前往小程序,Get更优阅读体验!
立即前往
首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >Google Earth Engine ——数据全解析专辑(世界第 4 版网格化人口 (GPWv4) 修订版30 弧秒1公里格网)水体面积和掩膜数据集

Google Earth Engine ——数据全解析专辑(世界第 4 版网格化人口 (GPWv4) 修订版30 弧秒1公里格网)水体面积和掩膜数据集

作者头像
此星光明
发布2024-02-02 08:56:21
1410
发布2024-02-02 08:56:21
举报

The Gridded Population of World Version 4 (GPWv4), Revision 11 models the distribution of global human population for the years 2000, 2005, 2010, 2015, and 2020 on 30 arc-second (approximately 1km) grid cells. Population is distributed to cells using proportional allocation of population from census and administrative units. Population input data are collected at the most detailed spatial resolution available from the results of the 2010 round of censuses, which occurred between 2005 and 2014. The input data are extrapolated to produce population estimates for each modeled year.

This data grids contains per-pixel data containing water surface area estimates.

代码语言:javascript
复制
世界第 4 版网格化人口 (GPWv4) 修订版 11 对 2000、2005、2010、2015 和 2020 年在 30 弧秒(约 1 公里)网格单元上的全球人口分布进行建模。使用人口普查和行政单位的人口比例分配将人口分配到单元格。人口输入数据是在 2010 年普查结果中可用的最详细的空间分辨率收集的,普查结果发生在 2005 年和 2014 年之间。输入数据被外推以产生每个建模年份的人口估计值。

该数据网格包含包含水表面积估计值的每像素数据。

Dataset Availability

2000-01-01T00:00:00 - 2020-01-01T00:00:00

Dataset Provider

NASA SEDAC at the Center for International Earth Science Information Network

Collection Snippet

ee.Image("CIESIN/GPWv411/GPW_Water_Area")

Resolution

30 arc seconds

Bands Table

Name

Description

Min*

Max*

water_area

Estimates for water area within each 30-arc second pixel.

0

0.860558

代码:

代码语言:javascript
复制
var dataset = ee.Image("CIESIN/GPWv411/GPW_Water_Area");
var raster = dataset.select('water_area');
var raster_vis = {
  "min": 0.0,
  "palette": [
    "f5f6da",
    "180d02"
  ],
  "max": 0.860558
};
Map.setCenter(79.1, 19.81, 3);
Map.addLayer(raster, raster_vis, 'water_area');

Identifies water pixels; non-water pixels are masked

Collection Snippet

ee.Image("CIESIN/GPWv411/GPW_Water_Mask")

Resolution

30 arc seconds

Bands Table

Name

Description

Min*

Max*

water_mask

Water mask

0

3

water_mask Bitmask

Bit 0: Identifies water pixels; non-water pixels are masked 0: Total water pixels that are completely water and/or permanent ice.1: Partial water pixels that also contain land.

  • Bit 0: Identifies water pixels; non-water pixels are masked
    • 0: Total water pixels that are completely water and/or permanent ice.
    • 1: Partial water pixels that also contain land.

代码:

代码语言:javascript
复制
var dataset = ee.Image("CIESIN/GPWv411/GPW_Water_Mask");
var raster = dataset.select('water_mask');
var raster_vis = {
  "min": 0.0,
  "palette": [
    "005ce6",
    "00ffc5",
    "bed2ff",
    "aed0f1"
  ],
  "max": 3.0
};
Map.setCenter(-88.6, 26.4, 1);
Map.addLayer(raster, raster_vis, 'water_mask');
本文参与 腾讯云自媒体同步曝光计划,分享自作者个人站点/博客。
原始发表:2024-02-01,如有侵权请联系 cloudcommunity@tencent.com 删除

本文分享自 作者个人站点/博客 前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文参与 腾讯云自媒体同步曝光计划  ,欢迎热爱写作的你一起参与!

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档