首页
学习
活动
专区
圈层
工具
发布
首页
学习
活动
专区
圈层
工具
MCP广场
社区首页 >问答首页 >我不能团结一致地建立我的游戏。我怎么才能修好它?

我不能团结一致地建立我的游戏。我怎么才能修好它?
EN

Stack Overflow用户
提问于 2022-03-21 21:41:06
回答 2查看 4.7K关注 0票数 0

我怎么才能修好它?

我试着重新启动并上传sdk。我需要帮助。

我试过为google商店构建应用程序

它们是错误的:

这个问题是关于我的游戏,我的设置或团结,我不知道,但我需要解决它,请帮助我!

代码语言:javascript
运行
复制
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002d8] in <e0956a95eb034b1e8f26f24b08543746>:0 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <e0956a95eb034b1e8f26f24b08543746>:0 
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
代码语言:javascript
运行
复制
BuildFailedException: Incremental Player build failed!
UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <e0956a95eb034b1e8f26f24b08543746>:0)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <e0956a95eb034b1e8f26f24b08543746>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <9c9519bc57e445a5ad440e3d3b321819>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <e0956a95eb034b1e8f26f24b08543746>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
代码语言:javascript
运行
复制
Internal build system error. BuildProgram exited with code -2147024893.
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files\Unity\Hub\Editor\2021.2.11f1\Editor\Data\PlaybackEngines\AndroidPlayer\Variations\il2cpp\Release\StaticLibs\armeabi-v7a\compile.rsp'.
   at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
   at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at System.IO.StreamReader.ValidateArgsAndOpenPath(String path, Encoding encoding, Int32 bufferSize)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks)
   at System.IO.File.InternalReadAllText(String path, Encoding encoding)
   at System.IO.File.ReadAllText(String path)
   at NiceIO.NPath.SystemIOFileSystem.File_ReadAllText(NPath path)
   at NiceIO.NPath.WindowsFileSystem.File_ReadAllText(NPath path)
   at Bee.Core.Stevedore.VirtualFileSystem.File_ReadAllText(NPath path)
   at NiceIO.NPath.RelayingFileSystem.File_ReadAllText(NPath path)
   at Bee.Core.BuildProgramFileSystem.File_ReadAllText(NPath path)
   at NiceIO.NPath.ReadAllText()
   at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.SetupCompile(AndroidSharedLibraryConfiguration config, String name, AndroidTargetDeviceType deviceType, NPath sourceFilePath)
   at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.SetupLibUnityLibrary()+MoveNext()
   at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)
   at System.Collections.Generic.List`1.AddRange(IEnumerable`1 collection)
   at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.SetupPlayerBuild()
   at PlayerBuildProgramLibrary.PlayerBuildProgramBase.RunBuildProgram()
   at PlayerBuildProgramTypeWrapper.Run(String[] args)
   at Program.Main(String[] args)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

EN

回答 2

Stack Overflow用户

发布于 2022-03-22 15:22:45

我对团结并不那么熟悉,但它似乎在抱怨它找不到这条路:

代码语言:javascript
运行
复制
'C:\Program Files\Unity\Hub\Editor\2021.2.11f1\Editor\Data\PlaybackEngines\AndroidPlayer\Variations\il2cpp\Release\StaticLibs\armeabi-v7a\compile.rsp'

你确定你的电脑里有这个吗?

票数 0
EN

Stack Overflow用户

发布于 2022-10-26 22:27:54

当我试图建立一个apk时,我面临着这个问题,我不知道是什么原因造成的。但是,在重新启动一个设法构建apk之后,还要确保您的磁盘上有足够的空间3gb或更多。

票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/71564464

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档