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社区首页 >问答首页 >无法在CMake中创建动态库并将其链接到另一个动态库?

无法在CMake中创建动态库并将其链接到另一个动态库?
EN

Stack Overflow用户
提问于 2019-09-24 17:57:47
回答 1查看 1.4K关注 0票数 0

目前,我正在Windows 10下开发一个使用不同库的小型应用程序。首先,我想说,我已经做了好几年的专业开发人员了,但是我总是在不同的环境(主要是GNU/Linux和MacOS)上开发,对于我来说,它总是更像游戏操作系统而不是工作的操作系统;现在Windows 10似乎更加开放源码友好,我想试一试,看看结合WSL-2和vcpkg,我能不能有一些有用的东西。所以我觉得用快板库开发一个简单的跨平台的2D应用程序可能是个好主意。

我使用VisualStudio2019CommunityEdition创建了一个新的CMake项目,并在项目本身内设置了一个vcpkg克隆(我不觉得这是个好主意,但我有点喜欢把所有东西都放在一个地方)。使用vcpkg,我安装了我想要使用的两个库:快板和sqlite3。这两种安装都进行得很好,我实际上对vcpkg本身感到非常惊讶。

我设置了我的项目结构:由于这将是一个模块化的项目,我开始通过CMake函数在add_library(lib_name SHARED sources)中创建一堆共享库,最后我得到了一个类似于以下结构的结构:

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project_root/CMakeLists.txt
project_root/src/main.cpp

project_root/core
project_root/core/CMakeLists.txt
project_root/core/include/core/bunch_of_headers.hpp
project_root/core/src/bunch_of_sources.cpp

project_root/model
project_root/model/CMakeLists.txt
project_root/model/include/model/bunch_of_headers.hpp
project_root/model/src/bunch_of_sources.cpp

以此类推。

project_root中的每个文件夹都包含一个模块,所有CMakeLists文件看起来都是如下所示:

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add_library(model SHARED all_the_source_files.cpp)

include(DeclareNewSharedLibrary)
declare_new_shared_library(model)

find_package(sqlite3 CONFIG REQUIRED)
target_link_libraries(model sqlite3)

其中,declare_new_shared_library()在单独的cmake模块中定义为以下函数

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function(declare_new_shared_library lib_name)
    message(STATUS "Declaring new library ${lib_name}")
    include(GenerateExportHeader)
    generate_export_header(${lib_name})

    target_include_directories(${lib_name}
        PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include"
        PUBLIC "${CMAKE_CURRENT_BINARY_DIR}"
    )

    set_target_properties(${lib_name} PROPERTIES
        IMPORTED_IMPLIB "${CMAKE_CURRENT_BINARY_DIR}/${lib_name}.lib"
        IMPORTED_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/${lib_name}.dll"
    )
endfunction(declare_new_shared_library)

到目前为止还没什么好想的。

现在,每个模块都编译得很好,即使当我将共享库链接到通过vcpkg下载的库时也是如此(如上面的示例所示)。Windows上的ld正确地输出所需的文件(.lib.dll),并按预期将它们复制到${CMAKE_RUNTIME_OUTPUT_DIRECTORY}中。

我在这里遇到的问题是,有一个one库不编译。CMake文件与其他文件完全相同,只是我链接到了快板库(与其他文件一样,它是通过vcpkg安装的)。下面是用于比较的CMake文件:

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add_library(core SHARED all_the_sources.cpp)

include(DeclareNewSharedLibrary)
declare_new_shared_library(core)

find_package(allegro CONFIG REQUIRED)
target_link_libraries(core allegro)

当我试图编译这个目标(无论是直接编译还是通过依赖关系系统编译)时,我会得到以下错误

TL;DR:

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C:\Dev\ConsultantLife\msvcrtd.lib(exe_main.obj) : error LNK2019: unresolved external symbol main referenced in function "int __cdecl invoke_main(void)" (?invoke_main@@YAHXZ)
C:\Dev\ConsultantLife\bin\core.dll : fatal error LNK1120: 1 unresolved externals

下面是勇士们的长篇版本:

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  Cleaning... 3 files.
  [1/2] C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\Llvm\80D306~1.0\bin\clang-cl.exe  /nologo -TP -Dcore_EXPORTS -I..\..\..\core\include -Icore -I..\..\..\vcpkg\installed\x64-windows\include -m64 -fdiagnostics-absolute-paths  /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 /showIncludes /Focore\CMakeFiles\core.dir\Game.cpp.obj /Fdcore\CMakeFiles\core.dir\ -c ..\..\..\core\Game.cpp
  [2/2] cmd.exe /C "cd . && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_dll --intdir=core\CMakeFiles\core.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x64\mt.exe --manifests  -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1422~1.279\bin\Hostx64\x64\link.exe /nologo core\CMakeFiles\core.dir\Game.cpp.obj  /out:bin\core.dll /implib:core\core.lib /pdb:bin\core.pdb /dll /version:0.0 /machine:x64 /debug /INCREMENTAL  ..\..\..\vcpkg\installed\x64-windows\debug\lib\allegro-debug.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib  && cmd.exe /C "cd /D C:\Dev\ConsultantLife\out\build\x64-Debug\core && powershell -noprofile -executionpolicy Bypass -file C:/Dev/ConsultantLife/vcpkg/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary C:/Dev/ConsultantLife/out/build/x64-Debug/bin/core.dll -installedDir C:/Dev/ConsultantLife/vcpkg/installed/x64-windows/debug/bin -OutVariable out""
  FAILED: bin/core.dll core/core.lib 
  cmd.exe /C "cd . && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_dll --intdir=core\CMakeFiles\core.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x64\mt.exe --manifests  -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1422~1.279\bin\Hostx64\x64\link.exe /nologo core\CMakeFiles\core.dir\Game.cpp.obj  /out:bin\core.dll /implib:core\core.lib /pdb:bin\core.pdb /dll /version:0.0 /machine:x64 /debug /INCREMENTAL  ..\..\..\vcpkg\installed\x64-windows\debug\lib\allegro-debug.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib  && cmd.exe /C "cd /D C:\Dev\ConsultantLife\out\build\x64-Debug\core && powershell -noprofile -executionpolicy Bypass -file C:/Dev/ConsultantLife/vcpkg/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary C:/Dev/ConsultantLife/out/build/x64-Debug/bin/core.dll -installedDir C:/Dev/ConsultantLife/vcpkg/installed/x64-windows/debug/bin -OutVariable out""
  LINK Pass 1: command "C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1422~1.279\bin\Hostx64\x64\link.exe /nologo core\CMakeFiles\core.dir\Game.cpp.obj /out:bin\core.dll /implib:core\core.lib /pdb:bin\core.pdb /dll /version:0.0 /machine:x64 /debug /INCREMENTAL ..\..\..\vcpkg\installed\x64-windows\debug\lib\allegro-debug.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTFILE:core\CMakeFiles\core.dir/intermediate.manifest core\CMakeFiles\core.dir/manifest.res" failed (exit code 1120) with the following output:
     Creating library core\core.lib and object core\core.exp
C:\Dev\ConsultantLife\msvcrtd.lib(exe_main.obj) : error LNK2019: unresolved external symbol main referenced in function "int __cdecl invoke_main(void)" (?invoke_main@@YAHXZ)
C:\Dev\ConsultantLife\bin\core.dll : fatal error LNK1120: 1 unresolved externals
  ninja: build stopped: subcommand failed.

现在,据我所知,链接器正在尝试将我的库链接为可执行文件,因为它无法找到main函数(是的,这是一个库,亲爱的.)它抱怨并给出一个错误。

项目中其他库的编译具有完全相同的link.exe命令(除了系统库之外的不同库),而且不会失败。

现在我想问一问:我是否做错了什么,allegro-5.2中是否有bug (尽管我不知道库如何查找主方法,链接器如何查找)。好吧,你明白我的意思了)还是我应该放弃一切?

这会是Allegro.cmake文件的问题吗?我不得不承认,我从未在专业项目中使用过CMake (我们是一群仍在使用GNU &Co.)的老家伙。所以我可能漏掉了什么。下面是我创建的文件(从vcpkg文件夹中找到的其他cmake文件复制/粘贴)

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### Allegro-config.cmake
include(${CMAKE_CURRENT_LIST_DIR}/Allegro-targets.cmake)


### Allegro-targets.cmake
# Generated by CMake

if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
   message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
#----------------------------------------------------------------
# Generated CMake target import file.
#----------------------------------------------------------------

# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)

# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget sqlite3)
  list(APPEND _expectedTargets ${_expectedTarget})
  if(NOT TARGET ${_expectedTarget})
    list(APPEND _targetsNotDefined ${_expectedTarget})
  endif()
  if(TARGET ${_expectedTarget})
    list(APPEND _targetsDefined ${_expectedTarget})
  endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
  unset(_targetsDefined)
  unset(_targetsNotDefined)
  unset(_expectedTargets)
  set(CMAKE_IMPORT_FILE_VERSION)
  cmake_policy(POP)
  return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
  message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)


# Compute the installation prefix relative to this file.
set(_IMPORT_PREFIX "${PROJECT_SOURCE_DIR}/vcpkg/installed/${VCPKG_TARGET_TRIPLET}")

# Create imported target allegro
add_library(allegro SHARED IMPORTED)

set_target_properties(allegro PROPERTIES
  INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include"
)

# Load information for each installed configuration.
file(GLOB CONFIG_FILES "${CMAKE_CURRENT_LIST_DIR}/Allegro-targets-*.cmake")
foreach(f ${CONFIG_FILES})
  include(${f})
endforeach()

# Cleanup temporary variables.
set(_IMPORT_PREFIX)

# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
  foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
    if(NOT EXISTS "${file}" )
      message(FATAL_ERROR "The imported target \"${target}\" references the file
   \"${file}\"
but this file does not exist.  Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
   \"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
    endif()
  endforeach()
  unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)

# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.

# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)



### Allegro-targets-debug.cmake
#----------------------------------------------------------------
# Generated CMake target import file for configuration "Debug".
#----------------------------------------------------------------

# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)

# Import target "allegro" for configuration "Debug"
set_property(TARGET allegro APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(allegro PROPERTIES
    IMPORTED_IMPLIB_DEBUG "${_IMPORT_PREFIX}/debug/lib/allegro-debug.lib"
    IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/debug/bin/allegro-debug-5.2.dll"
  )

list(APPEND _IMPORT_CHECK_TARGETS allegro )
list(APPEND _IMPORT_CHECK_FILES_FOR_allegro 
    "${_IMPORT_PREFIX}/debug/lib/allegro-debug.lib" 
    "${_IMPORT_PREFIX}/debug/bin/allegro-debug-5.2.dll"
)

# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)

由于这种行为在过去几天里一直让我抓狂,我在Linux环境中测试了相同的配置(vcpkg,cmake,.)它就像一种魅力,我把所有的东西都整理好了,它起了作用。我看到的唯一不同是,Linux上的vcpkg只使用静态库,而在Windows上使用dll。

对不起,文字墙!

谢谢你的帮助!

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2019-09-24 19:13:46

通常情况下,我在寻求帮助几分钟后就能自己找到答案。

看起来,快板试图找到一个主要的方法,这就是为什么连接失败。

解决方案是将以下行添加到Allegro-config.cmake文件中

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target_compile_definitions(allegro INTERFACE ALLEGRO_NO_MAGIC_MAIN)
票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/58085848

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