我试图在主体加载时调用javascript函数。现在我在按钮上有一个函数调用,但当我将其添加到主体负载中时,我无法调用该函数
html:
<body onload="bodyload();">javascript:
function bodyload(){
displayFireworks();
alert("working");
}
function displayFireworks() {
/*document.getElementById('auto_fire').innerHTML = '<a href="javascript:void" onClick="stopCount(); return false;" title="Stop" > <img src="image/button9.png" alt="Stop" width="200" height="50"> ';*/
createFirework(25,187,7,1,null,null,null,null,false,true);
t=setTimeout(function(){displayFireworks()},2000);
}
function doTimer() {
if (!poping) {
poping=1;
displayFireworks();
}
}
function stopCount() {
clearTimeout(t);
poping=0;
document.getElementById('auto_fire').innerHTML = '<a href="javascript:void" onClick="displayFireworks(); return false;" title="Auto Start" > <img src="image/button8.png" alt="Auto Start" width="200" height="50"> </a>';
}Firework()
function Firework(oC,startX,startY,burstX,burstY,burstType,nRadius,nParticles,nCircles,allowRandom,obeyBoundaries) {
var self = this;
this.oID = 'fp'+(fc.gOID++); // may be unneeded
var p = '';
for (var i=0; i<arguments.length-1; i++) {
p += arguments[i]+',';
}
p += arguments[i];
writeDebug('firework('+p+')');
this.oC = oC;
this.o = fc.oFW.cloneNode(!fc.isIE?true:false);
this.particles = [];
this.vX = -1;
this.vY = -4;
this.x = startX;
this.y = startY;
this.allowRandom = allowRandom;
this.obeyBoundaries = obeyBoundaries;
this.frame = 0;
this.tween = [];
this.active = false;如果我用displayFireworks();注释调用bodyload,我就能让函数工作,我就能得到警报框。但是当我删除注释并调用displayFireworks();时,我什么也得不到。我该怎么做呢?
发布于 2015-11-03 20:00:08
您没有要调用的名为"createFirework“的函数,也没有结束您的fireworks函数
https://stackoverflow.com/questions/33498231
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