在socket.io中有一种方法可以在disconnected事件中创建超时,然后检查用户是否已重新连接?
其思想是仅当用户在超时后未重新连接时才发送数据/将用户状态保存在数据库中
编辑:关注@Are Wojciechowski回答,我完成了一个多标签& F5泛洪处理程序
发布于 2013-11-28 16:34:30
有一个socket.on('disconnect', function () { ... });
。所以你可以这样做
socket.on('disconnect', function () {
setTimeout(function () {
//do something
}, 10000);
});
编辑1:
我现在明白了。所以也许你应该这样做:
客户端:
//right after connection
socket.emit('register', localstorage.getItem('gameUniqueId'));
//somewhere, when game starts
var randomlyGeneratedUID = Math.random().toString(36).substring(3,16) + +new Date;
localStorage.setItem('gameUniqueId', randomlyGeneratedUID);
服务器:
io.sockets.on('connection', function (socket) {
var player = null;
socket.on('register', function (data) {
if (data !== null) {
//there was something in localstorage
if (game.Players.existsUID(data)) {
player = game.Players.getByUID(data);
player.disconnected = false;
} else {
//timed out, create new player
}
} else {
//localStorage is not set, create new player
}
});
socket.on('disconnect', function () {
player.disconnected = true;
setTimeout(function () {
if (player.disconnected) player.delete();
}, 10000);
});
});
https://stackoverflow.com/questions/20260170
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