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社区首页 >问答首页 >强制iPhone麦克风作为音频输入

强制iPhone麦克风作为音频输入
EN

Stack Overflow用户
提问于 2010-10-23 02:23:14
回答 6查看 16.1K关注 0票数 12

我正在开发一个iOS应用程序(目前专门针对iPhone ),它要求应用程序只从iPhone内部麦克风录制音频(即使耳机/耳机已插入),并在耳机上播放(假设耳机目前已插入)。

我想知道目前可用的API是否能够做到这一点?如果是这样的话,谁能给我说明一下我该怎么做呢?

谢谢!

EN

回答 6

Stack Overflow用户

发布于 2011-02-14 17:00:26

我相信这个问题的答案是“不”。我使用了iPhone 4和新到iOS 4的AVFoundation进行实验,重点放在AVCaptureDevice类上。

我在应用程序中添加了以下内容:

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NSLog(@"%@", [AVCaptureDevice devices]);

因此,这要求列出所有可用于捕获音频和/或视频的设备。如果没有耳机插上,我会得到:

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(
    "Back Camera",
    "Front Camera",
    "iPhone Microphone" 
)

戴上耳机后,我得到:

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(
    "Back Camera",
    "Front Camera",
    Headphones
)

因此,一旦耳机可用,iPhone麦克风就会从可用的AVCaptureDevices列表中删除。为了进一步探讨这个问题,我添加了一些快速代码来获取可用音频设备的AVCaptureDevice实例,并打印其唯一的ID。对于识别自己为"iPhone麦克风“的设备和标识自己为”耳机“的设备,我得到了以下信息:

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com.apple.avfoundation.avcapturedevice.built-in_audio:0

在我看来,很明显,两个设备不能有相同的唯一ID,所以很明显,是同一个设备在改变它的状态。虽然AVCaptureDevices有很多设置状态的东西,但它仅限于视觉方面的东西,如焦点、曝光、闪光灯和白平衡。

票数 9
EN

Stack Overflow用户

发布于 2013-04-04 14:01:10

看来这真的不可能。

我的目标是发送输出到蓝牙耳机,并从其中记录输入。据我所见,我最好的选择是:"PlayAndRecord + AllowBluetoothInput“属性(iphone 4,nokia 214耳机)。

重要的是,根据苹果的文档,你总是必须重写你的音频类别时,音频路线改变!

这是我的路由更改侦听器方法,它打印: RouteChangeReasons、outputRoute、audioRout

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void RouteChangeListener(void                    *inClientData,
                     AudioSessionPropertyID  inID,
                     UInt32                  inDataSize,
                     const void              *inData) {


if (inID == kAudioSessionProperty_AudioRouteChange) {

    NSLog(@"]-----------------[ Audio Route Change ]--------------------[");

    // ************************************************************************************************
    // Check route change reason **********************************************************************
    // ************************************************************************************************
    CFDictionaryRef routeDict = (CFDictionaryRef)inData;
    NSNumber* reasonValue = (NSNumber*)CFDictionaryGetValue(routeDict, CFSTR(kAudioSession_AudioRouteChangeKey_Reason));
    int reason = [reasonValue intValue];

    if (reason == kAudioSessionRouteChangeReason_OldDeviceUnavailable) {
        NSLog(@"] Logic: audio route change reason: OldDeviceUnavailable");
    }else if (reason == kAudioSessionRouteChangeReason_NewDeviceAvailable ) {
        NSLog(@"] Logic: audio route change reason: NewDeviceAvailable");
    }else if (reason == kAudioSessionRouteChangeReason_Unknown ) {
        NSLog(@"] Logic: audio route change reason: Unknown");
    }else if (reason == kAudioSessionRouteChangeReason_CategoryChange ) {
        NSLog(@"] Logic: audio route change reason: CategoryChange");
    }else if (reason == kAudioSessionRouteChangeReason_Override ) {
        NSLog(@"] Logic: audio route change reason: Override");
    }else if (reason == kAudioSessionRouteChangeReason_WakeFromSleep ) {
        NSLog(@"] Logic: audio route change reason: WakeFromSleep");
    }else if (reason == kAudioSessionRouteChangeReason_NoSuitableRouteForCategory ) {
        NSLog(@"] Logic: audio route chang reasone: NoSuitableRouteForCategory");
    }

    // ************************************************************************************************
    // Check output type ******************************************************************************
    // ************************************************************************************************
    CFDictionaryRef currentRouteDescriptionDictionary = nil;
    UInt32 dataSize = sizeof(currentRouteDescriptionDictionary);
    AudioSessionGetProperty(kAudioSessionProperty_AudioRouteDescription, &dataSize, &currentRouteDescriptionDictionary);
    if (currentRouteDescriptionDictionary) {
        CFArrayRef outputs = CFDictionaryGetValue(currentRouteDescriptionDictionary, kAudioSession_AudioRouteKey_Outputs);
        if(CFArrayGetCount(outputs) > 0) {
            CFDictionaryRef currentOutput = CFArrayGetValueAtIndex(outputs, 0);
            CFStringRef outputType = CFDictionaryGetValue(currentOutput, kAudioSession_AudioRouteKey_Type);

            if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_AirPlay, 0) == kCFCompareEqualTo) ) {                // if Airplay
                NSLog(@"] Logic: output changed to Airplay");
            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_BluetoothA2DP, 0) == kCFCompareEqualTo) ) {     // if Bluetooth A2DP
                NSLog(@"] Logic: output changed to A2DP");

                // Mix with others category
                UInt32 doSetProperty = 1;
                AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers,sizeof(doSetProperty),&doSetProperty);

                // Bluetooth support enable
                UInt32 allowBluetoothInput = 1;
                AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,sizeof (allowBluetoothInput),&allowBluetoothInput);


            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_BluetoothHFP, 0) == kCFCompareEqualTo) ) {     // if Bluetooth HFP
                NSLog(@"] Logic: output changed to HFP");
                // Mix with others category
                UInt32 doSetProperty = 1;
                AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers,sizeof(doSetProperty),&doSetProperty);

                // Bluetooth support enable
                UInt32 allowBluetoothInput = 1;
                AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,sizeof (allowBluetoothInput),&allowBluetoothInput);
            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_LineOut, 0) == kCFCompareEqualTo) ) {           // if Line Out
                NSLog(@"] Logic: output changed to Line Out");
            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_Headphones, 0) == kCFCompareEqualTo) ) {        // if Headphones
                NSLog(@"] Logic: output changed to Headphone");

                // Mix with others category
                UInt32 doSetProperty = 1;
                AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers,sizeof(doSetProperty),&doSetProperty);

                // Bluetooth support disable
                UInt32 allowBluetoothInput = 0;
                AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,sizeof (allowBluetoothInput),&allowBluetoothInput);

            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_BuiltInSpeaker, 0) == kCFCompareEqualTo) ) {    // if Built In Speaker
                NSLog(@"] Logic: output changed to Built In Speaker");

                // Mix with others category
                UInt32 doSetProperty = 1;
                AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers,sizeof(doSetProperty),&doSetProperty);

            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_USBAudio, 0) == kCFCompareEqualTo) ) {          // if USB audio
                NSLog(@"] Logic: output changed to USB Audio");
            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_HDMI, 0) == kCFCompareEqualTo) ) {              // if HDMI
                NSLog(@"] Logic: output changed to HDMI");
            }
            else if ( (CFStringCompare(outputType, kAudioSessionOutputRoute_BuiltInReceiver, 0) == kCFCompareEqualTo) ) {   // if Built in Reciever
                NSLog(@"] Logic: output changed to Built in Reciever");

                // Mix with others category
                UInt32 doSetProperty = 1;
                AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers,sizeof(doSetProperty),&doSetProperty);
            }
            else {                                                                                                          // Unknown audio type
                NSLog(@"] Logic: WARNING: Unknown audio type: %@",(NSString*)outputType);
            }
        }



    }

    // ************************************************************************************************
    // Check audio route ******************************************************************************
    // ************************************************************************************************
    UInt32 routeSize = sizeof(CFStringRef);
    CFStringRef route;
    AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &routeSize, &route);
    NSLog(@"] Logic: the audio route is: %@",(NSString*)route);


    // ************************************************************************************************
    NSLog(@"]--------------------------[  ]-----------------------------[");        

}

}

票数 4
EN

Stack Overflow用户

发布于 2014-10-14 14:21:15

由于苹果公司从7.0开始再次改变了音频系统,我将在这里发布更新的代码:

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#pragma mark Route change listener
// *********************************************************************************************************
// *********** Route change listener ***********************************************************************
// *********************************************************************************************************
-(void)routeChanged:(NSNotification*)notification {

    NSLog(@"]-----------------[ Audio Route Change ]--------------------[");

    AVAudioSession *session = [AVAudioSession sharedInstance];

    //AVAudioSessionRouteDescription* prevRoute = [[notification userInfo] objectForKey:AVAudioSessionRouteChangePreviousRouteKey];

    // Reason
    NSInteger reason = [[[notification userInfo] objectForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
    switch (reason) {
        case AVAudioSessionRouteChangeReasonNoSuitableRouteForCategory:
            NSLog(@"] Audio Route: The route changed because no suitable route is now available for the specified category.");
            break;
        case AVAudioSessionRouteChangeReasonWakeFromSleep:
            NSLog(@"] Audio Route: The route changed when the device woke up from sleep.");
            break;
        case AVAudioSessionRouteChangeReasonOverride:
            NSLog(@"] Audio Route: The output route was overridden by the app.");
            break;
        case AVAudioSessionRouteChangeReasonCategoryChange:
            NSLog(@"] Audio Route: The category of the session object changed.");
            break;
        case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
            NSLog(@"] Audio Route: The previous audio output path is no longer available.");
            break;
        case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
            NSLog(@"] Audio Route: A preferred new audio output path is now available.");
            break;
        case AVAudioSessionRouteChangeReasonUnknown:
            NSLog(@"] Audio Route: The reason for the change is unknown.");
            break;
        default:
            NSLog(@"] Audio Route: The reason for the change is very unknown.");
            break;
    }

    // Output
    AVAudioSessionPortDescription *output = [[session.currentRoute.outputs count]?session.currentRoute.outputs:nil objectAtIndex:0];
    if ([output.portType isEqualToString:AVAudioSessionPortLineOut]) {
        NSLog(@"] Audio Route: Output Port: LineOut");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortHeadphones]) {
        NSLog(@"] Audio Route: Output Port: Headphones");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortBluetoothA2DP]) {
        NSLog(@"] Audio Route: Output Port: BluetoothA2DP");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortBuiltInReceiver]) {
        NSLog(@"] Audio Route: Output Port: BuiltInReceiver");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortBuiltInSpeaker]) {
        NSLog(@"] Audio Route: Output Port: BuiltInSpeaker");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortHDMI]) {
        NSLog(@"] Audio Route: Output Port: HDMI");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortAirPlay]) {
        NSLog(@"] Audio Route: Output Port: AirPlay");
    }
    else if ([output.portType isEqualToString:AVAudioSessionPortBluetoothLE]) {
        NSLog(@"] Audio Route: Output Port: BluetoothLE");
    }
    else {
        NSLog(@"] Audio Route: Output Port: Unknown: %@",output.portType);
    }

    // Input
    AVAudioSessionPortDescription *input = [[session.currentRoute.inputs count] ? session.currentRoute.inputs:nil objectAtIndex:0];

    if ([input.portType isEqualToString:AVAudioSessionPortLineIn]) {
        NSLog(@"] Audio Route: Input Port: LineIn");
    }
    else if ([input.portType isEqualToString:AVAudioSessionPortBuiltInMic]) {
        NSLog(@"] Audio Route: Input Port: BuiltInMic");
    }
    else if ([input.portType isEqualToString:AVAudioSessionPortHeadsetMic]) {
        NSLog(@"] Audio Route: Input Port: HeadsetMic");
    }
    else if ([input.portType isEqualToString:AVAudioSessionPortBluetoothHFP]) {
        NSLog(@"] Audio Route: Input Port: BluetoothHFP");
    }
    else if ([input.portType isEqualToString:AVAudioSessionPortUSBAudio]) {
        NSLog(@"] Audio Route: Input Port: USBAudio");
    }
    else if ([input.portType isEqualToString:AVAudioSessionPortCarAudio]) {
        NSLog(@"] Audio Route: Input Port: CarAudio");
    }
    else {
        NSLog(@"] Audio Input Port: Unknown: %@",input.portType);
    }

    NSLog(@"]--------------------------[  ]-----------------------------[");

}

请记住添加观察者,因为音频会话的委托也是不推荐的:

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[[NSNotificationCenter defaultCenter] addObserver: self
                                                 selector: @selector(audioInterruption:)
                                                     name: AVAudioSessionInterruptionNotification
                                                   object: nil];

PS:您不需要在这里重置类别(如6.0中所示)。

票数 3
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/4002133

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