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如何在android画布上绘制填充三角形
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Stack Overflow用户
提问于 2013-12-12 21:19:31
回答 4查看 28.8K关注 0票数 23

我有扩展View类的MyView类。MyView应绘制实心三角形。我画了一个三角形,但是填不进去。这是我的onDraw()方法:

代码语言:javascript
复制
@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    Paint paint = new Paint();

    paint.setColor(android.graphics.Color.BLACK);
    canvas.drawPaint(paint);

    paint.setStrokeWidth(4);
    paint.setColor(android.graphics.Color.RED);
    paint.setStyle(Paint.Style.FILL_AND_STROKE);
    paint.setAntiAlias(true);

    Point a = new Point(0, 0);
    Point b = new Point(0, 100);
    Point c = new Point(87, 50);

    Path path = new Path();
    path.setFillType(FillType.EVEN_ODD);
    path.moveTo(a.x, a.y);
    path.lineTo(b.x, b.y);
    path.moveTo(b.x, b.y);
    path.lineTo(c.x, c.y);
    path.moveTo(c.x, c.y);
    path.lineTo(a.x, a.y);
    path.close();

    canvas.drawPath(path, paint);
}

这是我得到的结果:

EN

回答 4

Stack Overflow用户

回答已采纳

发布于 2014-03-27 22:18:20

我找到了答案

代码语言:javascript
复制
@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    Paint paint = new Paint();

    paint.setColor(android.graphics.Color.BLACK);
    canvas.drawPaint(paint);

    paint.setStrokeWidth(4);
    paint.setColor(android.graphics.Color.RED);
    paint.setStyle(Paint.Style.FILL_AND_STROKE);
    paint.setAntiAlias(true);

    Point a = new Point(0, 0);
    Point b = new Point(0, 100);
    Point c = new Point(87, 50);

    Path path = new Path();
    path.setFillType(FillType.EVEN_ODD);
    path.lineTo(b.x, b.y);
    path.lineTo(c.x, c.y);
    path.lineTo(a.x, a.y);
    path.close();

    canvas.drawPath(path, paint);
}
票数 29
EN

Stack Overflow用户

发布于 2017-06-29 08:54:18

这个答案清楚地说明了@Egis在答案中给出的数字来自哪里。(这将绘制一个倒置的等边三角形,并用kotlin编写)

代码语言:javascript
复制
class TriangleView(context: Context?, attrs: AttributeSet?) : View(context, attrs) {

    val paint = Paint()
    val path = Path()

    override fun onDraw(canvas: Canvas?) {
        super.onDraw(canvas)
        canvas ?: return
        canvas.drawPath(configurePath(canvas.width.toFloat(), path), configurePaint(paint))
    }

    fun getHeight(width: Double): Float {
        return Math.sqrt((Math.pow(width, 2.0) - Math.pow((width / 2), 2.0))).toFloat()
    }

    fun configurePaint(paint: Paint): Paint {
        paint.color = android.graphics.Color.WHITE
        paint.isAntiAlias = true

        return paint
    }

    fun configurePath(width: Float, path: Path): Path {
        path.lineTo((width / 2f), getHeight(width.toDouble()))
        path.lineTo(width, 0F)
        path.lineTo(0f, 0f)

        return path
    }
}

get height函数为Pythagoras' Theorem,它将始终将等边三角形的高度定为其边长的87%

Gist可以在这里找到,它包含另一个方向的代码

票数 1
EN

Stack Overflow用户

发布于 2019-10-14 19:15:40

我最近创建了一个小的演示应用程序,绘制各种形状,包括三角形,矩形和螺旋线。这是绘制三角形的代码。有关完整的上下文,请参考该项目。在这款应用中,用户可以将三角形绘制为一幅图,也可以在用户滚动时将两个三角形组合成一个三角形。不断增加的三角形增长是通过三角形相似的原则完成的,每个小三角形最后都与大三角形相似。

项目:https://github.com/jdgreene2008/android_custom_views

来源摘录:https://github.com/jdgreene2008/android_custom_views/blob/master/CustomUiComponents/app/src/main/java/com/jarvis/dragdropresearch/views/FlashShapeView.java

代码语言:javascript
复制
 private void drawTriangleShape(Canvas canvas, RectF bounds,
            TriangleInterpolator triangleInterpolator, Paint paint) {
        paint.setStyle(Paint.Style.FILL);

        float baseInterpolation = triangleInterpolator
                .getInterpolatedValues()[TriangleInterpolator.INTERPOLATION_VALUES_BASE];
        float altitudeInterpolation = triangleInterpolator
                .getInterpolatedValues()[TriangleInterpolator.INTERPOLATION_VALUES_ALTITUDE];

        // *** Construct the Left Triangle ** //

        // Bottom left vertex
        float bottomLeftX = bounds.left;
        float bottomLeftY = bounds.bottom;

        // Bottom right corner
        float bottomRightX = bottomLeftX + baseInterpolation;
        float bottomRightY = bounds.bottom;

        //Top Vertex
        float topX = bottomRightX;
        float topY = bottomRightY - altitudeInterpolation;

        Path leftTriangle = new Path();
        leftTriangle.lineTo(bottomLeftX, bottomLeftY);
        leftTriangle.lineTo(bottomRightX, bottomRightY);
        leftTriangle.lineTo(topX, topY);
        leftTriangle.lineTo(bottomLeftX, bottomLeftY);

        canvas.drawPath(leftTriangle, paint);

        if (triangleInterpolator.isSymmetric()) {
            // *** Construct the Right Triangle ** //

            bottomLeftX = bounds.right - baseInterpolation;
            bottomLeftY = bounds.bottom;

            bottomRightX = bounds.right;
            bottomRightY = bounds.bottom;

            topX = bottomLeftX;
            topY = bottomRightY - altitudeInterpolation;

            Path rightTriangle = new Path();
            rightTriangle.lineTo(bottomLeftX, bottomLeftY);
            rightTriangle.lineTo(bottomRightX, bottomRightY);
            rightTriangle.lineTo(topX, topY);
            rightTriangle.lineTo(bottomLeftX, bottomLeftY);

            canvas.drawPath(rightTriangle, paint);
        }
    }
票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/20544668

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