//
#include "stdafx.h"
#include "ImageShow.h"
#include
#include gl\glew.h> // 包含最新的gl.h...字节对齐
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); //S方向上贴图
glTexParameteri(GL_TEXTURE..._2D, GL_TEXTURE_WRAP_T, GL_CLAMP); //T方向上贴图
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER..., GL_LINEAR); //放大纹理过滤方式
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);...//缩小纹理过滤方式
glTexImage2D(GL_TEXTURE_2D, 0, 3, imgWidth, imgHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, imgBuf