我目前正在使用NAudio来捕获声音,它只创建一个wav文件。我正在寻找一种方法,以编码为一个mp3之前保存的文件。我发现LAME,但每当我尝试添加lame_enc.dll文件时,它都会显示“无法添加引用。请确保该文件是可访问的,并且是有效的程序集或COM组件”。任何帮助都将不胜感激。
发布于 2014-05-30 12:36:33
在.Net 4.0中最简单的方法:
使用visual studio Nuget包管理器控制台:
Install-Package NAudio.Lame
代码片段:将语音发送到内存流,然后另存为mp3:
//reference System.Speech
using System.Speech.Synthesis;
using System.Speech.AudioFormat;
//reference Nuget Package NAudio.Lame
using NAudio.Wave;
using NAudio.Lame;
using (SpeechSynthesizer reader = new SpeechSynthesizer()) {
//set some settings
reader.Volume = 100;
reader.Rate = 0; //medium
//save to memory stream
MemoryStream ms = new MemoryStream();
reader.SetOutputToWaveStream(ms);
//do speaking
reader.Speak("This is a test mp3");
//now convert to mp3 using LameEncoder or shell out to audiograbber
ConvertWavStreamToMp3File(ref ms, "mytest.mp3");
}
public static void ConvertWavStreamToMp3File(ref MemoryStream ms, string savetofilename) {
//rewind to beginning of stream
ms.Seek(0, SeekOrigin.Begin);
using (var retMs = new MemoryStream())
using (var rdr = new WaveFileReader(ms))
using (var wtr = new LameMP3FileWriter(savetofilename, rdr.WaveFormat, LAMEPreset.VBR_90)) {
rdr.CopyTo(wtr);
}
}
发布于 2013-10-06 05:38:58
文件lame_enc.dll
是一个非托管的DLL,这意味着您不能只在.NET应用程序中添加对它的引用。您需要一个包装器来定义入口点是什么以及如何调用它们。对于lame_enc.dll
,我使用了Yeti
包装器,它可以在 CodeProject article.附带的代码中找到
为了回答这个问题:change format from wav to mp3 in memory stream in NAudio,我一步一步地介绍了如何将其用于MP3编码。这应该会让你开始学习。
发布于 2013-10-04 17:32:39
只需将lame_enc.dll放在bin文件夹中,不要尝试将其添加到引用中。在此之后,请尝试此代码。在这里你也可以设置比特率,如64,128,.....
public byte[] ConvertWavToMP3(byte[] bt, uint bitrate)
{
MemoryStream ms = new MemoryStream(bt);
ms.Seek(0, SeekOrigin.Begin);
var ws = new WaveFileReader(ms);
byte[] wavdata = null;
using (MemoryStream wavstrm = new MemoryStream())
using (WaveFileWriter wavwri = new WaveFileWriter(wavstrm, ws.WaveFormat))
{
ws.CopyTo(wavwri);
wavdata = wavstrm.ToArray();
}
WaveLib.WaveFormat fmt = new WaveLib.WaveFormat(ws.WaveFormat.SampleRate, ws.WaveFormat.BitsPerSample, ws.WaveFormat.Channels);
Yeti.Lame.BE_CONFIG beconf = new Yeti.Lame.BE_CONFIG(fmt, bitrate);
byte[] srm = null;
using (MemoryStream mp3strm = new MemoryStream())
using (Mp3Writer mp3wri = new Mp3Writer(mp3strm, fmt, beconf))
{
mp3wri.Write(wavdata, 0, wavdata.Length);
byte[] mp3data = mp3strm.ToArray();
return mp3data;
}
}
https://stackoverflow.com/questions/19166140
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