原创) 今天在做下滑刷新的时候碰到 view 的四个 get 函数有点特别,具体遇到的问题如下,经反复测试和查找资料,填坑如下: 1,为什么我有时候在使用getLeft(), getRight(), getTop
const; // 判断是否为空 bool IsFull() const; //判断栈是否满了 void Clear(); // 则清空栈 T& GetTop...Empty()) --m_pTop; } template T& arrStack::GetTop() const { if(!...() && charstack.GetTop() == '{') //栈不为空且栈顶与右括号匹配 charstack.Pop(); /...() && charstack.GetTop() == '[') charstack.Pop();...()) cout data << endl; if(!
(s); idx++; StackPop(s); }while(GetTop(s) !...(check(GetTop(s), str[i]) || GetTop(s) == '(') ); StackPush(s, str[i]); } } while(!...(check(GetTop(s), str[i]) || GetTop(s) == '(') ); StackPush(s, str[i]); } } while(!...(s); idx++; StackPop(s); }while(GetTop(s) !...(check(GetTop(s), str[i]) || GetTop(s) == '(') ); StackPush(s, str[i]); } } while(!
= stack[top--]; printf("%d ",gettop); count++; stack2[++top2] = gettop;...=0){ gettop = stack2[top2--]; for(e = g->headlist[gettop].fnode;e;e = e->next){...k = e->data; if(ltv[k]-e->weight < ltv[gettop]){ ltv[gettop] = ltv[k] - e...=0){ 63 gettop = stack2[top2--]; 64 for(e = g->headlist[gettop].fnode;e;e = e->next...gettop; 113 114 for(e = g->headlist[gettop].fnode; e ; e=e->next){ //一次遍历链表,减少各个子节点的入度 115
back_stack.Empty()) { forward_stack.Push(back_stack.GetTop()->data);...back_stack.Pop(); displayCurWeb(forward_stack.GetTop()->data); } else...<< endl; displayCurWeb(forward_stack.GetTop()->data); } } void back()...{ if(forward_stack.GetLength()>1) { back_stack.Push(forward_stack.GetTop(..." << endl; displayCurWeb(forward_stack.GetTop()->data); } } void browseWeb
= top ) { gettop = stack[top--]; // 出栈 printf("%d -> ", GL->adjList[gettop].data);...= 0) { gettop = stack[top--]; printf("%d -> ", GL->adjList[gettop].data); count...++; //将弹出的顶点序号压入拓扑排序的栈中; stack2[++top2] = gettop; //例如gettop为V0 ,那么与V0相连接的结点就有...etv[1] = 3; etv[2] = 4; //例如gettop为V1 ,那么与V1连接的结点就有etv[4]= 3+6=9; etv[3] = 8; //例如gettop...for (e = GL->adjList[gettop].firstedge; e; e = e->next) { //获取与gettop 相连接的顶点
MotionEvent.ACTION_MOVE: offY = y - lastY; int[] screenSize = ScreenUtils.getScreenSize(context, false); if (getTop...() = (screenSize[1] - MIN_HEIGHT)) { break; } // Log.d("yzk", "y " + y + " getTop " + getTop...getMeasuredHeight()) // + " screenSize[1] - MIN_HEIGHT " + (screenSize[1] - MIN_HEIGHT)); if ((offY 0 && getTop...() < screenSize[1] - MIN_HEIGHT) || offY < 0 && getTop() screenSize[1] - getMeasuredHeight())...{ layout(getLeft(), getTop() + offY, getRight(), getBottom() + offY); } break; case
*/ bool TopologicalSort(GraphAdjList GL) { EdgeNode *pe; int i, k, gettop; int top = 0;/*...= 0) { gettop = stack[top--]; cout adjList[gettop].data "; ...count++; /* 输出i号顶点,并计数 */ stack2[++top2] = gettop; /* 将弹出的顶点序号压入拓扑序列的栈 */ for (pe ...] + pe->weight) > etv[k]) etv[k] = etv[gettop] + pe->weight; } } cout...if (ltv[k] - pe->weight < ltv[gettop]) ltv[gettop] = ltv[k] - pe->weight; }
p = top->next; top->next = p->next; x = p->data; free(p); return x; } } //取栈顶数据元素 Elemtype GetTop...碰到左括号,入栈 pushStack(myStack, exp[i]); } else if ((exp[i] == ')') && StackNotEmpty(myStack) && GetTop...== '(') {//判断'()' popStack(myStack); } else if ((exp[i] == ')') && StackNotEmpty(myStack) && GetTop...\n"); return; } else if ((exp[i] == ']') && StackNotEmpty(myStack) && GetTop(myStack, &c) && c...\n"); return; } else if ((exp[i] == '}') && StackNotEmpty(myStack) && GetTop(myStack, &c) && c
今天carson将详细给大家讲解 获取 View 坐标常用6种方式: getLeft()、getTop()、getRight()、getBottom() getX()、getY()、getRawX()、...getLocationOnScreen() getLocationInWindow() getGlobalVisibleRect() getLocalVisibleRect() ---- 方式1:getLeft()、getTop...使用 view.getLeft(); view.getTop(); view.getRight(); view.getBottom(); 3....(); view.getGlobalVisibleRect(globalRect); globalRect.getLeft(); globalRect.getRight(); globalRect.getTop...Rect(); view.getLocalVisibleRect(localRect); localRect.getLeft(); localRect.getRight(); localRect.getTop
self.data.append(e) def pop(self): assert not self.empty() return self.data.pop() def gettop...'{': st.push(e) else: if e == ')': if st.empty() or st.gettop...return False st.pop() if e == ']': if st.empty() or st.gettop...return False st.pop() if e == '}': if st.empty() or st.gettop
算法流程: int topGraph(graph g){ EdgeNode *e; int i,k,gettop; int top = 0 ; int count = 0...headlist[i].in == 0) //把入度为0的,即没有入度的点入栈 stack[++top] = i; } while(top){ gettop...= stack[top--]; printf("%d ",gettop); count++; for(e = g->headlist[gettop].fnode...); free(g); getchar(); return 0; } int topGraph(graph g){ EdgeNode *e; int i,k,gettop...= stack[top--]; printf("%d ",gettop); count++; for(e = g->headlist[gettop].fnode
(target.getTop() == weekCalendarHeight || target.getTop() == monthCalendarHeight); } 在 onStopNestedScroll...() == weekCalendarHeight) { setWeekMode(child); return; } else if (target.getTop(...() > calendarLineHeight * 4) { offset = monthCalendarHeight - target.getTop(); } else { offset...- target.getTop(); } else { offset = monthCalendarHeight - target.getTop(); } }...() == weekCalendarHeight) { setWeekMode(child); } else if (target.getTop() == monthCalendarHeight
Status ClearStack(SqStack); //清空栈 ElemType StackLength(SqStack); //返回栈长度 ElemType GetTop...\n"); return FALSE; } value = Pop(stackData); if(value == GetTop(stackMin)) {...\n"); return FALSE; } else { return GetTop(stackMin); } } //栈的九种操作...\n"); return FALSE; } value = Pop(stackData); if(value == GetTop(stackMin)) {...\n"); return FALSE; } else { return GetTop(stackMin); } } //栈的九种操作
MainActivity.this); int w = densityUtil.getScreenWidth(); fx1 = t3_icon2.getTop...tx1 = -t3_icon2.getWidth() - t3_icon2.getLeft(); ty1 = t3_icon2.getTop() + t3_icon2...tx2 = -t3_icon3.getWidth() - t3_icon3.getLeft(); ty2 = t3_icon3.getTop() + t3_icon3...()); ty3 = h2 - h1 - t3_icon4.getTop(); fx4 = w - t3_icon5...()); ty4 = h2 - h1 - t3_icon5.getTop(); } });
Status Pop(Stack &S) { if(S.top==S.base) return ERROR; S.top--; return OK; } Status GetTop...=S.base) { SElemType e2; GetTop(S,e2); if(e2==ch) { Pop...=Sta.base) { SElemType e; GetTop(Sta,e);...=Sta.base) { SElemType e; GetTop(Sta,e);...Sta.base==Sta.top) printf("YES\n"); else { SElemType e; GetTop
using namespace std; //自己写的链式栈 //要实现的操作有: 初始化栈initstack , 销毁栈destroystack , 判断栈空emptystack // 取栈顶元素 gettop...pre=p; p=pre->next; } free(pre); } bool emptystack(sqstack*st){ return(st->next==NULL); } int gettop...next; //p指向开始结点 e=p->data; s->next=p->next; //删除p结点 free(p); //释放p结点 return true; } bool GetTop...pre=p; p=pre->next; } free(pre); } bool emptystack(sqstack*st){ return(st->next==NULL); } char gettop...'{') pushstack(st,s[i]); if(s[i]==')'){ if(emptystack(st)){ bl=0; break; } ss=gettop
第12行,先将全局栈的栈头出栈,由后进先出得到gettop=9。 但是,根据邻接表中信息,V9没有弧。所以至此退出循环。 5. ...当gettop=4时,由邻接表信息可得到V4有两条弧和。 ...sQ1.IsEmpty()) 104 { 105 sQ1.Pop(gettop); 106 ++nCnt; 107 sQ2.Push(gettop...-->"; 114 pNode = g.adjList[gettop].firstedge; 115 while (pNode !...sQ2.IsEmpty()) 141 { 142 sQ2.Pop(gettop); // 将拓扑序列出栈,后进先出 143 pNode = g.adjList[gettop
namespace std; class Stack { public: Stack(); public: void Push(char ch); char Pop(); char getTop...() { if (top_ == 0) throw "None"; char ch = arr_[top_]; top_--; return ch; } char Stack::getTop...s.Push(val); break; case 'T': s.Clear(); break; case 'G': cout << s.getTop...public: Stack(); ~Stack(); public: void Push(char val); char Pop(); void Clear(); char getTop...= afterTop) { afterTop = p->_next; delete p; } length_ = 0; top_ = NULL; } char Stack::getTop
今天carson将详细给大家讲解 获取 View 坐标常用6种方式: getLeft()、getTop()、getRight()、getBottom() getX()、getY()、getRawX()、...getLocationOnScreen() getLocationInWindow() getGlobalVisibleRect() getLocalVisibleRect() 方式1:getLeft()、getTop...使用 view.getLeft(); view.getTop(); view.getRight(); view.getBottom(); 3....(); view.getGlobalVisibleRect(globalRect); globalRect.getLeft(); globalRect.getRight(); globalRect.getTop...Rect(); view.getLocalVisibleRect(localRect); localRect.getLeft(); localRect.getRight(); localRect.getTop
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