我有一系列的触发器来控制一个应该上下移动的酒吧。每次给出这些随机选择的值之一时,它都会滑入适当的位置:
<Trigger Property="Content" Value="B000">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B000" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To="0" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To="0" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>
<Trigger Property="Content" Value="B125">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B125" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To=".125" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To=".125" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>
<Trigger Property="Content" Value="B250">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B250" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To=".25" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To=".25" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>
<Trigger Property="Content" Value="B500">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B500" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To=".5" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To=".5" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>
<Trigger Property="Content" Value="B750">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B750" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To=".75" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To=".75" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>
<Trigger Property="Content" Value="B1k0">
    <Trigger.EnterActions>
        <BeginStoryboard Name="B1k0" HandoffBehavior="SnapshotAndReplace">
            <Storyboard FillBehavior="HoldEnd" Duration="0:0:1">
                <DoubleAnimation Storyboard.TargetName="bar1" Storyboard.TargetProperty="Offset" To="1" Duration="0:0:1" BeginTime="0:0:0" />
                <DoubleAnimation Storyboard.TargetName="bar2" Storyboard.TargetProperty="Offset" To="1" Duration="0:0:1" BeginTime="0:0:0" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
</Trigger>但出于某种原因,它只会上升。它应该再往下移动的部分,它就在那里。停止动画之间的变化只会使它从底部重新开始,这不是我想要的。
发布于 2013-12-03 15:30:07
我不知道你为什么要降低lol,但是每个动画/触发器都有EnterAction和ExitAction。
对我来说,这听起来像是你在寻找ExitAction,这将允许你将这个东西移回它的起始位置。:)
请看一下这个链接:
http://msdn.microsoft.com/en-us/library/system.windows.triggerbase.exitactions%28v=vs.110%29.aspx
以下是一个例子:
<Style x:Key="PropertyTriggerExampleButtonStyle" TargetType="{x:Type Button}">
  <Setter Property="Opacity" Value="0.25" />
  <Style.Triggers>
    <Trigger Property="IsMouseOver" Value="True">
      <Trigger.EnterActions>
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation Storyboard.TargetProperty="Opacity"
              To="1" Duration="0:0:1" />
          </Storyboard>
        </BeginStoryboard>
      </Trigger.EnterActions>
      <Trigger.ExitActions>
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation Storyboard.TargetProperty="Opacity"
              To="0.25" Duration="0:0:1" />
          </Storyboard>
        </BeginStoryboard>
      </Trigger.ExitActions>          
    </Trigger>               
  </Style.Triggers>    
</Style>编辑:
然后需要有这样的多个DoubleAnimations:
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation .... />
            <DoubleAnimation ... />
            <DoubleAnimation ... />
            <DoubleAnimation ... />
          </Storyboard>
        </BeginStoryboard>https://stackoverflow.com/questions/20354241
复制相似问题