For beginners, webpack building performance is sometimes annoying. However, this will not stop webpack from becoming the best web building tool in the world. Once you master the following skills, you can soon boost the building performance and save your team a lot of time.
For one thing before kickoff, webpack.js.org is now the official site for webpack. I browsed the documentation and soon found out that this one is much better than the old doc. Though it is not yet finished, it deserves half an hour reading.
Here is the overall configuration for webpack.
entryis for setting up source code file.
outputis for setting up output cdn, destination and filename.
loaderis the config for loaders to compile files from certain format to the format which can be recognized by the browser.
plugins: via plugin, developer can utilize more webpack apis.
resolveis the guide for webpack to search files before real compilation
gulp fans, many developers highly rely on the work flow of gulp. So they tend to use gulp as the core to control the building flow, and only use webpack to pack js files. Based on this habbit， they usually use webpack-stream which I think, is a bad idea at most cases.
Since they usually use
gulp.watch at developing mode, once they modify a file, the whole gulp building process will rerun which takes time. Of course, you can write some building logic to prevent some building process from being invoked, however, it is far from good.
I used to test this idea using a big project with, it takes 13 seconds for incremental build under developing mode.
Based on my experience, webpack is more than just a packing tool, as the community grows and the number of plugins and loaders flourishes, it becomes a solid competitor agains
I intend to use webpack as the core of the whold building tool for the project.
grunt is used only for some tasks which webpack is still not good at, like multiple sprites. For flow control, you can use
package.json to manage.
&is for serial
&&is for parallel
exportis used in Mac or Linux for injecting environment variable
setis used in Windows for injecting environment variable
I use a
react project of 10 js files as an example. I run the test in a machine with 2 CPU cores and 8G ram. For a very basic configuration (without file uglification), it takes 26seconds.
Let me summarize the tips first.
Put the big libraries like
zepto in script tag directly, and use
external config to tell webpack, it is fine to use the external link as the source, don't build it. It saves 8 seconds.
In this case, we are trying to pre-build some files before we really start the main building flow.
webpack.dll.jsin which we use DllPlugin. Please see the following pic, we use
loadash.mergeas a new vendor called
lib.js. At the same time, a dependencies file
./tool/manifest.jsonis created for next-step usage.
In main webpack config, we now use
DllReferencePlugn to reference the dependencies.
Firstly, stats-webpack-plugin is used for generating a work flow file,
Secondly, enter this site http://webpack.github.io/analyse/ and upload
stats.json. If you concern about code security, you can checkout this project to your local machine and do the analysis work in local environment.
hint and locate
long module build chains part. If this part exists, you can
prefetch part of the long building chain like the following:
Due to conflict of
dll, I don't use
external config this time. However it also saves much time. Reduce from 26 seconds to 16.8 seconds.
## Reduce searching time
Before webpack compiles files, it needs to locate each file. Searching files is also a time-consuming job. Please cut it when necessary.
resolve.aliasYou can also directly tell webpack where the library is via
resolve.unsafeCacheIf the libraries are stable, you can use
resolve.unsafeCacheto save the file location in webpack so that next time, webpack does not need to search again. Set it as
true. Once the a library changes its location, please disable it and make webpack search agagin.
resolve.fallbackWhen you encounters these three config, please be careful. If you set the wrong searching path or if you set to many, it increases down the compilation time.
After these optimization, it further reduce the building time from 18 seconds to 15 seconds.
We can make a big progress using cache. For example,
In this section, I introduce a famous parallel packing tool, happypack for webpack.
For js, please just directly copy the options from loader config.
For css, you can use it only in developing mode since it does not support
3 more seconds are decreased.
So far, we have reduce the total compilation time from 26 seconds to 5 seconds, a remarkable result.
What about the compilation time after uglification?
If we use the basic config with
webpack.optimize.UglifyJsPlugin, it takes 66 seconds to finish the whole process. However, if we use
webpack-uglify-parallel, another parallel uglification tool and combine suitable optimazation tips introduced above, it takes only 19.5 seconds.
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