转载:http://blog.csdn.net/kevonz/article/details/5078432
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.IO;
namespace The9web.Com
{
class UpDownLoadFile
{
/// <summary>
/// WebClient上传文件至服务器(不带进度条)
/// </summary>
/// <param name="fileNameFullPath">要上传的文件(全路径格式)</param>
/// <param name="strUrlDirPath">Web服务器文件夹路径</param>
/// <returns>True/False是否上传成功</returns>
public bool UpLoadFile(string fileNameFullPath, string strUrlDirPath)
{
//得到要上传的文件文件名
string fileName = fileNameFullPath.Substring(fileNameFullPath.LastIndexOf("//") + 1);
//新文件名由年月日时分秒及毫秒组成
string NewFileName = DateTime.Now.ToString("yyyyMMddhhmmss")
+ DateTime.Now.Millisecond.ToString()
+ fileNameFullPath.Substring(fileNameFullPath.LastIndexOf("."));
//得到文件扩展名
string fileNameExt = fileName.Substring(fileName.LastIndexOf(".") + 1);
if (strUrlDirPath.EndsWith("/") == false) strUrlDirPath = strUrlDirPath + "/";
//保存在服务器上时,将文件改名(示业务需要)
strUrlDirPath = strUrlDirPath + NewFileName;
// 创建WebClient实例
WebClient myWebClient = new WebClient();
myWebClient.Credentials = CredentialCache.DefaultCredentials;
// 将要上传的文件打开读进文件流
FileStream myFileStream = new FileStream(fileNameFullPath, FileMode.Open, FileAccess.Read);
BinaryReader myBinaryReader = new BinaryReader(myFileStream);
try
{
byte[] postArray = myBinaryReader.ReadBytes((int)myFileStream.Length);
//打开远程Web地址,将文件流写入
Stream postStream = myWebClient.OpenWrite(strUrlDirPath, "PUT");
if (postStream.CanWrite)
{
postStream.Write(postArray, 0, postArray.Length);
}
else
{
//MessageBox.Show("Web服务器文件目前不可写入,请检查Web服务器目录权限设置!","系统提示",MessageBoxButtons.OK,MessageBoxIcon.Information);
}
postStream.Close();//关闭流
return true;
}
catch (Exception exp)
{
//MessageBox.Show("文件上传失败:" + exp.Message, "系统提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
return false;
}
}
/// <summary>
/// 下载服务器文件至客户端(不带进度条)
/// </summary>
/// <param name="strUrlFilePath">要下载的Web服务器上的文件地址(全路径 如:http://www.the9web.com/test.rar)</param>
/// <param name="Dir">下载到的目录(存放位置,机地机器文件夹)</param>
/// <returns>True/False是否上传成功</returns>
public bool DownLoadFile(string strUrlFilePath, string strLocalDirPath)
{
// 创建WebClient实例
WebClient client = new WebClient();
//被下载的文件名
string fileName = strUrlFilePath.Substring(strUrlFilePath.LastIndexOf("/"));
//另存为的绝对路径+文件名
string Path = strLocalDirPath + fileName;
try
{
WebRequest myWebRequest = WebRequest.Create(strUrlFilePath);
}
catch (Exception exp)
{
MessageBox.Show("文件下载失败:" + exp.Message, "系统提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
try
{
client.DownloadFile(strUrlFilePath, Path);
return true;
}
catch (Exception exp)
{
MessageBox.Show("文件下载失败:" + exp.Message, "系统提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
return false;
}
}
/// <summary>
/// 下载带进度条代码(普通进度条)
/// </summary>
/// <param name="URL">网址</param>
/// <param name="Filename">文件名</param>
/// <param name="Prog">普通进度条ProgressBar</param>
/// <returns>True/False是否下载成功</returns>
public bool DownLoadFile(string URL, string Filename, ProgressBar Prog)
{
try
{
System.Net.HttpWebRequest Myrq = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create(URL); //从URL地址得到一个WEB请求
System.Net.HttpWebResponse myrp = (System.Net.HttpWebResponse)Myrq.GetResponse(); //从WEB请求得到WEB响应
long totalBytes = myrp.ContentLength; //从WEB响应得到总字节数
Prog.Maximum = (int)totalBytes; //从总字节数得到进度条的最大值
System.IO.Stream st = myrp.GetResponseStream(); //从WEB请求创建流(读)
System.IO.Stream so = new System.IO.FileStream(Filename, System.IO.FileMode.Create); //创建文件流(写)
long totalDownloadedByte = 0; //下载文件大小
byte[] by = new byte[1024];
int osize = st.Read(by, 0, (int)by.Length); //读流
while (osize > 0)
{
totalDownloadedByte = osize + totalDownloadedByte; //更新文件大小
Application.DoEvents();
so.Write(by, 0, osize); //写流
Prog.Value = (int)totalDownloadedByte; //更新进度条
osize = st.Read(by, 0, (int)by.Length); //读流
}
so.Close(); //关闭流
st.Close(); //关闭流
return true;
}
catch
{
return false;
}
}
/// <summary>
/// 下载带进度条代码(状态栏式进度条)
/// </summary>
/// <param name="URL">网址</param>
/// <param name="Filename">文件名</param>
/// <param name="Prog">状态栏式进度条ToolStripProgressBar</param>
/// <returns>True/False是否下载成功</returns>
public bool DownLoadFile(string URL, string Filename, ToolStripProgressBar Prog)
{
try
{
System.Net.HttpWebRequest Myrq = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create(URL); //从URL地址得到一个WEB请求
System.Net.HttpWebResponse myrp = (System.Net.HttpWebResponse)Myrq.GetResponse(); //从WEB请求得到WEB响应
long totalBytes = myrp.ContentLength; //从WEB响应得到总字节数
Prog.Maximum = (int)totalBytes; //从总字节数得到进度条的最大值
System.IO.Stream st = myrp.GetResponseStream(); //从WEB请求创建流(读)
System.IO.Stream so = new System.IO.FileStream(Filename, System.IO.FileMode.Create); //创建文件流(写)
long totalDownloadedByte = 0; //下载文件大小
byte[] by = new byte[1024];
int osize = st.Read(by, 0, (int)by.Length); //读流
while (osize > 0)
{
totalDownloadedByte = osize + totalDownloadedByte; //更新文件大小
Application.DoEvents();
so.Write(by, 0, osize); //写流
Prog.Value = (int)totalDownloadedByte; //更新进度条
osize = st.Read(by, 0, (int)by.Length); //读流
}
so.Close(); //关闭流
st.Close(); //关闭流
return true;
}
catch
{
return false;
}
}
}
}WebClient还有一个十分酷的特性,可惜官方帮助没有提及。WebClient可以与浏览器共享缓存文件!具体说来,如果你通过网页浏览已经缓存了某个文件,当你用WebClient下载这个文件时,WebClient会直接从缓存文件中直接读取,不再重新下载。反之亦然,WebClient下载的文件会保存在浏览器缓存目录中,供浏览器和WebClient下次使用。这可是实现silverlight动态下载并缓存的理论基础,十分重要!!
当然有些时候开发者并不想使用缓存文件。例如服务器文件更新了,希望下载最新的文件而不是缓存的文件。这种情况怎么处理呢?有人提出了一个解决办法:因为文件缓存是基于url的,如果在url后面加上一些随机的无意义的字符,例如?o=123,则可绕过缓存。缺点是每次下载都会增加新的缓存文件,浪费空