我对这个面板的最终目的是,我有一个img图标,能够在屏幕上移动,当它们落在我的其中一个当前是什么按钮上时,新的面板打开,你会得到一个迷你游戏,即真/假、迷宫或单词查找。
我现在所在的地方...我做了一个基本的空布局,并将按钮作为占位符,玩家图标将转到该位置以打开下一个面板。
我正在做的工作是在屏幕上放置一个简单的矩形,它将使用箭头键盘侦听器来移动。我在网上看了关于创建这个数据库的教程,并搜索了这个数据库。
我当前的代码仍然显示带有地图img背景的空布局和带有img图标的按钮。它不会显示我的矩形。
是的,我是一名学生,这是一个来自学校的项目,我希望你能给我正确的方向,指导我在这里尝试做的三件主要事情。A.让矩形出现在屏幕上并移动它。B.获取矩形上的图像图标。C.我应该从哪里开始研究,当移动的物体击中某个点时,我想不到如何调出我已经做好的新面板。JLable,Jbutton,Janything。
感谢你们所有人能提供的任何帮助。
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class map extends JPanel implements ActionListener, KeyListener{
Timer t = new Timer(5,this);
int x = 0, y = 0, velX = 0, velY = 0;
JButton mapButton, worldCampusB, universityParkB, fayetteB, erieB, yorkB,
hazeltonB;
JLabel background;
ImageIcon img;
public map(){
t.start();
addKeyListener(this);
setFocusable(true);
setFocusTraversalKeysEnabled(false);
setBackground(new Color(9, 49, 98));
setLayout(new BorderLayout());
ImageIcon oldmain = new ImageIcon("images/oldmain.jpg");
ImageIcon hazelton = new ImageIcon("images/hazelton.jpeg");
ImageIcon york = new ImageIcon("images/york.jpg");
ImageIcon erie = new ImageIcon("images/erie.jpg");
ImageIcon fayette = new ImageIcon("images/fayette.jpg");
ImageIcon worldcampus = new ImageIcon("images/worldcampus.png");
background = new JLabel(new ImageIcon("images/pennmap.jpg"));
add (background);
background.setLayout(null);
mapButton = new JButton("Map Menu: Click to return to main menu.");
mapButton.setBounds(new Rectangle(300,20,300,50));
worldCampusB = new JButton("World Campus");
worldCampusB.setIcon(worldcampus);
universityParkB = new JButton("University Park");
universityParkB.setIcon(oldmain);
fayetteB = new JButton("Fayette");
fayetteB.setIcon(fayette);
erieB = new JButton ("Erie");
erieB.setIcon(erie);
yorkB = new JButton ("York");
yorkB.setIcon(york);
hazeltonB = new JButton ("Hazelton");
hazeltonB.setIcon(hazelton);
background.add(mapButton);
background.add(worldCampusB);
background.add(universityParkB);
background.add(fayetteB);
background.add(erieB);
background.add(yorkB);
background.add(hazeltonB);
//adjusted the button locations on the map - jpk5816
worldCampusB.setBounds(new Rectangle (750,20,195,150));
worldCampusB.setHorizontalTextPosition(JButton.CENTER);
worldCampusB.setVerticalTextPosition(JButton.BOTTOM);
universityParkB.setBounds(new Rectangle(380,250,175,140));
universityParkB.setHorizontalTextPosition(JButton.CENTER);
universityParkB.setVerticalTextPosition(JButton.BOTTOM);
fayetteB.setBounds(new Rectangle(40,445,200,150));
fayetteB.setHorizontalTextPosition(JButton.CENTER);
fayetteB.setVerticalTextPosition(JButton.BOTTOM);
erieB.setBounds(new Rectangle(50,100,175,170));
erieB.setHorizontalTextPosition(JButton.CENTER);
erieB.setVerticalTextPosition(JButton.BOTTOM);
yorkB.setBounds(new Rectangle(625,460,185,130));
yorkB.setHorizontalTextPosition(JButton.CENTER);
yorkB.setVerticalTextPosition(JButton.BOTTOM);
hazeltonB.setBounds(new Rectangle(690,190,170,140));
hazeltonB.setHorizontalTextPosition(JButton.CENTER);
hazeltonB.setVerticalTextPosition(JButton.BOTTOM);
}
public void paintCompent(Graphics g){
super.paintComponent(g);
g.setColor(new Color(9, 49, 98));
g.fillRect(x, y, 50, 30);
}
public void actionPerformed(ActionEvent e){
repaint();
x += velX;
y += velY;
}
public void up(){
velY = -1;
velX = 0;
}
public void down(){
velY = 1;
velX = 0;
}
public void left(){
velX = -1;
velY = 0;
}
public void right(){
velX = 1;
velY = 0;
}
public void keyPressed(KeyEvent e){
int code = e.getKeyCode();
if (code == KeyEvent.VK_UP){
up();
}
if (code == KeyEvent.VK_DOWN){
down();
}
if (code == KeyEvent.VK_LEFT){
left();
}
if (code == KeyEvent.VK_RIGHT){
right();
}
}
public void keyTyped(KeyEvent e){}
public void keyReleased(KeyEvent e){}
}
https://stackoverflow.com/questions/51577012
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