当我尝试发送一些基本的UDP消息时,它看起来并没有发送。我试着运行几个我在网上找到的例子。我使用SocketTest v3.0.0来测试服务器/客户端。当我测试TCP发送时,一切都像预期的那样工作,但我UDP的情况下,它根本不是。
你能提供一些非常基本的UDP发送代码片段吗?例如,接收方将在localhost上,消息将包含"test“,并且将是固定长度?
我还有一个小问题。如果我在本地主机上发送消息,应用程序(服务器)本身是否可以接收它,并认为其他人发送了它(导致循环),因为它没有连接到某个对等体,它只是发送消息并在同一ip端口上侦听?
谢谢:)
发布于 2017-05-11 18:31:19
这里有很多有用的示例:https://nikhilm.github.io/uvbook/networking.html
uv_loop_t *loop;
uv_udp_t send_socket;
uv_udp_t recv_socket;
int main() {
loop = uv_default_loop();
uv_udp_init(loop, &recv_socket);
struct sockaddr_in recv_addr;
uv_ip4_addr("0.0.0.0", 68, &recv_addr);
uv_udp_bind(&recv_socket, (const struct sockaddr *)&recv_addr, UV_UDP_REUSEADDR);
uv_udp_recv_start(&recv_socket, alloc_buffer, on_read);
uv_udp_init(loop, &send_socket);
struct sockaddr_in broadcast_addr;
uv_ip4_addr("0.0.0.0", 0, &broadcast_addr);
uv_udp_bind(&send_socket, (const struct sockaddr *)&broadcast_addr, 0);
uv_udp_set_broadcast(&send_socket, 1);
uv_udp_send_t send_req;
uv_buf_t discover_msg = make_discover_msg();
struct sockaddr_in send_addr;
uv_ip4_addr("255.255.255.255", 67, &send_addr);
uv_udp_send(&send_req, &send_socket, &discover_msg, 1, (const struct sockaddr *)&send_addr, on_send);
return uv_run(loop, UV_RUN_DEFAULT);
}
发布于 2021-05-07 10:01:18
以下是发送UDP数据包并从另一端接收响应的基本示例:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <uv.h>
uv_udp_t udp_socket;
void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
buf->base = malloc(suggested_size);
buf->len = suggested_size;
}
void on_read(uv_udp_t *socket, ssize_t nread, const uv_buf_t *buf, const struct sockaddr *addr, unsigned flags){
if (nread < 0) {
fprintf(stderr, "read error %s\n", uv_err_name(nread));
uv_close((uv_handle_t*) socket, NULL);
} else if (nread > 0) {
char sender[17] = { 0 };
uv_ip4_name((const struct sockaddr_in*) addr, sender, 16);
printf("recv from %s:%.*s\n", sender, (int)buf->len, buf->base);
}
if (buf && buf->base) {
/* releases the buffer allocated on alloc_buffer() */
free(buf->base);
}
}
void on_send(uv_udp_send_t *req, int status) {
if (status) {
fprintf(stderr, "send error %s\n", uv_strerror(status));
}
/* releases the request allocated on send_msg() */
if (req) free(req);
}
void send_msg(char *msg){
uv_buf_t buf = uv_buf_init(msg, strlen(msg)+1);
struct sockaddr_in send_addr;
uv_ip4_addr("123.45.67.89", 2222, &send_addr);
uv_udp_send_t *send_req = malloc(sizeof(uv_udp_send_t));
uv_udp_send(send_req, &udp_socket, &buf, 1, (const struct sockaddr *)&send_addr, on_send);
}
int main() {
uv_loop_t *loop = uv_default_loop();
uv_udp_init(loop, &udp_socket);
struct sockaddr_in recv_addr;
uv_ip4_addr("0.0.0.0", 2345, &recv_addr);
uv_udp_bind(&udp_socket, (const struct sockaddr *)&recv_addr, UV_UDP_REUSEADDR);
uv_udp_recv_start(&udp_socket, alloc_buffer, on_read);
send_msg("hi there!");
send_msg("hello world");
return uv_run(loop, UV_RUN_DEFAULT);
}
发布于 2018-07-15 23:23:07
你可以尝试stream route handler,虽然是新的,但它是可靠的,并且已经在大流量数据事务中进行了测试。
示例
void read_data(srh_request_t *req);
void read_data(srh_request_t *req) {
char *a = "CAUSE ERROR FREE INVALID";
if (strncmp( (char*)req->in_buff->start, "ERROR", 5) == 0) {
free(a);
}
// printf("%d, %.*s\n", i++, (int) (req->in_buff->end - req->in_buff->start), req->in_buff->start);
srh_write_output_buffer_l(req, req->in_buff->start, (req->in_buff->end - req->in_buff->start));
// printf("%d, %.*s\n", i++, (int) (req->out_buff->end - req->out_buff->start), req->out_buff->start);
}
int main(void) {
srh_instance_t * instance = srh_create_routing_instance(24, NULL, NULL);
srh_add_udp_fd(instance, 12345, read_data, 1024, NULL);
srh_add_tcp_fd(instance, 3232, read_data, 64, NULL);
srh_start(instance, 1);
return 0;
}
https://stackoverflow.com/questions/39436990
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