我正在UIContainerView中创建一个子视图,它属于下面描述的类。这些值正在正确地打印到终端窗口,但在我正在定义的子视图中并没有实际显示。我认为setNeedsDisplay()应该处理这个问题,但是什么也没有出现。
我正在以let canvas = Canvas()的形式创建这个子视图,并且尝试了
canvas.setNeedsDisplay()不起作用。
class Canvas: UIView {
override func draw(_ rect: CGRect) {
super.draw(rect)
guard let context = UIGraphicsGetCurrentContext() else { return }
context.setStrokeColor(login_theme_color.cgColor)
context.setLineWidth(10.0)
context.setLineCap(.butt)
lines.forEach { (line) in
for(i, p) in line.enumerated(){
//context.move(to: p)
//context.addLine(to: p)
if i == 0 {
context.move(to: p)
print("First point of new line is \(p)")
}else{
context.addLine(to: p)
print("point is \(p)")
}
}
}
context.strokePath()
}
var lines = [[CGPoint]]()
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
lines.append([CGPoint]())
//setNeedsDisplay()
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let point = touches.first?.location(in: nil) else { return }
guard var lastLine = lines.popLast() else { return }
lastLine.append(point)
lines.append(lastLine)
setNeedsDisplay()
}
}为什么这些值将正确地打印到终端,而行数组却没有实际显示视图中的值?提前谢谢你的帮助。
我使用以下约束来定义画布:
let canvas = Canvas()
@objc fileprivate func setupCanvas(){
//canvas.setNeedsDisplay()
containerView.addSubview(canvas)
canvas.translatesAutoresizingMaskIntoConstraints = false
canvas.topAnchor.constraint(equalTo: rectangle2.topAnchor, constant: 74).isActive = true
canvas.leftAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leftAnchor, constant: (view.frame.width/2) + 8).isActive = true
canvas.rightAnchor.constraint(equalTo: rectangle2.rightAnchor, constant: -4).isActive = true
canvas.bottomAnchor.constraint(equalTo: howitWorksText.bottomAnchor, constant: 0).isActive = true
canvas.layer.cornerRadius = 30
canvas.layer.shadowRadius = 0.5
canvas.layer.shadowColor = UIColor.white.cgColor
//canvas.backgroundColor = UIColor.clear
//canvas.layer.borderWidth = 2.0
//canvas.layer.borderColor = UIColor.black.cgColor
canvas.layer.masksToBounds = true
canvas.backgroundColor = .white
//canvas.setNeedsDisplay()
}然后在我的ViewDidLoad()里打电话给ViewDidLoad()
发布于 2019-08-16 01:59:23
您的坐标是关闭的,因为您使用了错误的参照系。在nil中为视图指定location(in view:)将选择窗口的坐标空间。所以,即使你的触觉在画布里,你的画却不是。您希望通过将Canvas视图中的self而不是nil传递给location(in:)来获取触摸的坐标。
在touchesMoved()变更中:
guard let point = touches.first?.location(in: nil) else { return }至:
guard let point = touches.first?.location(in: self) else { return }有关更多信息,请查看location(in:)文档。
https://stackoverflow.com/questions/57517862
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