我在做一个声板程序。该窗口由以下SoundPlayer类的多个实例填充。当运行我的程序时,音量滑块不会影响它们自己的播放器。最后启动的播放器的音量滑块控制整个程序的音量。我已经打印出了audioObjects、volumeSliders等的所有实例,它们都不会在玩家之间共享。我让每个播放器打印出它的音量,使用正确的音量滑块确实改变了音量(audioOutput.volume()),但没有声音效果。使用最后初始化的音量滑块,其他播放器的audioOutput音量不会改变音量值,但仍有声音效果。我不知所措,因为它在多个Windows机器上都能很好地工作,但在ubuntu 12.04上却不行。在其他地方寻求帮助并在多台机器上运行此程序后,我开始认为这是linux的PySide/Phonon问题?
编辑:似乎问题更多地出在audioOutput上。我将一些按钮连接到.setVolume(),并手动调节音量,结果和以前一样。只有最后启动的播放器的音量才会实际影响可听声音,并且对每个播放器都是如此。
SoundPlayer类:(为简洁起见,对一些ui设置进行了修剪。关键部分包括createAttr()/loadAttr(),其中创建了audioOutputs和MediaObjects,以及setupUi(),其中创建了音量滑块。)
class SoundPlayer():
def __init__(self, MainWindow, position, instance, attributes):
self.instance = instance
self.mainWindow = MainWindow
self.pos = position
self.setupUi(self.pos)
if attributes == '':
self.createAttr()
self.attributes = [self.name, self.filename]
else:
self.attributes = attributes
self.loadAttr()
self.buttons()
self.directory = QDesktopServices.storageLocation(QDesktopServices.MusicLocation)
def updateDevice(self, device):
self.audio.setOutputDevice(device)
Phonon.createPath(self.media, self.audio)
def loadAttr(self):
self.name = self.attributes[0]
self.filename = self.attributes[1]
self.media = Phonon.MediaObject(self.instance)
self.audio = Phonon.AudioOutput(Phonon.MusicCategory, self.instance)
self.source = Phonon.MediaSource(self.filename)
Phonon.createPath(self.media, self.audio)
self.label.setText(self.name)
self.updateUi()
def createAttr(self):
self.filename = ''
self.name = 'None'
self.media = Phonon.MediaObject(self.instance)
self.audio = Phonon.AudioOutput(Phonon.MusicCategory, self.instance)
self.source = Phonon.MediaSource(self.filename)
Phonon.createPath(self.media, self.audio)
self.media.stateChanged.connect(lambda x,y: self.changed(x,y))
self.label.setText(self.name)
self.updateUi()
def saveAttr(self):
self.attributes = [self.name, self.filename]
def buttons(self):
self.playButton.clicked.connect(self.onplaybutton())
self.resetButton.clicked.connect(self.onresetbutton())
self.stopButton.clicked.connect(self.onstopbutton())
self.optionButton.clicked.connect(self.optionDialog())
def onplaybutton(self):
state = self.media.state()
if state != Phonon.State.PausedState and state != Phonon.State.PlayingState:
self.playButton.setIcon(QtGui.QIcon(":pause.png"))
self.media.setCurrentSource(self.source)
self.media.play()
elif state == Phonon.State.PlayingState:
self.playButton.setIcon(QtGui.QIcon(":play.png"))
self.media.pause()
elif state == Phonon.State.PausedState:
self.playButton.setIcon(QtGui.QIcon(":pause.png"))
time = self.media.currentTime()
self.media.play()
self.media.seek(time)
def onresetbutton(self):
self.media.setCurrentSource(self.source)
self.media.play()
self.playButton.setIcon(QtGui.QIcon(":pause.png"))
def onstopbutton(self):
self.media.stop()
self.playButton.setIcon(QtGui.QIcon(":play.png"))
def updateUi(self):
self.seek = Phonon.SeekSlider(self.media, self.widget)
self.seek.resize(111, 21)
self.seek.show()
self.volume = Phonon.VolumeSlider(self.audio, self.volumeWidget)
self.volume.resize(111, 21)
self.volume.show()
self.playButton.setIcon(QtGui.QIcon(":play.png"))
self.media.stateChanged.connect(lambda x,y: self.changed(x,y))
发布于 2013-06-18 13:43:14
https://stackoverflow.com/questions/11335497
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