这时再执行clang++ -E -x c++ - -v < /dev/null可以看到 /usr/local/include /Applications/Xcode.app/Contents/Developer.../XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include /Applications/Xcode.app/Contents/Developer/Toolchains.../XcodeDefault.xctoolchain/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform.../Developer/SDKs/MacOSX10.14.sdk/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform...ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/
warning: /*/ModuleCache/*.pcm: No such file or directory ➜ ~ pod --version Traceback (most recent call...sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer ERROR ITMS-90717: "Invalid App.../Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app.../Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode.app.../Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/dsymutil /Users/*/Library/Developer/Xcode
AlipaySDK/Library/UTDID.framework/UTDID(UTDIDOpenUDID.o) unable to open object file: No such file or directory...active developer path (/Library/Developer/CommandLineTools), missing xcrun at: /Library/Developer/CommandLineTools...git push origin HEAD:refs/for/pod xcrun: error: active developer path ("/Applications/Xcode.app/Contents.../Developer") does not exist Use `sudo xcode-select --switch path/to/Xcode.app` to specify the Xcode that...删除 Pods 文件后 执行 pod install Swift Compiler Error Command /Applications/Xcode.app/Contents/Developer/Toolchains
/configure –cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin.../Developer/usr/bin/gcc’ –sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform.../Developer/SDKs/iPhoneOS6.0.sdk –extra-ldflags=-L/Applications/Xcode.app/Contents/Developer/Platforms.../gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer.../usr/bin/gcc’ –sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer
,请自行搜索Sequel Pro.app 文件,然后复制或者剪切到/Applications就可以了。...常见错误 xcode-select: error: tool ‘xcodebuild’ requires Xcode, but active developer directory ‘/Library.../Developer/CommandLineTools’ is a command line tools instance 解决方法:先检查是否已下载Xcode,如果已下载请执行命令: Shell /.../切换xcode的编译文件目录 sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer 12 //切换xcode的编译文件目录...sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer 下载Test版本 直接下载测试版本,安装完成之后拖入到 应用程序
libstdc++.6.tbd 文件 https://github.com/Cui-y/Libstdc-.6.0.9-files For Device Put tbd copy to the path: /Applications.../Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib/ For Simulator...Put dylib copy to the path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer.../Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/ Put tdb...copy to the path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer
Secondly, make directory and download the LLVM source code: //make directory cd /opt sudo mkdir llvm...use the command to test /opt/llvm/llvm_build/Debug/bin/clang -isysroot /Applications/Xcode.app/Contents.../Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.2.sdk -Xclang -load -Xclang.../PlugIns/Xcode3Core.ideplugin/Contents/SharedSupport/Developer/Library/Xcode/Plug-ins sudo mv HackedBuildSystem.xcspec.../)MyPlugin.dylib -Xclang -add-plugin -Xclang MyPlugin -isysroot /Applications/Xcode.app/Contents/Developer
invalid active path(Applications/Xcode.app/Contents/Developer),这种情况可以通过xcode-select –switch指定一个xcode安装路径...xcode-select命令来重置系统默认的CommandLineTools路径,如下 解决方案: sudo xcode-select -r sudo xcode-select --switch /Library/Developer
1.真机调试错误提示:CopyPNGFile CopyPNGFile /Users/iOS-Testing/Library/Developer/Xcode/DerivedData/study-anqeuncbpznsqmagwefeylmidvlb.../Swipes.app/0.png Swipes/images/0.png cd /Users/iOS-Testing/baipin/study/study/Swipes setenv PATH “/Applications.../Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents.../Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin” /Applications/Xcode.app/Contents/Developer/Platforms.../iPhoneOS.platform/Developer/usr/bin/copypng -compress “” /Users/iOS-Testing/baipin/study/study/Swipes
/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1", "/usr/...local/include", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain.../usr/lib/clang/9.0.0/include", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain.../local/include", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain.../usr/lib/clang/9.0.0/include", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
:/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuildswift-demangle:/Applications/Xcode.app/.../symbolicatecrash line 69. export DEVELOPER_DIR="/Applications/XCode.App/Contents/Developer" # 运行命令前需要将崩溃日志...clang 作用:oc 语言的编译前端;路径:/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain...:对 项目中 Assets 的文件进行压缩、处理,生成.car文件;路径:/Applications/Xcode.app/Contents/Developer/usr/bin/actool; actool...otool 路径:/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/otool
What happens is the Xcode- select developer directory gets pointed to /Library/Developer/CommandLineTools...Step 1: Point Xcode-select to the correct Xcode Developer directory with the command:...sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer Step 2: Confirm
(1)真机运行库位置 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk.../usr/lib (2)模拟器运行库位置 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/...Developer/SDKs/iPhoneSimulator.sdk/usr/lib +++++++++++++++ 第二种方式 +++++++++++++++++++ 解决Xcode10 library...5、Xcode 10d打包审核不通过报错 Dear Developer, We identified one or more issues with a recent delivery for your...Invalid architectures - This app has invalid architecture, and may have been built with invalid build
/usr/bin/xcode-select -print-path 结果应该是: /Applications/Xcode.app/Contents/Developer/ 如果结果不是上述的路径,则指定一下路径...: sudo /usr/bin/xcode-select -switch /Applications/Xcode.app/Contents/Developer/ 准备好解析堆栈符号的工具:symbolicatecrash...-type f 将会返回: /Applications/Xcode.app/Contents/SharedFrameworks/DVTFoundation.framework/Versions/A/Resources.../symbolicatecrash 可以做一个快捷方式: alias symbolicatecrash='/Applications/Xcode.app/Contents/SharedFrameworks...如下: export DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer/ 开始解析 准备好 dSYM 文件和 app 文件,可以存放在任何位置
1个真机路径 2个模拟器路径 真机路径 放.tbd文件 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer.../SDKs/iPhoneOS.sdk/usr/lib 模拟器路径-1 放.dylib文件 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform.../Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/...lib 模拟器路径-2 放.tbd文件 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer
/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System.../Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/Applications.../Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System.../Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library..., NSBundlePath=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer
1、SDKSettings.plist:位置/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer.../Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform 修改内容: 1、将全部的XCiPhoneOSCodeSignContext修改成 XCCodeSignContext.../Xcode.app/Contents/Developer/iphoneentitlements cd /Applications/Xcode.app/Contents/Developer/iphoneentitlements.../Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate if [ “$...{PLATFORM_NAME}” = “iphoneos” ] || [ “${PLATFORM_NAME}” = “ipados” ]; then /Applications/Xcode.app/Contents
not found for option '-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer...: CGContextTranslateCTM: invalid context 0x0....: CGContextRestoreGState: invalid context 0x0....not found for option问题 警告如下: ld: warning: directory not found for option '-F/Applications/Xcode 7.app.../Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator9.0.sdk/Developer
解决办法 1、复制一份旧的SDK,并重新命名为真机测试需要的SDK版本; 具体做法是,找到路径: /Applications/Xcode.app/Contents/Developer/Platforms.../iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk (提示:要在应用程序中找到Xcode,右键点击 -> 显示包内容,以前Xcode版本的iOS SDK有的保存在系统根目录下...如下图所示: 2,新增真机调试包及内容 打开路径: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform...3、修改SDKSettings.plist文件中的版本号 按照/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform.../Developer/SDKs/iPhoneOS.sdk 的顺序打开SDKSettings.plist 文件,将里面所有跟版本有关的数字都修改为11.1即可。
gitbook脱坑笔记-实测有效 gitbook -V 安装过程报错 报错1 xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer...directory '/Library/Developer/CommandLineTools' is a command line tools instance 解决方案: sudo xcode-select...--switch /Applications/Xcode.app/Contents/Developer/ 切换到当前Xcode路径下 xcodebuild -showsdks xcrun --sdk
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