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社区首页 >专栏 >聊聊rocketmq的LatencyFaultTolerance

聊聊rocketmq的LatencyFaultTolerance

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code4it
修改2019-12-10 09:59:46
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修改2019-12-10 09:59:46
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文章被收录于专栏:码匠的流水账码匠的流水账

本文主要研究一下rocketmq的LatencyFaultTolerance

LatencyFaultTolerance

rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultTolerance.java

代码语言:javascript
复制
public interface LatencyFaultTolerance<T> {
    void updateFaultItem(final T name, final long currentLatency, final long notAvailableDuration);
​
    boolean isAvailable(final T name);
​
    void remove(final T name);
​
    T pickOneAtLeast();
}
  • LatencyFaultTolerance接口定义了updateFaultItem、isAvailable、remove、pickOneAtLeast方法

LatencyFaultToleranceImpl

rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultToleranceImpl.java

代码语言:javascript
复制
public class LatencyFaultToleranceImpl implements LatencyFaultTolerance<String> {
    private final ConcurrentHashMap<String, FaultItem> faultItemTable = new ConcurrentHashMap<String, FaultItem>(16);
​
    private final ThreadLocalIndex whichItemWorst = new ThreadLocalIndex();
​
    @Override
    public void updateFaultItem(final String name, final long currentLatency, final long notAvailableDuration) {
        FaultItem old = this.faultItemTable.get(name);
        if (null == old) {
            final FaultItem faultItem = new FaultItem(name);
            faultItem.setCurrentLatency(currentLatency);
            faultItem.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
​
            old = this.faultItemTable.putIfAbsent(name, faultItem);
            if (old != null) {
                old.setCurrentLatency(currentLatency);
                old.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
            }
        } else {
            old.setCurrentLatency(currentLatency);
            old.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
        }
    }
​
    @Override
    public boolean isAvailable(final String name) {
        final FaultItem faultItem = this.faultItemTable.get(name);
        if (faultItem != null) {
            return faultItem.isAvailable();
        }
        return true;
    }
​
    @Override
    public void remove(final String name) {
        this.faultItemTable.remove(name);
    }
​
    @Override
    public String pickOneAtLeast() {
        final Enumeration<FaultItem> elements = this.faultItemTable.elements();
        List<FaultItem> tmpList = new LinkedList<FaultItem>();
        while (elements.hasMoreElements()) {
            final FaultItem faultItem = elements.nextElement();
            tmpList.add(faultItem);
        }
​
        if (!tmpList.isEmpty()) {
            Collections.shuffle(tmpList);
​
            Collections.sort(tmpList);
​
            final int half = tmpList.size() / 2;
            if (half <= 0) {
                return tmpList.get(0).getName();
            } else {
                final int i = this.whichItemWorst.getAndIncrement() % half;
                return tmpList.get(i).getName();
            }
        }
​
        return null;
    }
​
    @Override
    public String toString() {
        return "LatencyFaultToleranceImpl{" +
            "faultItemTable=" + faultItemTable +
            ", whichItemWorst=" + whichItemWorst +
            '}';
    }
​
    //......
}
  • LatencyFaultToleranceImpl实现了LatencyFaultTolerance接口;它维护了一个faultItemTable,其key为name,value为FaultItem;其updateFaultItem方法会将对应name的currentLatency及notAvailableDuration更新到对应的FaultItem中,没有则创建
  • isAvailable方法则先从faultItemTable获取faultItem,不为null则返回faultItem.isAvailable(),为null则返回true;remove方法则执行faultItemTable.remove(name)
  • pickOneAtLeast方法首先拷贝一份faultItemTable的FaultItem的列表,若该列表为空则返回null;不为空则对tmpList进行shuffle以及sort,然后取half值(tmpList.size() / 2),若half小于等于0则返回tmpList.get(0).getName(),否则取tmpList.get(i).getName(),其中i由whichItemWorst.getAndIncrement() % half计算而来

FaultItem

rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultToleranceImpl.java

代码语言:javascript
复制
    class FaultItem implements Comparable<FaultItem> {
        private final String name;
        private volatile long currentLatency;
        private volatile long startTimestamp;
​
        public FaultItem(final String name) {
            this.name = name;
        }
​
        @Override
        public int compareTo(final FaultItem other) {
            if (this.isAvailable() != other.isAvailable()) {
                if (this.isAvailable())
                    return -1;
​
                if (other.isAvailable())
                    return 1;
            }
​
            if (this.currentLatency < other.currentLatency)
                return -1;
            else if (this.currentLatency > other.currentLatency) {
                return 1;
            }
​
            if (this.startTimestamp < other.startTimestamp)
                return -1;
            else if (this.startTimestamp > other.startTimestamp) {
                return 1;
            }
​
            return 0;
        }
​
        public boolean isAvailable() {
            return (System.currentTimeMillis() - startTimestamp) >= 0;
        }
​
        @Override
        public int hashCode() {
            int result = getName() != null ? getName().hashCode() : 0;
            result = 31 * result + (int) (getCurrentLatency() ^ (getCurrentLatency() >>> 32));
            result = 31 * result + (int) (getStartTimestamp() ^ (getStartTimestamp() >>> 32));
            return result;
        }
​
        @Override
        public boolean equals(final Object o) {
            if (this == o)
                return true;
            if (!(o instanceof FaultItem))
                return false;
​
            final FaultItem faultItem = (FaultItem) o;
​
            if (getCurrentLatency() != faultItem.getCurrentLatency())
                return false;
            if (getStartTimestamp() != faultItem.getStartTimestamp())
                return false;
            return getName() != null ? getName().equals(faultItem.getName()) : faultItem.getName() == null;
​
        }
​
        @Override
        public String toString() {
            return "FaultItem{" +
                "name='" + name + '\'' +
                ", currentLatency=" + currentLatency +
                ", startTimestamp=" + startTimestamp +
                '}';
        }
​
        public String getName() {
            return name;
        }
​
        public long getCurrentLatency() {
            return currentLatency;
        }
​
        public void setCurrentLatency(final long currentLatency) {
            this.currentLatency = currentLatency;
        }
​
        public long getStartTimestamp() {
            return startTimestamp;
        }
​
        public void setStartTimestamp(final long startTimestamp) {
            this.startTimestamp = startTimestamp;
        }
​
    }
  • FaultItem首先了Comparable<FaultItem>接口,它定义了name、currentLatency、startTimestamp属性,其isAvailable方法的计算公式为(System.currentTimeMillis() - startTimestamp) >= 0;其compareTo方法依次根据isAvailable()、currentLatency、startTimestamp来排序

ThreadLocalIndex

rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/common/ThreadLocalIndex.java

代码语言:javascript
复制
public class ThreadLocalIndex {
    private final ThreadLocal<Integer> threadLocalIndex = new ThreadLocal<Integer>();
    private final Random random = new Random();
​
    public int getAndIncrement() {
        Integer index = this.threadLocalIndex.get();
        if (null == index) {
            index = Math.abs(random.nextInt());
            if (index < 0)
                index = 0;
            this.threadLocalIndex.set(index);
        }
​
        index = Math.abs(index + 1);
        if (index < 0)
            index = 0;
​
        this.threadLocalIndex.set(index);
        return index;
    }
​
    @Override
    public String toString() {
        return "ThreadLocalIndex{" +
            "threadLocalIndex=" + threadLocalIndex.get() +
            '}';
    }
}
  • ThreadLocalIndex定义了threadLocalIndex及random属性,其getAndIncrement方法先从threadLocalIndex.get()获取index,若为null则使用Math.abs(random.nextInt())初始化,若结果小于0则重置为0;之后使用Math.abs(index + 1)来threadLocalIndex.set(index),若index小于0也重置为0

小结

  • LatencyFaultTolerance接口定义了updateFaultItem、isAvailable、remove、pickOneAtLeast方法;LatencyFaultToleranceImpl实现了LatencyFaultTolerance接口;它维护了一个faultItemTable,其key为name,value为FaultItem;其updateFaultItem方法会将对应name的currentLatency及notAvailableDuration更新到对应的FaultItem中,没有则创建
  • isAvailable方法则先从faultItemTable获取faultItem,不为null则返回faultItem.isAvailable(),为null则返回true;remove方法则执行faultItemTable.remove(name)
  • pickOneAtLeast方法首先拷贝一份faultItemTable的FaultItem的列表,若该列表为空则返回null;不为空则对tmpList进行shuffle以及sort,然后取half值(tmpList.size() / 2),若half小于等于0则返回tmpList.get(0).getName(),否则取tmpList.get(i).getName(),其中i由whichItemWorst.getAndIncrement() % half计算而来

doc

原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。

如有侵权,请联系 cloudcommunity@tencent.com 删除。

原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。

如有侵权,请联系 cloudcommunity@tencent.com 删除。

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目录
  • LatencyFaultTolerance
  • LatencyFaultToleranceImpl
  • FaultItem
  • ThreadLocalIndex
  • 小结
  • doc
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