我正在尝试为一个文本冒险游戏创建一个战斗系统,它会产生一个随机的敌人,并有一个随机的生命池,但每个产生的敌人似乎都没有自己的生命池,相反,“主”enemyHealth变量在受到攻击时会递减。因此,输出显示了具有负面健康的新敌人,而不是新的健康池。到目前为止我的代码如下:
public class Combat{
//enemy variables
private int enemyHealth = (int) (Math.random()*75);
private int maxEnemyDamage = 25;
private String enemyName;
//player variables
private int playerHealth = 100;
private int playerDamage = 50;
//health potion variables
private int numHealthPotions = 3;
private int healAmount = 30;
private int dropChance = 50; //percentage
public String getEnemyName() {
String[] enemy = {"Zombie", "Witch", "Hell Dog", "Skeleton"};
int i = (int) (Math.random() * 4);
this.enemyName = enemy[i];
return this.enemyName;
}
public int getEnemyHealth(){
return enemyHealth;
}
public void enemyAppears(){
String enemy = getEnemyName();
System.out.println("A " + enemy + " has appeared with " + enemyHealth + " health.");
}
public void attack() {
int damageTaken =(int) (Math.random() * maxEnemyDamage);
int damageDealt =(int) (Math.random() * playerDamage);
enemyHealth -= damageDealt - getEnemyHealth();
playerHealth -= damageTaken;
System.out.println("You strike for " + damageDealt);
System.out.println("You have been hit for " + damageTaken);
System.out.println("You have " + playerHealth + " hp left.\n The enemy has " + enemyHealth + " hp left.");
if (playerHealth < 0){
System.out.println("You died.");
System.exit(15);
}调用这些方法的main方法:
Combat combat = new Combat();
Scanner input = new Scanner(System.in);
System.out.println("Welcome to the dungeon");
boolean running = true;
GAME:
while(running){
combat.enemyAppears();
System.out.println("Choose:\n1. To Attack \n2. To Heal \n3. To Run");
String choice = input.next();
if(choice.equals("1")) {
combat.attack();
} else if (choice.equals("2")){
combat.heal();
} else {
combat.run();
break;
}
}
}我想把敌人作为对象(我只是按原样随机生成名字),因为我认为这可以解决这个问题,但我不太清楚我的构造函数需要什么。我可以猜测为什么我的代码不能工作,但我也不能修复它。有没有一个简单的构造函数或者setter可以解决这个问题呢?
发布于 2015-07-21 03:58:07
您只有一个变量enemyHealth。如果你想让每个敌人都有自己的健康变量,你就必须使用int[]。除此之外,真正的OOP方法也是将敌人实现为对象。注意:您也可以使用java.util.Random类来创建随机数。这个类还将提供在给定范围内直接创建随机int的方法。
https://stackoverflow.com/questions/31525207
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