我想知道如何为Blackberry Messenger创建动画gif,我使用Total Video Converter将视频转换为动画gif,它在blackberry图片目录中正确显示为gif图像,但当用作blackberry messenger显示图片时,它不播放并显示未对齐,我已经看到几个blackberry messenger动画gif显示图片显示正确(即播放和正确对齐),是否有一种方法来创建动画gif从一个视频,将作为一个黑莓messenger显示图片播放
发布于 2011-07-09 19:57:33
BlackBerry smartphone应用程序编程接口集合中的BitmapField可用于显示图像;但是,它将仅显示动画GIF的第一帧。可以使用浏览器字段显示web内容中的动画GIF;但是,如果只需要显示动画图像,这可能会给应用程序带来不必要的开销。
下面的示例扩展BitmapField以创建一个名为AnimatedGIFField的新类。这个类可以被添加到屏幕上,并接受一个GIFEncodedImage,它将对其进行动画处理。
/A field that displays an animated GIF.
public class AnimatedGIFField extends BitmapField
{
private GIFEncodedImage _image; //The image to draw.
private int _currentFrame; //The current frame in
the animation sequence.
private int _width; //The width of the image
(background frame).
private int _height; //The height of the image
(background frame).
private AnimatorThread _animatorThread;
public AnimatedGIFField(GIFEncodedImage image)
{
this(image, 0);
}
public AnimatedGIFField(GIFEncodedImage image, long style)
{
//Call super to setup the field with the specified style.
//The image is passed in as well for the field to
//configure its required size.
super(image.getBitmap(), style);
//Store the image and it's dimensions.
_image = image;
_width = image.getWidth();
_height = image.getHeight();
//Start the animation thread.
_animatorThread = new AnimatorThread(this);
_animatorThread.start();
}
protected void paint(Graphics graphics)
{
//Call super.paint. This will draw the first background
//frame and handle any required focus drawing.
super.paint(graphics);
//Don't redraw the background if this is the first frame.
if (_currentFrame != 0)
{
//Draw the animation frame.
graphics.drawImage(_image.getFrameLeft(_currentFrame), _image.getFrameTop(_currentFrame),
_image.getFrameWidth(_currentFrame), _image.getFrameHeight(_currentFrame), _image, _currentFrame, 0, 0);
}
}
//Stop the animation thread when the screen the field is on is
//popped off of the display stack.
protected void onUndisplay()
{
_animatorThread.stop();
super.onUndisplay();
}
//A thread to handle the animation.
private class AnimatorThread extends Thread
{
private AnimatedGIFField _theField;
private boolean _keepGoing = true;
private int _totalFrames; //The total number of
frames in the image.
private int _loopCount; //The number of times the
animation has looped (completed).
private int _totalLoops; //The number of times the animation should loop (set in the image).
public AnimatorThread(AnimatedGIFField theField)
{
_theField = theField;
_totalFrames = _image.getFrameCount();
_totalLoops = _image.getIterations();
}
public synchronized void stop()
{
_keepGoing = false;
}
public void run()
{
while(_keepGoing)
{
//Invalidate the field so that it is redrawn.
UiApplication.getUiApplication().invokeAndWait(new Runnable()
{
public void run()
{
_theField.invalidate();
}
});
try
{
//Sleep for the current frame delay before
//the next frame is drawn.
sleep(_image.getFrameDelay(_currentFrame) * 10);
}
catch (InterruptedException iex)
{} //Couldn't sleep.
//Increment the frame.
++_currentFrame;
if (_currentFrame == _totalFrames)
{
//Reset back to frame 0 if we have reached the end.
_currentFrame = 0;
++_loopCount;
//Check if the animation should continue.
if (_loopCount == _totalLoops)
{
_keepGoing = false;
}
}
}
}
}
}注意:当应用程序被构建到.cod file中时,添加到项目中的图像将被automatically转换为Portable Network Graphics (PNG) format。这可能会在添加动画GIF时导致问题,因为此过程将剥离动画。有两种解决此问题的方法。
您也可以从here下载该文件作为.java文件
发布于 2012-02-13 23:46:08
你要做的就是..。
如果你还没有的话,在这里下载
height on 150或更小,gif必须是正方形。然后你把它保存到你的黑莓,它应该工作
发布于 2011-07-09 14:00:06
GIF画布必须是方形的,并且其大小不得超过31Kb。
https://stackoverflow.com/questions/6441073
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