我想通过更改方位角值来旋转GMap,这样相机就可以围绕中心点旋转(360度一整圆)。当我们改变方向角时,在相机的起始点和结束点有一个缓动效果。我如何控制/更改它,以便在更改Bearing
值时使旋转平滑(以便在360度中旋转贴图,平滑动画)?
这对于所有语言都是必需的,因为在不同的语言库中,缓解效果似乎是不同的。例如: Swift、安卓、PHP、JS、Node.js、React。
Swift示例(在线性动画中运行正常):
请注意,最初动画在iOS中也有抖动,但当我们在其CATransaction
属性中使用CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear
时,GMap动画变成了平滑动画。因此,现在如果您看到下面的代码,Bearing
值中的更改不会创建抖动效果(由于GMap动画中的缓动效果)。我正在寻找适用于Android
和Web
的解决方案。
//Move the map around current location, first loop
let timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
CATransaction.begin()
CATransaction.setValue(3.0, forKey: kCATransactionAnimationDuration)
CATransaction.setAnimationTimingFunction(timingFunction)
CATransaction.setCompletionBlock({
//Move the map around current location, second loop
let timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
CATransaction.begin()
CATransaction.setValue(3.0, forKey: kCATransactionAnimationDuration)
CATransaction.setAnimationTimingFunction(timingFunction)
CATransaction.setCompletionBlock({
//Move the map around current location, third loop
let timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
CATransaction.begin()
CATransaction.setValue(3.0, forKey: kCATransactionAnimationDuration)
CATransaction.setAnimationTimingFunction(timingFunction)
CATransaction.setCompletionBlock({
UIView.animate(withDuration: 0.5, animations: {
self.findingYourLocation.alpha = 0.0
})
//TODO: Set nearest branch
// Zoom in one zoom level
let zoomCamera = GMSCameraUpdate.zoomIn()
self.mapView.animate(with: zoomCamera)
// Center the camera on UBL Branch when animation finished
//let nearestBranch = CLLocationCoordinate2D(latitude: 24.850751, longitude: 67.016589)
let nearestBranch = CLLocationCoordinate2D.init(latitude: 24.806849, longitude: 67.038734)
let nearestBranchCam = GMSCameraUpdate.setTarget(nearestBranch)
CATransaction.begin()
let timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
CATransaction.setValue(3.0, forKey: kCATransactionAnimationDuration)
CATransaction.setAnimationTimingFunction(timingFunction)
CATransaction.setCompletionBlock({
self.nextButton.alpha = 1.0
})
self.mapView.animate(with: nearestBranchCam)
self.mapView.animate(toZoom: 15)
self.mapView.animate(toBearing: 0)
self.mapView.animate(toViewingAngle: 0)
CATransaction.commit()
})
self.mapView.animate(toBearing: self.mapView.camera.bearing + 120)
CATransaction.commit()
})
self.mapView.animate(toBearing: self.mapView.camera.bearing + 120)
CATransaction.commit()
})
self.mapView.animate(toBearing: self.mapView.camera.bearing + 120)
CATransaction.commit()
安卓示例代码(有问题):
可以在这里找到Android示例/示例代码:https://issuetracker.google.com/issues/71738889
其中还包括一个.apk
文件,一个示例应用程序输出的.mp4
视频。在以360度旋转贴图时,当Bearing
值更改时,可以清楚地显示抖动效果。
https://stackoverflow.com/questions/48123738
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