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社区首页 >问答首页 >如何建立团队系统?(Roblox)

如何建立团队系统?(Roblox)
EN

Stack Overflow用户
提问于 2022-10-03 11:35:33
回答 1查看 79关注 0票数 0

我试图做一个标签游戏,一个球员从观众队或纽科队将被选择为标记,另一个将被选择作为跑步者。他们都将传送到一个小地图,在那里,标签将尝试抓住跑步者在时间之前。现在我的问题是,当球员加载到游戏中时,他没有自动分配给nuturalteam(观众队),而且当球员在地图上切换时,他们不会将球队变成tager和runner,他们都将在同一支球队中。帮助将被学徒!此外,除了"loadstring不可用“之外,我在外部没有任何错误。下面是圆形系统脚本:

代码语言:javascript
复制
Teams = game:GetService("Teams")
local SpectateTeam = game.Teams.Spectate
local ItTeam = game.Teams.It
local RunnerTeam = game.Teams.Runner
local roundlength = 5
local intermissionLength = 4
local inRound = game.ReplicatedStorage.InRound
local Status = game.ReplicatedStorage.Status
local LobbySpawn = workspace.Map.SpawnLobby
local MapSpawnIt = workspace.Map.SpawnMapIt
local MapSpawnRunner = workspace.Map.SpawnMapRunner
local frame = game.StarterGui.ScreenGuimenu.Frame
local KillerSpawn = workspace.Map.SpawnMapIt
local lobbyspace = workspace.Lobbyspace


game.Players.PlayerAdded:Connect(function(player)
    player.Team = SpectateTeam
end)

inRound.Changed:Connect(function(player)
    if inRound.Value == true then
        local chosen = Players:GetChildren()[math.random(1, #Players:GetChildren())]
        print(" is It")
        chosen.Team = ItTeam
        local runner = SpectateTeam:GetPlayers()[math.random(1, #Players:GetChildren())]
        print(" is Runner")
    runner.Team = Teams.Runner
        wait()
                runner.Character.HumanoidRootPart.CFrame = MapSpawnRunner.CFrame
                chosen.Character.HumanoidRootPart.CFrame = KillerSpawn.CFrame
                
        end
        
    if inRound.Value == false then
        for _, player in pairs(game.Players:GetChildren(player)) do
            local char = player.Character
            char.HumanoidRootPart.CFrame = LobbySpawn.CFrame
            player.Team = SpectateTeam
        end
    end
end)




local function RoundTimer()
    while wait() do
        for i = intermissionLength, 0, -1 do
            inRound.Value = false
            wait(1)
            Status.Value = "Intermission:" .. i .."seconds left!"
        end
        for i = roundlength, 0, -1 do
            inRound.Value = true
            wait(1)
            Status.Value = "Game:" .. i .."seconds left!"
        end
    end
end

spawn(RoundTimer) ```
EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2022-10-03 22:06:08

我找到答案了!我只是忘了将团队的颜色与生成的颜色同步:)

票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/73934846

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