我会尽量简短的。
我希望在没有经过服务器的情况下,在两个java应用程序之间创建通信(这些应用程序稍后将被传输到android)。因此,我花了几周的时间环顾四周,在做了大量的工作之后,我发现了眩晕和ice4j。关于如何使用ice4j的最佳解释--我找到了这里,它几乎向我展示了如何通过以下代码向代理添加眩晕服务器(我并不真正知道代理是什么,只是它管理与眩晕和转向的通信):
import java.io.IOException;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.ice4j.Transport;
import org.ice4j.TransportAddress;
import org.ice4j.ice.Agent;
import org.ice4j.ice.IceMediaStream;
import org.ice4j.ice.harvest.StunCandidateHarvester;
public class ice4jTesting {
public static void main(String[] args) {
Agent agent = new Agent();
String[] hostnames = new String[] {"jitsi.org", "numb.viagenie.ca", "stun.ekiga.net"};
for(String hostname: hostnames) {
try {
TransportAddress address;
address = new TransportAddress(InetAddress.getByName(hostname), 3478, Transport.UDP);
agent.addCandidateHarvester(new StunCandidateHarvester(address));
} catch (UnknownHostException ex) {
Logger.getLogger(SimpleStun.class.getName()).log(Level.SEVERE, null, ex);
}
}
IceMediaStream stream = agent.createMediaStream("audio");
int port = 5000;
try {
agent.createComponent(stream, Transport.UDP, port, port, port+100);
// The three last arguments are: preferredPort, minPort, maxPort
} catch (IllegalArgumentException | IOException ex) {
Logger.getLogger(SimpleStun.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
但是,在此之后,本教程利用SDPUtils
(我在github上找到的ice4j源代码中的一个类)从代理接收SDP信息。然而,我从ice4j.jar获得了中央maven存储库,并将它添加到netbeans的常规项目中(我这样做是因为我对maven不太熟悉,只是想在我的常规项目上建立一个常规库)。这个jar库没有SDPUtils
类,而且由于我对这段代码不太了解,无法亲自修复它,我想知道你们中是否有人能帮我修复上面的代码,或者给我举一个例子来回答标题上的问题。
但是,除非您可以按照我在最后一句中说的那样做,或者向我指出一些示例代码,否则您的帮助很可能是没有用的,因为我无法完全理解这背后的理论,因为我不知道许多概念。
我得到本周末才能弄清楚,如果我不知道,我就完蛋了。所以,如果你能或者认识一个能帮忙的人,我会非常感激的。
(谢谢你阅读到目前为止,并试图帮助:)
发布于 2017-04-27 19:07:33
这就对了
事实上,我也在从事与我的大学项目相同的工作。从上周开始,我正在挖掘p2p连接在nat上建立的网络。 我知道你从哪里得到的代码片段,我想告诉你,这段代码中有错误,这是我纠正的错误。
import java.io.IOException;
import java.net.BindException;
import java.net.InetAddress;
import org.ice4j.Transport;
import org.ice4j.TransportAddress;
import org.ice4j.ice.Agent;
import org.ice4j.ice.IceMediaStream;
import org.ice4j.ice.harvest.StunCandidateHarvester;
public class IceTest {
public static void main(String[] args) throws Exception {
Agent agent = new Agent(); // A simple ICE Agent
/*** Setup the STUN servers: ***/
String[] hostnames = new String[] { "jitsi.org", "numb.viagenie.ca", "stun.ekiga.net" };
// Look online for actively working public STUN Servers. You can find
// free servers.
// Now add these URLS as Stun Servers with standard 3478 port for STUN
// servrs.
for (String hostname : hostnames) {
try {
// InetAddress qualifies a url to an IP Address, if you have an
// error here, make sure the url is reachable and correct
TransportAddress ta = new TransportAddress(InetAddress.getByName(hostname), 3478, Transport.UDP);
// Currently Ice4J only supports UDP and will throw an Error
// otherwise
agent.addCandidateHarvester(new StunCandidateHarvester(ta));
} catch (Exception e) {
e.printStackTrace();
}
}
/*
* Now you have your Agent setup. The agent will now be able to know its
* IP Address and Port once you attempt to connect. You do need to setup
* Streams on the Agent to open a flow of information on a specific
* port.
*/
IceMediaStream stream = agent.createMediaStream("audio");
int port = 5000; // Choose any port
try {
agent.createComponent(stream, Transport.UDP, port, port, port + 100);
// The three last arguments are: preferredPort, minPort, maxPort
} catch (BindException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
/*
* Now we have our port and we have our stream to allow for information
* to flow. The issue is that once we have all the information we need
* each computer to get the remote computer's information. Of course how
* do you get that information if you can't connect? There might be a
* few ways, but the easiest with just ICE4J is to POST the information
* to your public sever and retrieve the information. I even use a
* simple PHP server I wrote to store and spit out information.
*/
String toSend = null;
try {
toSend = SdpUtils.createSDPDescription(agent);
// Each computersends this information
// This information describes all the possible IP addresses and
// ports
} catch (Throwable e) {
e.printStackTrace();
}
/*The String "toSend" should be sent to a server. You need to write a PHP, Java or any server.
* It should be able to have this String posted to a database.
* Each program checks to see if another program is requesting a call.
* If it is, they can both post this "toSend" information and then read eachother's "toSend" SDP string.
* After you get this information about the remote computer do the following for ice4j to build the connection:*/
String remoteReceived = ""; // This information was grabbed from the server, and shouldn't be empty.
SdpUtils.parseSDP(agent, remoteReceived); // This will add the remote information to the agent.
//Hopefully now your Agent is totally setup. Now we need to start the connections:
agent.addStateChangeListener(new StateListener()); // We will define this class soon
// You need to listen for state change so that once connected you can then use the socket.
agent.startConnectivityEstablishment(); // This will do all the work for you to connect
}
}
这段代码要求安装server,而ice4j测试中的一段代码是在说其他一些东西--只需查看一下Ice.java
https://stackoverflow.com/questions/36829060
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