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社区首页 >问答首页 >ANE、iOS和BitmapData

ANE、iOS和BitmapData
EN

Stack Overflow用户
提问于 2011-12-16 01:45:48
回答 3查看 3.3K关注 0票数 2

是否有将位图数据传递到iOS并返回修改过的副本的示例。我正在尝试将位图转换为jpeg -类似于Windows http://blog.magicalhobo.com/2011/09/12/air-3-native-extension-imagepro cessor/中的示例,但每次都会崩溃。

我非常确定我正在做一些基本错误的事情,但我不是一个iOS / Objective C程序员,我真的只是在尝试魔法咒语,我找不到任何好的例子。有什么要感谢的吗?

肖恩

附言:下面是我的尝试:

代码语言:javascript
运行
复制
FREObject encodeJPEG(FREContext ctx, void* funcData, uint32_t argc, FREObject argv[])
{
  FREObject     objectBitmapData = argv[0];
  FREBitmapData bitmapData;

  FREAcquireBitmapData(objectBitmapData, &bitmapData);

  int width       = bitmapData.width;
  int height      = bitmapData.height;
  int stride      = bitmapData.lineStride32 * 4;
  uint32_t* input = bitmapData.bits32;

  FREReleaseBitmapData(objectBitmapData);


  UIImage *myImage = [UIImage imageWithData:input];
  NSData *jpgData  = UIImageJPEGRepresentation(myImage, 0.9);    

  FREObject    objectByteArray = argv[1];
  FREByteArray byteArray;

  FREObject length;

  FRENewObjectFromUint32(jpgData.length, &length);

  FRESetObjectProperty(objectByteArray, (const uint8_t*) "length", length, NULL);

  FREAcquireByteArray(objectByteArray, &byteArray);

  memcpy(byteArray.bytes, jpgData.bytes, jpgData.length);
  FREReleaseByteArray(objectByteArray);

  return NULL;

}

EN

回答 3

Stack Overflow用户

发布于 2011-12-17 11:43:01

最终版本-似乎工作正常-编码正常,我认为在自我清理后可以正常工作。

肖恩

代码语言:javascript
运行
复制
FREObject encodeJPEG( FREContext ctx, void* funcData, uint32_t argc, FREObject argv[] )
{
FREObject       objectBitmapData = argv[ 0 ];
FREBitmapData2  bitmapData;

FREAcquireBitmapData2( objectBitmapData, &bitmapData );

int width       = bitmapData.width;
int height      = bitmapData.height;
int stride      = bitmapData.lineStride32 * 4;
uint32_t* input = bitmapData.bits32;

// make data provider from buffer
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, bitmapData.bits32, (width * height * 4), NULL);

// set up for CGImage creation
int                     bitsPerComponent    = 8;
int                     bitsPerPixel        = 32;
int                     bytesPerRow         = 4 * width;
CGColorSpaceRef         colorSpaceRef       = CGColorSpaceCreateDeviceRGB();    
CGBitmapInfo            bitmapInfo;

if( bitmapData.hasAlpha )
{
    if( bitmapData.isPremultiplied )
        bitmapInfo = kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst; 
    else
        bitmapInfo = kCGBitmapByteOrder32Little | kCGImageAlphaFirst;            
}
else
{
    bitmapInfo = kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst;  
}

CGColorRenderingIntent  renderingIntent     = kCGRenderingIntentDefault;
CGImageRef              imageRef            = CGImageCreate(width, height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);

// make UIImage from CGImage
UIImage *myImage = [UIImage imageWithCGImage:imageRef];    
NSData* jpgData  = UIImageJPEGRepresentation( myImage, 0.9 );    

FREReleaseBitmapData( objectBitmapData );

FREObject    objectByteArray = argv[ 1 ];               
FREByteArray byteArray;
FREObject    length;

FRENewObjectFromUint32( jpgData.length, &length );
FRESetObjectProperty( objectByteArray, ( const uint8_t* ) "length", length, NULL );
FREAcquireByteArray( objectByteArray, &byteArray );

memcpy( byteArray.bytes, jpgData.bytes, jpgData.length );

FREReleaseByteArray( objectByteArray );

// release bits
CGColorSpaceRelease(colorSpaceRef);
CGImageRelease(imageRef);
CGDataProviderRelease(provider);    
return NULL;

}

票数 3
EN

Stack Overflow用户

发布于 2011-12-16 09:58:32

这是一种工作,除了红色是蓝色的jpeg和不确定我释放一切ok。

这就是明天的战斗。

肖恩

代码语言:javascript
运行
复制
FREObject encodeJPEG( FREContext ctx, void* funcData, uint32_t argc, FREObject argv[] )  
{
 FREObject       objectBitmapData = argv[ 0 ];
 FREBitmapData2  bitmapData;

 FREAcquireBitmapData2( objectBitmapData, &bitmapData );

 int width       = bitmapData.width;
 int height      = bitmapData.height;
 int stride      = bitmapData.lineStride32 * 4;
 uint32_t* input = bitmapData.bits32;

 // make data provider from buffer
 CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, bitmapData.bits32, (width * height * 4), NULL);

 // set up for CGImage creation
 int                     bitsPerComponent    = 8;
 int                     bitsPerPixel        = 32;
 int                     bytesPerRow         = 4 * width;
 CGColorSpaceRef         colorSpaceRef       = CGColorSpaceCreateDeviceRGB();
 CGBitmapInfo            bitmapInfo          = kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedFirst;
 CGColorRenderingIntent  renderingIntent     = kCGRenderingIntentDefault;
 CGImageRef              imageRef            = CGImageCreate(width, height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);

 // make UIImage from CGImage
 UIImage *myImage = [UIImage imageWithCGImage:imageRef];    
 NSData* jpgData  = UIImageJPEGRepresentation( myImage, 0.9 );    

 FREReleaseBitmapData( objectBitmapData );

 FREObject    objectByteArray = argv[ 1 ];               
 FREByteArray byteArray;
 FREObject    length;

 FRENewObjectFromUint32( jpgData.length, &length );
 FRESetObjectProperty( objectByteArray, ( const uint8_t* ) "length", length, NULL );
 FREAcquireByteArray( objectByteArray, &byteArray );

 memcpy( byteArray.bytes, jpgData.bytes, jpgData.length );

 FREReleaseByteArray( objectByteArray );

 return NULL;
}
票数 0
EN

Stack Overflow用户

发布于 2012-02-02 22:59:03

交换红色和蓝色像素的位置

从iOS得到的格式是:0xAARRGGBB

预计将在AIR应用程序上显示的是:0xAABBGGRR

票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/8524388

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