1、引用头文件 #include 2、遍历二维数组 QString** str = new QString*[6]; int length = _msize(str
(size), mArray(mSize ?...new int[mSize]() : nullptr) { } // copy-constructor dumb_array(const dumb_array& other...) : mSize(other.mSize), mArray(mSize ?...= other.mSize; // (3) mArray = mSize ?...new int[mSize] : nullptr; // (3) std::copy(other.mArray, other.mArray + mSize, mArray); // (3
(size), mArray(mSize ?...) : mSize(other.mSize), mArray(mSize ?...= other.mSize; // (3) mArray = mSize ?...new int[mSize] : nullptr; // (3) std::copy(other.mArray, other.mArray + mSize, mArray); // (3...If new int[mSize] fails, *this will have been modified.
. */ private int mSize; /** * 采用默认的构造函数,则初始容量为10. */ public SparseArray() { this(10); } /** *...mSize = 0; } 和HashMap的数据结构不同,HashMap是使用数组+链表的数据结构存储键值对,而SparseArray只是用了两个数组进行存储。...i = ~ContainerHelpers.binarySearch(mKeys, mSize, key); } // 扩容 if (mSize >= mKeys.length...if (mSize - i !...mValues[i] = value; mSize++; } } put函数的逻辑: 通过二分查找算法,计算key的索引值.
if (mSize >= mKeys.length) { //计算将要扩容的数组长度,n为2的指数幂且n >= (mSize + 1) int n = ArrayUtils.idealIntArraySize..., i, mKeys, i + 1, mSize - i); System.arraycopy(mValues, i, mValues, i + 1, mSize - i);...恢复数组中的数据真实数量 mSize = o; // Log.e("SparseArray", "gc end with " + mSize); } SparseArray的get public...//如果比最后一个key值都大,那么该key值存储的index=mSize。 //否则,调用put方法 if (mSize !...mSize >= mKeys.length) { gc(); } int pos = mSize; if (pos >= mKeys.length) {
21. 4 */ 5 public abstract class BaseArray { 6 protected int[] mArray; 7 protected int mSize...= size; 41 int n = 0; 42 boolean noRepeat; 43 while (n < mSize)...= array.length; 62 for (int i = 0; i < mSize; i++) { 63 mArray[i] = array[i]; 64...} 65 } 66 public int size(){ 67 return mSize; 68 } 69 /** 70 *...; i++) { 11 if (e < mArray[i]) break; 12 } 13 for (int j = mSize; j > i;
For each case, the first line contains two positive numbers: MSize (<=104) and N (<=MSize) which are...break; check[i*prime[j]]=true; } } } int main() { eular(); scanf("%d%d",&msize...for(int i=1;i<=n;i++) scanf("%d",&num[i]); for(int i=0;i<tot;i++) { if(prime[i]>=msize...) { msize=prime[i]; break; } } memset(tag,0,sizeof(tag)); for(int i=1;i<=n;...i++) { int flag=0; for(int j=0;j<msize;j++) { int h=(num[i]+j*j)%msize; if(
private int[] mKeys; // 用来存储value的集合 private Object[] mValues; // 存入的元素个数 private int mSize...delete(key); } public void delete(int key) { int i = ContainerHelpers.binarySearch(mKeys, mSize..., i, key); mValues = GrowingArrayUtils.insert(mValues, mSize, i, value); mSize++;...if (i >= 0) { // ... } else { // 如果i对应的位置是被删除掉的,可以直接将其覆盖 if (i < mSize..., i, key); mValues = GrowingArrayUtils.insert(mValues, mSize, i, value); mSize++;
/complexLevel" iw=0 for k in alst:#k里面装的是x相同的值,y应该递增 plen=len(k) msize = [256, 256...* (plen+1)] print(msize) toImage = Image.new('RGBA', (msize[0], msize[1]))...plen): fromImage = Image.open(k[plen - i - 1][0]) toImage.paste(fromImage, (0 * msize...[0], i * msize[0])) sname="/m_{x}.png".format(x=k[0][1]) iw+=1 toImage.save...= [w[1]*plen/2, w[0]/2] print(msize) toImage = Image.new('RGBA', (int(msize[0]), int(msize[1])
源码实现 「编程环境」 编译环境: Linux环境 语言: C++语言 编译命令: make 「工程结构」 . ├── main.cc ├── Makefile ├── shared_memory.cc...int setValue(int key, const std::string& value); private: const char* mFilename; size_t mSize...left : pNode->right; } // 更新共享内存使用大小 mCurUsedSize += sizeof(Node); if (mCurUsedSize > mSize...mCurUsedSize = %ld, mSize = %ld", mCurUsedSize, mSize); return -1; } Node* pNewNode
其中mSize记录着该ArrayMap对象中有多少对数据,执行put()或者append()操作,则mSize会加1,执行remove(),则mSize会减1。...mSize往往小于mHashes.length,如果mSize大于或等于mHashes.length,则说明mHashes和mArray需要扩容。...final int osize = mSize; if (osize >= mHashes.length) { //当mSize大于或等于mHashes数组长度时需要扩容 final...如果mSize<=8,则设置新大小为8; 如果mSize> 8,则设置新大小为mSize的1.5倍。 也就是说在数据较大的情况下,当内存使用量不足1/3的情况下,内存数组会收紧50%。...extends V> map) { //确保map的大小至少为mSize + map.size(),如果默认已满足条件则不用扩容 ensureCapacity(mSize + map.size
[22] MSIZE [23] MSIZE [24] ADDRESS [25] BALANCE // 将保险库合约的余额转出 [46] PUSH20 0x0000000000000000000000000000000000000000...[52] DUP2 [53] MSIZE [54] MSIZE [55] CODECOPY [56] RETURN // 注意,如果合约是重新部署或者创建,上面的call都会执行。...关于 msize 的说明,参考:https://betterprogramming.pub/solidity-tutorial-all-about-memory-1e1696d71ee4 msize tracks...[3] PC [4] MSIZE [5] SWAP3 [6] CALLER [7] GAS [12] PUSH4 0x57b9f523 [13] MSIZE [14] MSTORE [15] STATICCALL...[24] MSIZE [25] MSIZE [26] ADDRESS [27] BALANCE // 余额 [28] DUP6 [31] PUSH2 0x08fc // 2300 gas [32]
scatter _Y _X , msize( vtiny ) msymbol(dot) color(red) #施加散点面积、类型、颜色后的地图。 ? 下面我们开始介绍分省地图的绘制。...scatter _Y _X if _ID==1, msize(tiny) msymbol(dot) color(green) #黑龙江地区轮廓 ? 大家可以看出来编号1代表的是黑龙江。...scatter _Y _X if _ID==1, msize(tiny) msymbol(dot) recast(area) #黑龙江填充地图 ?...scatter _Y _X if _ID==1, msize(vtiny) msymbol(dot) recast(area) color(green) #指定填充颜色的填充区域。 ?..._X if _ID==5, msize(vsmall) msymbol(dot) color(blue) recast(area) ?
= 0; }; //具体实现 template Array::Array() { mSize = kAllocSize; mElements = new...; i++) { newArray[i] = mElements[i]; } //删除旧数组 delete[] mElements; mSize...template T& Array::operator[](size_t x) { if (x >= mSize) { resize(x...= 0; }; //具体实现 template Array::Array() { mSize = kAllocSize; mElements = new...; i++) { newArray[i] = mElements[i]; } //删除旧数组 delete[] mElements; mSize
i % 2 == 0) { LinearGradient lg = new LinearGradient(mChartWidth, mChartWidth + mSize...rectF = new RectF(); rectF.left = mChartWidth; rectF.right = mChartWidth + mSize...= new ArrayList(); public void setList(List list) { this.list = list; mSize...= getWidth() / 39; mStartWidth = getWidth() / 13; mChartWidth = getWidth() / 13 - mSize...(3 + getWidth() / 39) : (getWidth() / 13 - 3 - mSize); } } @Override public void
permuteUnique(vector &num) { vector > res; vector tpres; int msize...= num.size(); if(msize<=0) return res; bool visited[msize]; memset(visited..., 0, sizeof(visited)); sort(num.begin(), num.end()); getPerm(num, tpres, res, 0, msize
ReplacementSpan public class TagSpan extends ReplacementSpan { // span width private int mSize...getSize(@NonNull Paint paint, CharSequence text, int start, int end, Paint.FontMetricsInt fm) { mSize...= (int) paint.measureText(text, start, end) + mRightMarginPx; return mSize; } @...paint.getStrokeWidth(); RectF oval = new RectF(x + strokeWidth + 0.5f, y + fontMetrics.ascent, x + mSize...Paint.FontMetrics fontMetrics = paint.getFontMetrics(); final int textCenterX = (mSize
EmptyArray.INT; mArray = EmptyArray.OBJECT; } else { allocArrays(capacity); } mSize...ArrayMap 添加元素的方式主要有 put 和 append 方式; 1. put() public V put(K key, V value) { final int osize = mSize...= mSize) { throw new ConcurrentModificationException(); } // ====== TAG 05...index + 1, osize - index); System.arraycopy(mArray, index << 1, mArray, (index + 1) << 1, (mSize...} mHashes[index] = hash; mArray[index<<1] = key; mArray[(index<<1)+1] = value; mSize
ReplacementSpan public class TagSpan extends ReplacementSpan { // span width private int mSize...getSize(@NonNull Paint paint, CharSequence text, int start, int end, Paint.FontMetricsInt fm) { mSize...= (int) paint.measureText(text, start, end) + mRightMarginPx; return mSize; } @Override...paint.getStrokeWidth(); RectF oval = new RectF(x + strokeWidth + 0.5f, y + fontMetrics.ascent, x + mSize...; Paint.FontMetrics fontMetrics = paint.getFontMetrics(); final int textCenterX = (mSize
implements AutoScrollData { private ArrayList mDataList = new ArrayList(); private float mSize...RelativeLayout.LayoutParams.WRAP_CONTENT, dip2px(getAdertisementHeight()))); viewHolder.mTitleView.setTextSize(mSize...); viewHolder.mInfoView.setTextSize(mSize); viewHolder.mTitleView.setText(getTextTitle(data));...mAutoScrollAdapter); mAutoScrollAdapter.notifyDataSetChanged(); } public void setTextSize(float _size){ this.mSize
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