我有一个遗留数据库,它破坏了Codd的所有规则。这里是实体
class Item {
[Key]
public int ItemId {get;set;}
public string ItemNo {get;set; }
[ForeignKey("ItemId")]
public virtual NumericItem {get;set;} //navigation
}
class NumericItem { //This is a subset of the Item entity
[ForeignKey("ItemId")]
public Item Item {get; set;}
[Key]
public int ItemNo { get; set; } //this is a primary key, different type
public int ItemId { get; set; } //this is also a primary key and a foreign key
}我如何告诉EF代码,首先使用Fluent API,NumericItem总是有一个项目,项目可能有,也可能没有NumericItem。基数总是为0/1。
发布于 2017-01-05 22:42:20
这是外部唯一键的情况。
通常,当关系为0或1的关系中具有主体实体(如Item)和可选依赖项(NumericItem)时,依赖主键也是主体的外键。在您的例子中,由于数据库已经是这样的,您可以这样做:
public class Item
{
public int ItemId { get; set; }
public string ItemNo { get; set; }
public virtual NumericItem NumericItem {get;set;} //navigation
}
public class NumericItem
{ //This is a subset of the Item entity
public Item Item { get; set; }
public int ItemNo { get; set; } //this is a primary key, different type
}
public class NumericItemConfiguration : EntityTypeConfiguration<NumericItem>
{
public NumericItemConfiguration()
{
HasKey(n => n.ItemNo);
HasRequired(n => n.Item).WithOptional(i => i.NumericItem).Map(m => m.MapKey("ItemId"));
}
}
public class MyContextContext : DbContext
{
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
// do your stuff, and add your configuration here...
modelBuilder.Configurations.Add(new NumericItemConfiguration());
}
}也可以不使用这个NumericItemConfiguration类,直接在OnModelCreating方法中执行配置:
public class MyContextContext : DbContext
{
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
// do your stuff, and add your configuration here...
modelBuilder.Entity<NumericItem>().HasKey(n => n.ItemNo);
modelBuilder.Entity<NumericItem>().HasRequired(n => n.Item).WithOptional(i => i.NumericItem);
}
}请注意,我必须从ItemId类中删除您的NumericItem属性,否则EF会像这样抱怨:
ItemId:名称:类型中的每个属性名称必须是唯一的。属性名“ItemId”已经定义。
https://stackoverflow.com/questions/41495567
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