我试图把一个矩形画成一个图像:
<Canvas>
<Image>
<Image.Source>
<DrawingImage>
<DrawingImage.Drawing>
<DrawingGroup x:Name="_drawingGroup" />
</DrawingImage.Drawing>
</DrawingImage>
</Image.Source>
</Image>
</Canvas>c#代码如下所示:
DrawingVisual visual = new DrawingVisual();
using (DrawingContext dc = visual.RenderOpen())
{
Rect rect = new Rect(new Point(100, 100), new Size(200, 100));
dc.DrawRectangle(Brushes.Blue, null, rect);
}
this._drawingGroup.Children.Add(visual.Drawing);
this._drawingGroup.Freeze();如您所见,我打算画一个左上角的矩形(100,100)。但是它并不像预期的那样工作--它总是在(0,0)处绘制。我哪儿不好?
发布于 2016-03-30 06:37:53
DrawingImage将其Drawing对齐到绘图的可见Bounds。
作为解决办法,您可以添加一个原点为(0,0)的透明矩形。还请注意,创建绘图不需要DrawingVisual:
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Transparent, null,
new RectangleGeometry(new Rect(0, 0, 1, 1))));
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Blue, null,
new RectangleGeometry(new Rect(100, 100, 200, 100))));
drawingGroup.Freeze();使用DrawingImage的图像控件的替代方法可能是(足够大的)带有DrawingBrush的矩形:
<Rectangle Width="10000" Height="10000">
<Rectangle.Fill>
<DrawingBrush ViewboxUnits="Absolute" Viewbox="0,0,10000,10000">
<DrawingBrush.Drawing>
<DrawingGroup x:Name="drawingGroup" />
</DrawingBrush.Drawing>
</DrawingBrush>
</Rectangle.Fill>
</Rectangle>现在,您可以像预期的那样创建绘图:
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Blue, null,
new RectangleGeometry(new Rect(100, 100, 200, 100))));
drawingGroup.Freeze();https://stackoverflow.com/questions/36298163
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