<canvas id="<em>clock</em>
obj.style.width=obj.offsetWidth+'px';
var len=obj.offsetWidth;
var canvas=document.getElementById('<em>clock</em>
len;
var ctx=canvas.getContext("2d");
canvas.globalCompositeOperation = 'source-atop';
var
Clock
:function(){
ctx.clearRect(0,0,len,len);
}
};
function render() {
Clock.Clear
();
Clock.Init();
Clock.DrawTime();
requestAnimationFrame(render);