如何在WPF中获取适合给定KeyDown事件的字符?
发布于 2012-04-19 17:05:07
public enum MapType : uint
{
MAPVK_VK_TO_VSC = 0x0,
MAPVK_VSC_TO_VK = 0x1,
MAPVK_VK_TO_CHAR = 0x2,
MAPVK_VSC_TO_VK_EX = 0x3,
}
[DllImport("user32.dll")]
public static extern bool GetKeyboardState(byte[] lpKeyState);
[DllImport("user32.dll")]
public static extern uint MapVirtualKey(uint uCode, MapType uMapType);
[DllImport("user32.dll")]
public static extern int ToUnicode(
uint wVirtKey,
uint wScanCode,
byte[] lpKeyState,
[Out, MarshalAs(UnmanagedType.LPWStr, SizeParamIndex = 4)]
StringBuilder pwszBuff,
int cchBuff,
uint wFlags);
public static char GetCharFromKey(Key key)
{
char ch = ' ';
int virtualKey = KeyInterop.VirtualKeyFromKey(key);
byte[] keyboardState = new byte[256];
GetKeyboardState(keyboardState);
uint scanCode = MapVirtualKey((uint)virtualKey, MapType.MAPVK_VK_TO_VSC);
StringBuilder stringBuilder = new StringBuilder(2);
int result = ToUnicode((uint)virtualKey, scanCode, keyboardState, stringBuilder, stringBuilder.Capacity, 0);
switch (result)
{
case -1:
break;
case 0:
break;
case 1:
{
ch = stringBuilder[0];
break;
}
default:
{
ch = stringBuilder[0];
break;
}
}
return ch;
}发布于 2011-01-27 22:35:51
试试这个:
var virtualKey = (uint)KeyInterop.VirtualKeyFromKey(e.Key);
var keyCode = MapVirtualKey(virtualKey, 0);导入函数MapVirtualKey
[DllImport("user32.dll")]
static extern uint MapVirtualKey(uint uCode, uint uMapType);发布于 2011-01-27 22:29:12
并非所有KeyDown事件都对应于单个可见字符--例如,Backspace和Enter。您必须将事件参数的内容与您想要关联的内容进行比较。例如,在我的US QUERTY键盘上,左上角的键是一个反勾号,但对于另一个键盘来说,它可能看起来不同。
https://stackoverflow.com/questions/4817528
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