>();

        public void close(){
            //clear buffer
            outputDirectBuffer = null;

            try {
                if(sc != null){
                    sc.close();
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        public void doRead() {
            
            SocketChannel socketChannel = (SocketChannel)sc;

            int byteSize;
            try {
                byteSize = socketChannel.read(inputBuffer);

                if(byteSize < 0){
                    LOG.error("Unable to read additional data");
                    throw new RuntimeException("Unable to read additional data");
                }
                if(!inputBuffer.hasRemaining()){

                    if(inputBuffer == lenBuffer){
                        //read length
                        lenBuffer.flip();
                        int len = lenBuffer.getInt();
                        if(len < 0 || len > MAX_LEN){
                            throw new IllegalArgumentException("Illegal data length, len:" + len);
                        }
                        //prepare for receiving data
                        inputBuffer = ByteBuffer.allocate(len);
                        inputBuffer.clear();
                    }else{
                        //read data
                        if(inputBuffer.hasRemaining()){
                            socketChannel.read(inputBuffer);
                        }
                        if(!inputBuffer.hasRemaining()){
                            inputBuffer.flip();
                            
                            fireChannelRead(inputBuffer);
                            
                            //clear lenBuffer and waiting for next reading operation 
                            lenBuffer.clear();
                            inputBuffer = lenBuffer;
                        }
                    }
                }
            } catch (Throwable t) {
                if(LOG.isDebugEnabled()){
                    LOG.debug("Exception :" + t);
                }
                fireExceptionCaught(t);
            }
        }

        public void doSend(){
            /**
             * write data to channel:
             * step 1: write the length of data(occupy 4 byte)
             * step 2: data content
             */
            try {
                if(outputQueue.size() > 0){
                    ByteBuffer directBuffer = outputDirectBuffer;
                    directBuffer.clear();
                    for(ByteBuffer buf : outputQueue){
                        buf.flip();

                        if(buf.remaining() > directBuffer.remaining()){
                            //prevent BufferOverflowException
                            buf = (ByteBuffer) buf.slice().limit(directBuffer.remaining());
                        }
                        //transfers the bytes remaining in buf into  directBuffer
                        int p = buf.position();
                        directBuffer.put(buf);
                        //reset position
                        buf.position(p);

                        if(!directBuffer.hasRemaining()){
                            break;
                        }
                    }
                    directBuffer.flip();
                    int sendSize = ((SocketChannel)sc).write(directBuffer);

                    while(!outputQueue.isEmpty()){
                        ByteBuffer buf = outputQueue.peek();
                        int left = buf.remaining() - sendSize;
                        if(left > 0){
                            buf.position(buf.position() + sendSize);
                            break;
                        }
                        sendSize -= buf.remaining();
                        outputQueue.remove();
                    }
                }

                synchronized(reactor){
                    if(outputQueue.size() == 0){
                        //disable write
                        disableWrite();
                    }else{
                        //enable write
                        enableWrite();
                    }
                }
            } catch (Throwable t) {
                fireExceptionCaught(t);
            }
        }
        private ByteBuffer wrapWithHead(ByteBuffer bb){
            bb.flip();
            lenBuffer.clear();
            int len = bb.remaining();
            lenBuffer.putInt(len);
            ByteBuffer resp = ByteBuffer.allocate(len+4);

            lenBuffer.flip();
            resp.put(lenBuffer);
            resp.put(bb);

            return resp;
        }
        public void sendBuffer(ByteBuffer bb){
            try{
                synchronized(this){
                    //wrap ByteBuffer with length header
                    ByteBuffer wrapped = wrapWithHead(bb);

                    outputQueue.add(wrapped);

                    enableWrite();
                }
            }catch(Exception e){
                LOG.error("Unexcepted Exception: ", e);
            }
        }
    }// end NioSocketChannelSink
    
    //。。。
}

NioSocketChannelSink中的读写功能在Reactor单线程版本里已经分析过,这里就不再赘述。

3.5 ChannelHandler

ChannelHandler是Reactor框架提供给用户进行自定义的接口。接口提供了常用的接口:

代码语言:javascript
复制
public interface ChannelHandler {
    
    void channelActive(NioChannel channel);
    
    void channelRead(NioChannel channel, Object msg) throws Exception;
    
    void exceptionCaught(NioChannel channel, Throwable t) throws Exception;
}

4. 总结

4.1 软件设计中的一些注意点

时刻紧绷一根弦:资源是有限的

比如在网络编程中,每建立一个Socket连接都会消耗一定资源,当回话结束后一定要关闭。此外,必须考虑非正常流程时的情况。比如发生异常,可能执行不到关闭资源的操作。 如ReactorPool的实例化过程:

代码语言:javascript
复制
    public ReactorPool(int nThreads){
        //。。
        reactors = new Reactor[nThreads];
        for(int i = 0; i < nThreads; i++){
            boolean succeed = false;
            try{
                reactors[i] = new Reactor();
                succeed = true;
            }catch(Exception e){
                throw new IllegalStateException("failed to create a Reactor", e);
            }finally{
                if (!succeed) {
                    for (int j = 0; j < i; j ++) {
                        reactors[j].close();
                    }
                }
            }
        }
    }

当实例化过程中发送异常时,记得要及时回收已占用资源。

又比如在通信一端接受字节流的时候需要注意对异常码流的处理,避免码流过大而耗尽内存,导致OOM。

并发操作分析
  • 这个类是线程安全的吗?
  • 这个方法是在哪个线程中执行的?
  • 是否是热点区域?
  • 是否存在并发修改的可能?
  • 并发修改是否可见?

在单线程版的Reactor模型中,所有的逻辑都由Reactor单个线程执行,不存在多线程并发操作的情况,那么在我们添加了线程池workerPool后,情况又会怎么样呢?

一般我们在分析并发性问题,通常的做法是先找到可能被多个线程共同访问的类,再分析下这个类是否是线程安全的。如何判断某个类是否是线程安全的?

  1. 该类是否是有状态的,无状态的类一定是线程安全的。
  2. 如果有状态,是否可变。如果一个类状态不可变,那么肯定也是线程安全的。

所谓的状态暂可以简单理解为是否有成员变量,不管是静态成员变量还是普通成员变量。

关于"单一职责"

单一职责原则是面向对象软件设计的基本原则之一,难点在于接口的职责如何划分,而职责的划分又需要具体问题具体考虑。拿本次这个小Demo来说,NioChannel的职责是作为数据传输通道,而通道中数据传输方式可能有很多种,那么这里就抽象出一个NioChannelSink接口负责具体传输方式的实现。

职责粒度的划分需要根据需求好好把控。过粗不利于扩展,过细不利于实现。

后记

长路漫漫。。。继续前进!!!

gitbub完整源码

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目录
  • 1.概述
    • Key Word
    • 2.code未动,test先行
    • 3.设计及实现
      • 3.1 Reactor和ReactorPool
        • 3.2 NioChannel和NioChannelSink
          • 3.3 NioServerSocketChannel和NioSocketChannel
          • 3.4 NioServerSocketChannelSink和NioSocketChannelSink
          • 3.5 ChannelHandler
      • 4. 总结
        • 4.1 软件设计中的一些注意点
          • 时刻紧绷一根弦:资源是有限的
          • 并发操作分析
          • 关于"单一职责"
      • 后记
      领券
      问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档