我正在实现粒子引擎,下面是我的代码:
-(id) init
{
// always call "super" init
// Apple recommends to re-assign "self" with the "super" return value
if( (self=[super init] ))
{
self.isTouchEnabled = YES;
emitter = [[CCParticleMeteor alloc] init];
emitter.texture = [[CCTextureCache sharedTextureCache] addImage:@"stars.png"];
emitter.position = ccp( 240, 160 );
[self addChild:emitter];
}
return self;
}
-(BOOL) ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[self ccTouchesMoved:touches withEvent:event];
return YES;
}
-(BOOL) ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *myTouch = [touches anyObject];
CGPoint location = [myTouch locationInView:[myTouch view]];
CGPoint point = [[CCDirector sharedDirector] convertToGL:location];
emitter.position = ccp(point.x , point.y);
return YES;
}这是屏幕截图:

这是我想要的:
1-我想改变效果的方向(意味着火焰向上移动,但我想向下移动)。
2-我想改变火焰的颜色。
如果可以,请帮帮忙。
发布于 2011-07-06 18:23:08
1)快速查看particle system documentation,您可以使用角度或重力-尝试将这些设置为不同的值,例如
emitter.angle = <the angle you want>2)将stars.png编辑为您想要的颜色?
https://stackoverflow.com/questions/6594240
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