我设置了一个故事板来放大和缩小窗口。它们在混合编辑器中工作得很好,但在实际运行时,它们根本不起作用。
该窗口应该以与垂直方向相同的速率水平扩展/收缩。
解决这个问题的方法是什么?

这是我的XAML。
<Window x:Name="window" x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="32" Width="32" ResizeMode="NoResize" WindowStyle="None">
<Window.Resources>
<Storyboard x:Key="GrowFrame">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="32"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="256">
<EasingDoubleKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut" Amplitude="0.25"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="32"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="256">
<EasingDoubleKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut" Amplitude="0.25"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="0.5"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1">
<EasingDoubleKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut" Amplitude="0.25"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)" Storyboard.TargetName="window">
<EasingColorKeyFrame KeyTime="0" Value="Transparent"/>
<EasingColorKeyFrame KeyTime="0:0:0.5" Value="White">
<EasingColorKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut"/>
</EasingColorKeyFrame.EasingFunction>
</EasingColorKeyFrame>
</ColorAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="ShrinkFrame">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="256"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="32">
<EasingDoubleKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="256"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="32">
<EasingDoubleKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0.5">
<EasingDoubleKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)" Storyboard.TargetName="window">
<EasingColorKeyFrame KeyTime="0" Value="White"/>
<EasingColorKeyFrame KeyTime="0:0:0.5" Value="Transparent">
<EasingColorKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingColorKeyFrame.EasingFunction>
</EasingColorKeyFrame>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="Mouse.MouseEnter">
<BeginStoryboard Storyboard="{StaticResource GrowFrame}"/>
</EventTrigger>
<EventTrigger RoutedEvent="Mouse.MouseLeave">
<BeginStoryboard x:Name="ShrinkFrame_BeginStoryboard" Storyboard="{StaticResource ShrinkFrame}"/>
</EventTrigger>
</Window.Triggers>
</Window>发布于 2014-02-16 07:13:57
WPF确实支持同步动画(如您所尝试的那样)和重叠动画(您提供了HandoffBehavior )。您可以尝试这样做,看看它是否可以作为一种解决方法。然而,我认为这是一个已知的错误(https://connect.microsoft.com/VisualStudio/feedback/details/715415/window-width-height-animation-in-wpf-got-broken-on-net-framework-4-0)。我很惊讶它到现在还没有被修复。
发布于 2014-02-15 16:23:07
正如其他人所指出的那样,在新的框架版本中有一个bug,它阻止了同步动画。然而,这里有一个快速的小解决方案,非常适合我。这太简单了,所以我不认为有任何解释是合理的。它是有效的,这才是最重要的:
XAML:
<Window x:Class="App.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="32" Width="32" ResizeMode="NoResize" WindowStyle="None"
MouseEnter="MouseEntered" MouseLeave="MouseLeft">
</Window>代码隐藏:
using System.Windows;
using System.Windows.Input;
namespace App
{
public partial class MainWindow : Window
{
private const int MAX_WINDOW_SIZE = 256;
private const int MIN_WINDOW_SIZE = 32;
private const int ANIMATION_SPEED = 10;
public MainWindow()
{
InitializeComponent();
}
private void MouseEntered(object sender, MouseEventArgs e)
{
while (this.Width <= MAX_WINDOW_SIZE)
{
this.Width += ANIMATION_SPEED;
this.Height += ANIMATION_SPEED;
}
}
private void MouseLeft(object sender, MouseEventArgs e)
{
while (this.Width >= MIN_WINDOW_SIZE)
{
this.Width -= ANIMATION_SPEED;
this.Height -= ANIMATION_SPEED;
}
}
}
}发布于 2014-02-16 15:38:16
或者,只需使用固定大小的透明窗口作为解决方法:
<Window x:Name="window" x:Class="RectangleWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="RectangleWindow" Height="300" Width="300" ResizeMode="NoResize" WindowStyle="None"
Background="Transparent" AllowsTransparency="True">
<Window.Resources>
<Storyboard x:Key="GrowFrame">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="insideRectangle">
<EasingDoubleKeyFrame KeyTime="0" Value="32"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="256">
<EasingDoubleKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut" Amplitude="0.25"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="insideRectangle">
<EasingDoubleKeyFrame KeyTime="0" Value="32"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="256">
<EasingDoubleKeyFrame.EasingFunction>
<BackEase EasingMode="EaseOut" Amplitude="0.25"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="ShrinkFrame">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="insideRectangle">
<EasingDoubleKeyFrame KeyTime="0" Value="256"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="32">
<EasingDoubleKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="insideRectangle">
<EasingDoubleKeyFrame KeyTime="0" Value="256"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="32">
<EasingDoubleKeyFrame.EasingFunction>
<CubicEase EasingMode="EaseInOut"/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="Mouse.MouseEnter">
<BeginStoryboard Storyboard="{StaticResource GrowFrame}"/>
</EventTrigger>
<EventTrigger RoutedEvent="Mouse.MouseLeave">
<BeginStoryboard x:Name="ShrinkFrame_BeginStoryboard" Storyboard="{StaticResource ShrinkFrame}"/>
</EventTrigger>
</Window.Triggers>
<Rectangle x:Name="insideRectangle" Fill="White"
Width="50" Height="50"
HorizontalAlignment="Left"
VerticalAlignment="Top">
<Rectangle.BitmapEffect>
<DropShadowBitmapEffect/>
</Rectangle.BitmapEffect>
</Rectangle>
</Window>https://stackoverflow.com/questions/21794049
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