当我试图在vscode中打开一个统一脚本时,我会得到一个错误消息Some projects have trouble loading. Please review the output for more details.
。当我选择Show Output
时,我得到了以下输出:
Starting OmniSharp server at 7/5/2022, 6:09:26 PM
Target: /Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/First Unity Game.sln
OmniSharp server started with .NET 6.0.301
.
Path: /Users/angelalindsay/.vscode/extensions/ms-dotnettools.csharp-1.25.0-darwin-x64/.omnisharp/1.39.0-net6.0/OmniSharp.dll
PID: 2949
[info]: OmniSharp.Stdio.Host
Starting OmniSharp on Unknown 0.0 (Unknown)
[info]: OmniSharp.Services.DotNetCliService
Checking the 'DOTNET_ROOT' environment variable to find a .NET SDK
[info]: OmniSharp.Services.DotNetCliService
Using the 'dotnet' on the PATH.
[info]: OmniSharp.Services.DotNetCliService
DotNetPath set to dotnet
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Located 1 MSBuild instance(s)
1: .NET Core SDK 6.0.301 17.2.0 - "/usr/local/share/dotnet/sdk/6.0.301/"
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Registered MSBuild instance: .NET Core SDK 6.0.301 17.2.0 - "/usr/local/share/dotnet/sdk/6.0.301/"
[info]: OmniSharp.WorkspaceInitializer
Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.CSharpFormattingWorkspaceOptionsProvider, Order: 0
[info]: OmniSharp.MSBuild.ProjectSystem
Detecting projects in '/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/First Unity Game.sln'.
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for '/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assembly-CSharp.csproj'
[info]: OmniSharp.Script.ScriptProjectSystem
Detecting CSX files in '/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game'.
[info]: OmniSharp.Script.ScriptProjectSystem
Did not find any CSX files
[info]: OmniSharp.WorkspaceInitializer
Configuration finished.
[info]: OmniSharp.Stdio.Host
Omnisharp server running using Stdio at location '/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game' on host 2915.
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: /Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assembly-CSharp.csproj
[fail]: OmniSharp.MSBuild.ProjectLoader
This project targets .NET version that requires reference assemblies that are not installed (e.g. .NET Framework). The most common solution is to make sure Mono is fully updated on your machine (https://mono-project.com/download/) and that you are running the .NET Framework build of OmniSharp (e.g. 'omnisharp.useModernNet': false in C# Extension for VS Code).
[warn]: OmniSharp.MSBuild.ProjectManager
Failed to load project file '/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assembly-CSharp.csproj'.
/Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assembly-CSharp.csproj
/usr/local/share/dotnet/sdk/6.0.301/Microsoft.Common.CurrentVersion.targets(1221,5): Error: This project targets .NET version that requires reference assemblies that are not installed (e.g. .NET Framework). The most common solution is to make sure Mono is fully updated on your machine (https://mono-project.com/download/) and that you are running the .NET Framework build of OmniSharp (e.g. 'omnisharp.useModernNet': false in C# Extension for VS Code).
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: /Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assembly-CSharp.csproj
[warn]: OmniSharp.Roslyn.CSharp.Services.InlayHints.InlayHintService
Inlay hints requested for document not in workspace Location { FileName = /Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assets/Scripts/WayPointFollower.cs, Range = Range { Start = Point { Line = 0, Column = 0 }, End = Point { Line = 21, Column = 0 } } }
[warn]: OmniSharp.Roslyn.CSharp.Services.InlayHints.InlayHintService
Inlay hints requested for document not in workspace Location { FileName = /Users/angelalindsay/Desktop/Unity Projects/First Unity Game/First Unity Game/Assets/Scripts/WayPointFollower.cs, Range = Range { Start = Point { Line = 0, Column = 0 }, End = Point { Line = 21, Column = 0 } } }
我不知道这是否相关,但是,统一的自动完成也不适用于vscode。我可以键入代码,它可以统一工作,但我希望有自动完成和消除这一错误信息。我能修好这个吗?谢谢。
发布于 2022-07-05 17:38:07
此项目的目标是需要未安装的引用程序集(例如.NET框架)的.NET版本。最常见的解决方案是确保Mono在您的计算机(https://mono-project.com/download/)上完全更新,并且您正在运行OmniSharp的.NET框架构建(例如,‘omnisharp.use现代网’:在VS代码的C#扩展中为false。
“我能修好这个吗?”
是的,只需将omnisharp.useModernNet
属性设置为false即可。
发布于 2022-10-22 19:16:56
正如控制台所指出的(谢谢您指点我检查omnisharp的控制台),您没有omnisharp
插件所期望的版本的omnisharp
。
我通过安装较早版本的扩展来解决这个问题,因为mu项目使用的是.NET 5,更新后的扩展版本正在搜索.NET 6。
我不确定您是否可以为每个项目设置.NET版本--可能是但没有找到一种方法。
https://stackoverflow.com/questions/72866140
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