我正在开发一个用于检查互联网连接的android广播接收器。
问题是我的广播接收器被调用了两次。我希望只有在网络可用时才调用它。如果它不可用,我不想要通知。
这是广播接收器
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
final ConnectivityManager connMgr = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
final android.net.NetworkInfo wifi = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
final android.net.NetworkInfo mobile = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
if (wifi.isAvailable() || mobile.isAvailable()) {
// Do something
Log.d("Network Available ", "Flag No 1");
}
}
}
这是manifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.broadcastreceiverforinternetconnection"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<receiver android:name=".NetworkChangeReceiver" >
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
<action android:name="android.net.wifi.WIFI_STATE_CHANGED" />
</intent-filter>
</receiver>
</application>
</manifest>
发布于 2014-09-30 14:36:57
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
if (checkInternet(context)) {
Toast.makeText(context, "Network Available Do operations", Toast.LENGTH_LONG).show();
}
}
boolean checkInternet(Context context) {
ServiceManager serviceManager = new ServiceManager(context);
return serviceManager.isNetworkAvailable()
}
}
ServiceManager.java
public class ServiceManager {
Context context;
public ServiceManager(Context base) {
context = base;
}
public boolean isNetworkAvailable() {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = cm.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
}
权限:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
发布于 2015-09-04 13:32:55
使用此方法检查网络状态:
private void checkInternetConnection() {
if (br == null) {
br = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
Bundle extras = intent.getExtras();
NetworkInfo info = (NetworkInfo) extras
.getParcelable("networkInfo");
State state = info.getState();
Log.d("TEST Internet", info.toString() + " "
+ state.toString());
if (state == State.CONNECTED) {
Toast.makeText(getApplicationContext(), "Internet connection is on", Toast.LENGTH_LONG).show();
} else {
Toast.makeText(getApplicationContext(), "Internet connection is Off", Toast.LENGTH_LONG).show();
}
}
};
final IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver((BroadcastReceiver) br, intentFilter);
}
}
记住在onDestroy中取消注册服务。
干杯!!
发布于 2020-04-07 22:29:23
警告:Declaring a broadcastreceiver for android.net.conn.CONNECTIVITY_CHANGE is deprecated for apps targeting N and higher. In general, apps should not rely on this broadcast and instead use JobScheduler or GCMNetworkManager.
由于CONNECTIVITY_CHANGE
已被弃用,因此我们应该使用另一种方法来做同样的事情
下面的SDK将处理到目前为止的所有操作系统版本,而且如果目标NetworkConnectionLiveData
低于Build.VERSION_CODES.LOLLIPOP
,那么只有我们可以使用broadcastReceiver
最好的部分是这个类使用LiveData
,所以不需要注册任何使用LiveData
的接收器,它将处理所有的事情
class NetworkConnectionLiveData(val context: Context) : LiveData<Boolean>() {
private var connectivityManager: ConnectivityManager = context.getSystemService(CONNECTIVITY_SERVICE) as ConnectivityManager
private lateinit var connectivityManagerCallback: ConnectivityManager.NetworkCallback
override fun onActive() {
super.onActive()
updateConnection()
when {
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N -> connectivityManager.registerDefaultNetworkCallback(getConnectivityManagerCallback())
Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP -> lollipopNetworkAvailableRequest()
else -> {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
context.registerReceiver(networkReceiver, IntentFilter("android.net.conn.CONNECTIVITY_CHANGE"))
}
}
}
}
override fun onInactive() {
super.onInactive()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
connectivityManager.unregisterNetworkCallback(connectivityManagerCallback)
} else {
context.unregisterReceiver(networkReceiver)
}
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
private fun lollipopNetworkAvailableRequest() {
val builder = NetworkRequest.Builder()
.addTransportType(android.net.NetworkCapabilities.TRANSPORT_CELLULAR)
.addTransportType(android.net.NetworkCapabilities.TRANSPORT_WIFI)
connectivityManager.registerNetworkCallback(builder.build(), getConnectivityManagerCallback())
}
private fun getConnectivityManagerCallback(): ConnectivityManager.NetworkCallback {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
connectivityManagerCallback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network?) {
postValue(true)
}
override fun onLost(network: Network?) {
postValue(false)
}
}
return connectivityManagerCallback
} else {
throw IllegalAccessError("Should not happened")
}
}
private val networkReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
updateConnection()
}
}
private fun updateConnection() {
val activeNetwork: NetworkInfo? = connectivityManager.activeNetworkInfo
postValue(activeNetwork?.isConnected == true)
}
}
在任何类中使用LiveData:
NetworkConnectionLiveData(context ?: return)
.observe(viewLifecycleOwner, Observer { isConnected ->
if (!isConnected) {
// Internet Not Available
return@Observer
}
// Internet Available
})
https://stackoverflow.com/questions/15698790
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