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社区首页 >问答首页 >如何利用JavaFX、JCSG和FXyz实现差分操作后的封闭三维网格?

如何利用JavaFX、JCSG和FXyz实现差分操作后的封闭三维网格?
EN

Stack Overflow用户
提问于 2016-06-10 08:03:23
回答 1查看 338关注 0票数 0

我使用JCSG库对三维物体进行裁剪,但经过差分操作后,三维网格不是完全封闭的,即裁切面的多个边是开的,它们不属于任何三角形。

我正在使用下面的源代码,以削减三维网格。

代码语言:javascript
运行
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MeshView box = new MeshView(cube);
CSG boxCSG = MeshUtils.mesh2CSG(box);
CSG testmesh = MeshUtils.mesh2CSG(test.getMesh());
CSG cutCSG = testmesh.difference(boxCSG.transformed(Transform.unity().translateZ(-10000)));
CSGMesh cutMesh = new CSGMesh(cutCSG);

测试对象如下所示

对测试网格执行差异操作后,生成的网格如下所示:

在上面的图像中,如果你看到切割表面,只有5个三角形和许多边缘是开放的。另外,表面上的三角形也是扭曲的。

还有其他API可以得到完全封闭的曲面并且在差分运算后也保持三角形的对称性吗?

初始三维形状的点和面如下:

代码语言:javascript
运行
复制
    Points : [3143.0,643.8,-3391.5,2843.1,643.8,-3391.0,3143.0,-643.8,-3391.5,2000.0,-227.0,-3367.2,2000.0,227.0,-3367.2,2000.0,559.9,-3367.2,2000.0,-559.9,-3367.2,2843.1,-643.8,-3391.0,3143.0,0.0,-3391.5,2264.4,586.2,-3378.7,2273.1,-587.1,-3379.0,3143.0,378.2,-3391.5,2560.1,-615.6,-3387.1,3143.0,-381.1,-3391.5,2525.3,612.2,-3386.4,2433.3,28.1,-3384.3,2788.8,84.0,-3390.5,2670.6,347.8,-3389.0,2751.3,-352.0,-3390.1,2312.6,-300.8,-3380.4,2373.0,329.8,-3382.4,2000.0,559.9,-3000.0,3205.0,650.0,-3000.0,2905.0,650.0,-3000.0,2276.6,587.4,-3000.0,2560.3,615.7,-3000.0,2000.0,-559.9,-3000.0,3205.0,-650.0,-3000.0,2905.0,-650.0,-3000.0,2298.6,-589.6,-3000.0,2653.1,-624.9,-3000.0,3205.0,332.5,-3000.0,3205.0,16.6,-3000.0,3205.0,-237.5,-3000.0,2000.0,-227.0,-3000.0,2000.0,227.0,-3000.0,2287.6,104.2,-3000.0,2635.5,238.3,-3000.0,2273.2,-151.8,-3000.0,2650.8,-252.1,-3000.0,2912.7,239.9,-3000.0,2922.2,-23.5,-3000.0,2937.4,-339.6,-3000.0,]
    Faces : [6, 0, 26, 0, 3, 0, 26, 0, 34, 0, 3, 0, 5, 0, 4, 0, 21, 0, 21, 0, 4, 0, 35, 0, 4, 0, 3, 0, 34, 0, 35, 0, 4, 0, 34, 0, 35, 0, 36, 0, 21, 0, 38, 0, 36, 0, 34, 0, 38, 0, 34, 0, 26, 0, 39, 0, 36, 0, 38, 0, 40, 0, 31, 0, 37, 0, 31, 0, 23, 0, 37, 0, 31, 0, 22, 0, 23, 0, 31, 0, 40, 0, 32, 0, 32, 0, 40, 0, 41, 0, 39, 0, 37, 0, 36, 0, 39, 0, 41, 0, 37, 0, 37, 0, 41, 0, 40, 0, 39, 0, 32, 0, 41, 0, 39, 0, 33, 0, 32, 0, 28, 0, 42, 0, 39, 0, 28, 0, 27, 0, 42, 0, 28, 0, 39, 0, 30, 0, 39, 0, 42, 0, 33, 0, 38, 0, 29, 0, 39, 0, 39, 0, 29, 0, 30, 0, 29, 0, 38, 0, 26, 0, 34, 0, 36, 0, 35, 0, 25, 0, 37, 0, 23, 0, 24, 0, 21, 0, 36, 0, 24, 0, 37, 0, 25, 0, 24, 0, 36, 0, 37, 0, 33, 0, 42, 0, 27, 0, 8, 0, 31, 0, 32, 0, 11, 0, 31, 0, 8, 0, 13, 0, 32, 0, 33, 0, 8, 0, 32, 0, 13, 0, 27, 0, 2, 0, 33, 0, 33, 0, 2, 0, 13, 0, 31, 0, 0, 0, 22, 0, 11, 0, 0, 0, 31, 0, 12, 0, 7, 0, 28, 0, 29, 0, 10, 0, 12, 0, 30, 0, 29, 0, 12, 0, 30, 0, 12, 0, 28, 0, 28, 0, 2, 0, 27, 0, 28, 0, 7, 0, 2, 0, 29, 0, 6, 0, 10, 0, 26, 0, 6, 0, 29, 0, 9, 0, 21, 0, 24, 0, 22, 0, 0, 0, 23, 0, 24, 0, 14, 0, 9, 0, 25, 0, 14, 0, 24, 0, 1, 0, 14, 0, 25, 0, 1, 0, 25, 0, 23, 0, 9, 0, 5, 0, 21, 0, 0, 0, 1, 0, 23, 0, 5, 0, 9, 0, 4, 0, 15, 0, 4, 0, 9, 0, 15, 0, 9, 0, 20, 0, 9, 0, 17, 0, 20, 0, 10, 0, 6, 0, 3, 0, 3, 0, 15, 0, 19, 0, 15, 0, 16, 0, 18, 0, 10, 0, 19, 0, 18, 0, 16, 0, 11, 0, 8, 0, 17, 0, 1, 0, 11, 0, 1, 0, 9, 0, 14, 0, 1, 0, 16, 0, 9, 0, 1, 0, 17, 0, 16, 0, 7, 0, 13, 0, 2, 0, 7, 0, 18, 0, 13, 0, 19, 0, 10, 0, 3, 0, 15, 0, 3, 0, 4, 0, 17, 0, 15, 0, 20, 0, 8, 0, 18, 0, 16, 0, 17, 0, 9, 0, 16, 0, 17, 0, 16, 0, 15, 0, 13, 0, 18, 0, 8, 0, 15, 0, 18, 0, 19, 0, 12, 0, 18, 0, 7, 0, 12, 0, 10, 0, 18, 0, 15, 0, 16, 0, 17, 0, 15, 0, 17, 0, 16, 0, 1, 0, 0, 0, 11, 0, 16, 0, 17, 0, 11, 0,]
EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2017-02-04 12:29:12

有一个JCSG的扩展库(),它正好处理这个问题。它可以用来优化网格后,执行CSG操作。这里有一个链接:https://github.com/miho/JCSG-MeshExtensions

票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/37743043

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