我正在使用CCScenes查看Spritebuilder之间的各种转换。目前,我可以使用
CCScene *gameplayScene = [CCBReader loadAsScene:@"kitchen"];
CCTransition *crossFade = [CCTransition transitionCrossFadeWithDuration:0.6];
[[CCDirector sharedDirector] replaceScene:gameplayScene withTransition:crossFade];然而,使用Cocos2d的标准转换似乎不适用于SpriteBuilder (或者我遗漏了什么!)
我查看了本网站教程,它提供了下面的代码。但是,我无法让它与Spritebuilder一起工作
[[CCDirector sharedDirector] replaceScene:[CCTransitionCrossFade transitionWithDuration:0.5f scene:[NewScene scene]]];发布于 2014-06-29 17:19:31
尝尝这个
CCScene *gameplayScene = [CCBReader loadAsScene:@"kitchen"];
CCTransition *crossFade = [CCTransition CCTransitionSplitRowsWithDuration:0.6];
[[CCDirector sharedDirector] replaceScene:gameplayScene withTransition:crossFade];将CCTransitionSplitRows替换为所需的转换。保留WithDuration:0.6
https://stackoverflow.com/questions/24475612
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