现在Silverlight 2终于发布了。我想知道是否有人为它组合了一些日志记录框架,比如enterprise library logging或log4net?我感兴趣的是可以执行客户端跟踪并将消息记录到服务器的东西。
到目前为止,我找到的唯一一个项目是CodeProject上的Clog。有人用过这个吗?你对此有什么想法?
发布于 2008-10-27 22:57:13
我即将为我们编写的一个产品深入研究一些类似的东西。我正在考虑使用PostSharp for Silverlight来添加客户端日志作为一个方面。
我以前在完整的.NET框架和压缩框架下使用过NLog项目,并取得了巨大的成功,所以我很可能会使用现有的框架代码并添加一些日志目标:
我简要地看了一下Clog,它似乎有一个主要的缺陷--它不能记录连接失败。因此,假设您的Web服务器一直在线,是的,它可以工作,但当上游或服务器本身出现问题时,日志记录数据将全部丢失,甚至可能使您的应用程序崩溃。
发布于 2010-07-07 19:08:12
如果你愿意摘掉宇航员的头盔一分钟,下面是我为Silverlight编写的一个轻量级日志记录器,用于客户端日志记录(主要用于WCF操作,但也可以用于任何错误)。
它最初是在iPhone应用程序的Monotouch中使用的,并已被调整为适用于IsolateStorage。如果需要,可以使用Read方法在textbox中显示。已在SL4中测试。
/// <summary>
/// A lightweight logging class for Silverlight.
/// </summary>
public class Log
{
/// <summary>
/// The log file to write to. Defaults to "dd-mm-yyyy.log" e.g. "13-01-2010.log"
/// </summary>
public static string LogFilename { get; set; }
/// <summary>
/// Whether to appendthe calling method to the start of the log line.
/// </summary>
public static bool UseStackFrame { get; set; }
static Log()
{
LogFilename = string.Format("{0}.log", DateTime.Today.ToString("dd-MM-yyyy"));
UseStackFrame = false;
}
/// <summary>
/// Reads the entire log file, or returns an empty string if it doesn't exist yet.
/// </summary>
/// <returns></returns>
public static string ReadLog()
{
string result = "";
IsolatedStorageFile storage = IsolatedStorageFile.GetUserStoreForSite();
if (storage.FileExists(LogFilename))
{
try
{
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(LogFilename,FileMode.OpenOrCreate,storage))
{
using (StreamReader reader = new StreamReader(stream))
{
result = reader.ReadToEnd();
}
}
}
catch (IOException)
{
// Ignore
}
}
return result;
}
/// <summary>
/// Writes information (not errors) to the log file.
/// </summary>
/// <param name="format">A format string</param>
/// <param name="args">Any arguments for the format string.</param>
public static void Info(string format, params object[] args)
{
WriteLine(LoggingLevel.Info, format, args);
}
/// <summary>
/// Writes a warning (non critical error) to the log file
/// </summary>
/// <param name="format">A format string</param>
/// <param name="args">Any arguments for the format string.</param>
public static void Warn(string format, params object[] args)
{
WriteLine(LoggingLevel.Warn, format, args);
}
/// <summary>
/// Writes a critical or fatal error to the log file.
/// </summary>
/// <param name="format">A format string</param>
/// <param name="args">Any arguments for the format string.</param>
public static void Fatal(string format, params object[] args)
{
WriteLine(LoggingLevel.Fatal, format, args);
}
/// <summary>
/// Writes the args to the default logging output using the format provided.
/// </summary>
public static void WriteLine(LoggingLevel level, string format, params object[] args)
{
string message = string.Format(format, args);
// Optionally show the calling method
if (UseStackFrame)
{
var name = new StackFrame(2, false).GetMethod().Name;
string prefix = string.Format("[{0} - {1}] ", level, name);
message = string.Format(prefix + format, args);
}
Debug.WriteLine(message);
WriteToFile(message);
}
/// <summary>
/// Writes a line to the current log file.
/// </summary>
/// <param name="message"></param>
private static void WriteToFile(string message)
{
try
{
IsolatedStorageFile storage = IsolatedStorageFile.GetUserStoreForSite();
bool b = storage.FileExists(LogFilename);
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(LogFilename,FileMode.Append,storage))
{
using (StreamWriter writer = new StreamWriter(stream))
{
writer.WriteLine("[{0}] {1}", DateTime.UtcNow.ToString(), message);
}
}
}
catch (IOException)
{
// throw new Catch22Exception();
}
}
}
/// <summary>
/// The type of error to log.
/// </summary>
public enum LoggingLevel
{
/// <summary>
/// A message containing information only.
/// </summary>
Info,
/// <summary>
/// A non-critical warning error message.
/// </summary>
Warn,
/// <summary>
/// A fatal error message.
/// </summary>
Fatal
}发布于 2009-05-25 06:40:21
如果您只想将调试消息输出到控制台。您可以使用浏览器的console.log机制。我为此编写了一个扩展方法。你可以在my blog上找到。
// http://kodierer.blogspot.com.es/2009/05/silverlight-logging-extension-method.html
public static string Log(string message)
{
var msgLog = "";
try
{
HtmlWindow window = HtmlPage.Window;
//only log if a console is available
var isConsoleAvailable = (bool)window.Eval("typeof(console) != 'undefined' && typeof(console.log) != 'undefined'");
if (!isConsoleAvailable) return "isConsoleAvailable " + isConsoleAvailable;
var createLogFunction = (bool)window.Eval("typeof(ssplog) == 'undefined'");
if (createLogFunction)
{
// Load the logging function into global scope:
string logFunction = @"function ssplog(msg) { console.log(msg); }";
string code = string.Format(@"if(window.execScript) {{ window.execScript('{0}'); }} else {{ eval.call(null, '{0}'); }}", logFunction);
window.Eval(code);
}
// Prepare the message
DateTime dateTime = DateTime.Now;
string output = string.Format("{0} - {1} - {2}", dateTime.ToString("u"), "DEBUG", message);
// Invoke the logging function:
var logger = window.Eval("ssplog") as ScriptObject;
logger.InvokeSelf(output);
}
catch (Exception ex)
{
msgLog = "Error Log " + ex.Message;
}
return msgLog;
}https://stackoverflow.com/questions/228723
复制相似问题