我是Swift的新手,我正在尝试使用CGGradient创建背景梯度,但是我得到了以下错误。
无法将int类型的值转换为预期的参数类型CGGradientDrawingOptions
我不明白为什么我不应该在这里使用int。任何帮助都将不胜感激。
override func viewDidLoad() {
    super.viewDidLoad()
    var currentContext = UIGraphicsGetCurrentContext()
    CGContextSaveGState(currentContext);
    var colorSpace = CGColorSpaceCreateDeviceRGB()
    var topColor = UIColor(red: (57/255.0), green: (150/255.0), blue: (199/255.0), alpha: 1)
    var startColorComponents = CGColorGetComponents(topColor.CGColor)
    var middleColor = UIColor(red: (90/255.0), green: (60/255.0), blue: (117/255.0), alpha: 0.85)
    var middleColorComponents = CGColorGetComponents(middleColor.CGColor)
    var bottomColor = UIColor(red: (215/255.0), green: (109/255.0), blue: (109/255.0), alpha: 1)
    var endColorComponents = CGColorGetComponents(bottomColor.CGColor)
    var colorComponents
        = [startColorComponents[0], startColorComponents[1], startColorComponents[2], startColorComponents[3],
            middleColorComponents[0], middleColorComponents[1], middleColorComponents[2], middleColorComponents[3],
                endColorComponents[0], endColorComponents[1], endColorComponents[2], endColorComponents[3]
            ]
    var locations:[CGFloat] = [0.0, 0.35, 1.0]
    var gradient = CGGradientCreateWithColorComponents(colorSpace,&colorComponents,&locations,3)
    var startPoint = CGPointMake(-0.3, 0.1)
    var endPoint = CGPointMake(0.2, 1.3)
    CGContextDrawLinearGradient(currentContext,gradient,startPoint,endPoint, 0)
    CGContextRestoreGState(currentContext);}
发布于 2016-03-31 04:42:57
我假设您在一行中得到了一个错误,即:
CGContextDrawLinearGradient(currentContext,gradient,startPoint,endPoint, 0)这里的问题是您要传递0(整数)的最后一个参数。
这个例程的声明是:
public func CGContextDrawLinearGradient(c: CGContext?, 
    _ gradient: CGGradient?, 
    _ startPoint: CGPoint, 
    _ endPoint: CGPoint, 
    _ options: CGGradientDrawingOptions)在Objective中,CGGradientDrawingOptions类型是一个整数值的东西,其中0表示没有选项.在Swift中,绘图选项被声明为enum类型的OptionSetType。编译器抱怨是因为它期望的是这个枚举,而不是一个整数。
在Swift中指定这些选项的方式看起来像一个数组,或包含来自枚举的元素的集合。因此,如果希望同时使用DrawsBeforeStartLocation选项和DrawsAfterEndLocation,则需要编写:
CGContextDrawLinearGradient(someContext, 
   <other arguments here>
    [.DrawsBeforeStartLocation, .DrawsAfterEndLocation])在特定情况下,您不需要这两个选项,所以只需传递一个空选项集:
 CGContextDrawLinearGradient(currentContext,gradient,startPoint,endPoint, [])https://stackoverflow.com/questions/36323615
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