前往小程序,Get更优阅读体验!
立即前往
首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >Android事件分发原理分析

Android事件分发原理分析

作者头像
大大大大大先生
发布2018-09-04 15:18:14
1.1K0
发布2018-09-04 15:18:14
举报

MotionEvent.ACTION_DOWN传递

在Android中,触碰控件的时候回产生一个ACTION_DOWN事件并逐层向下传递,首先ACTION_DOWN回先从Activity的dispatchTouchEvent方法开始向下传递:

public boolean dispatchTouchEvent(MotionEvent ev) {
        if (ev.getAction() == MotionEvent.ACTION_DOWN) {
            onUserInteraction();
        }
        if (getWindow().superDispatchTouchEvent(ev)) {
            return true;
        }
        return onTouchEvent(ev);
    }

该方法调用了Activity中的Window的superDispatchTouchEvent方法,也就是PhoneWindow中:

@Override
    public boolean superDispatchTouchEvent(MotionEvent event) {
        return mDecor.superDispatchTouchEvent(event);
    }

然后接着调用mDecor的superDispatchTouchEvent方法,而mDecor就是我们熟悉的DecorView类的对象,是一个ViewGroup类型的,这里先大概了解一下Activity布局层级结构:

image.png

从图上可以看出,Activity实际上是包含了一个PhoneWindow,然后在PhoneWindow中又包含了DecorView的ViewGroup,我们通过setContentView为Activity设置的布局文件最终是添加到DecorView下的,也就是我们的xml布局文件最终是DecorView的child,所以当ACTION_DOWN传递到DecorView的superDispatchTouchEvent方法的时候:

public boolean superDispatchTouchEvent(MotionEvent event) {
        return super.dispatchTouchEvent(event);
    }

实际上DecorView的superDispatchTouchEvent就是调用了ViewGroup的dispatchTouchEvent方法继续往子层级继续传递,ViewGroup的dispatchTouchEvent方法源码太长了,这里就不贴上来了,在分析到关键部分的时候只贴关键代码吧。在ViewGroup的dispatchTouchEvent方法里,首先:

// Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
                cancelAndClearTouchTargets(ev);
                resetTouchState();
            }

看注释是出来初始化的ACTION_DOWN事件,为什么要这么作?我的理解是ACTION_DOWN应该作为触摸动作最先发生的事件,一个触摸动作首先发生了ACTION_DOWN事件,然后如果又移动就会发生ACTION_MOVEDMOVE事件,接着再抬手发生了ACTION_UP事件,当然如果你没抬手,只是吧触碰点移动出了控件的范围,那应该是发生ACTION_CANCEL事件(这个有些手机可能不会发生ACTION_CANCEL事件而是发生ACTION_UP事件),这才是一个完整的触摸动作,所以对于一个单点触摸动作来说ACTION_DOWN在这个动作完成之前ACTION_DOWN只会发生一次,因此这里需要吧控件之前发生的一些触摸事件留下来的touch状态信息抛出ACTION_CANCEL事件来结束,然后清空该控件的touch信息与状态恢复到ACTION_DOWN事件发生之前的状态再接着传递ACTION_DOWN事件:

/**
     * Cancels and clears all touch targets.
     */
    private void cancelAndClearTouchTargets(MotionEvent event) {
        if (mFirstTouchTarget != null) {
            boolean syntheticEvent = false;
            if (event == null) {
                final long now = SystemClock.uptimeMillis();
                event = MotionEvent.obtain(now, now,
                        MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0);
                event.setSource(InputDevice.SOURCE_TOUCHSCREEN);
                syntheticEvent = true;
            }

            for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) {
                resetCancelNextUpFlag(target.child);
                dispatchTransformedTouchEvent(event, true, target.child, target.pointerIdBits);
            }
            clearTouchTargets();

            if (syntheticEvent) {
                event.recycle();
            }
        }
    }

dispatchTransformedTouchEvent(event, true, target.child, target.pointerIdBits)就是把当前的ACTION_DOWN先设置成ACTION_CANCEL派发给子控件然后再恢复ACTION_DOWN状态:

final int oldAction = event.getAction();
        if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
            event.setAction(MotionEvent.ACTION_CANCEL);
            if (child == null) {
                handled = super.dispatchTouchEvent(event);
            } else {
                handled = child.dispatchTouchEvent(event);
            }
            event.setAction(oldAction);
            return handled;
        }

清空touch信息只会,继续恢复ACTION_DOWN的传递,在ViewGroup的dispatchTouchEvent方法中,ACTION_DOWN回执行到以下代码:

final boolean intercepted;
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                if (!disallowIntercept) {
                    intercepted = onInterceptTouchEvent(ev);
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;
                }
            } else {
                // There are no touch targets and this action is not an initial down
                // so this view group continues to intercept touches.
                intercepted = true;
            }

ACTION_DOWN事件回满足if分支,else暂时不管,在if分支中出现了一个disallowIntercept变量,这个是控制该控件是否允许拦截touch事件用的,由ViewGroup中requestDisallowInterceptTouchEvent方法来控制:

@Override
    public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {

        if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) {
            // We're already in this state, assume our ancestors are too
            return;
        }

        if (disallowIntercept) {
            mGroupFlags |= FLAG_DISALLOW_INTERCEPT;
        } else {
            mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
        }

        // Pass it up to our parent
        if (mParent != null) {
            mParent.requestDisallowInterceptTouchEvent(disallowIntercept);
        }
    }

如果disallowIntercept为true那就是不允许拦截,于是就不会继续调用onInterceptTouchEvent方法,如果为false,就是允许拦截,onInterceptTouchEvent方法将被调用:

public boolean onInterceptTouchEvent(MotionEvent ev) {
        if (ev.isFromSource(InputDevice.SOURCE_MOUSE)
                && ev.getAction() == MotionEvent.ACTION_DOWN
                && ev.isButtonPressed(MotionEvent.BUTTON_PRIMARY)
                && isOnScrollbarThumb(ev.getX(), ev.getY())) {
            return true;
        }
        return false;
    }

这个方法返回true表示触摸事件要被拦截,false表示触摸事件不被拦截,可继续往下传递,如果触摸事件没有被取消或者拦截,会继续执行以下一大段代码:

if (!canceled && !intercepted) {

                // If the event is targeting accessiiblity focus we give it to the
                // view that has accessibility focus and if it does not handle it
                // we clear the flag and dispatch the event to all children as usual.
                // We are looking up the accessibility focused host to avoid keeping
                // state since these events are very rare.
                View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                        ? findChildWithAccessibilityFocus() : null;

                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                    final int actionIndex = ev.getActionIndex(); // always 0 for down
                    final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                            : TouchTarget.ALL_POINTER_IDS;

                    // Clean up earlier touch targets for this pointer id in case they
                    // have become out of sync.
                    removePointersFromTouchTargets(idBitsToAssign);

                    final int childrenCount = mChildrenCount;
                    if (newTouchTarget == null && childrenCount != 0) {
                        final float x = ev.getX(actionIndex);
                        final float y = ev.getY(actionIndex);
                        // Find a child that can receive the event.
                        // Scan children from front to back.
                        final ArrayList<View> preorderedList = buildTouchDispatchChildList();
                        final boolean customOrder = preorderedList == null
                                && isChildrenDrawingOrderEnabled();
                        final View[] children = mChildren;
                        for (int i = childrenCount - 1; i >= 0; i--) {
                            final int childIndex = getAndVerifyPreorderedIndex(
                                    childrenCount, i, customOrder);
                            final View child = getAndVerifyPreorderedView(
                                    preorderedList, children, childIndex);

                            // If there is a view that has accessibility focus we want it
                            // to get the event first and if not handled we will perform a
                            // normal dispatch. We may do a double iteration but this is
                            // safer given the timeframe.
                            if (childWithAccessibilityFocus != null) {
                                if (childWithAccessibilityFocus != child) {
                                    continue;
                                }
                                childWithAccessibilityFocus = null;
                                i = childrenCount - 1;
                            }

                            if (!canViewReceivePointerEvents(child)
                                    || !isTransformedTouchPointInView(x, y, child, null)) {
                                ev.setTargetAccessibilityFocus(false);
                                continue;
                            }

                            newTouchTarget = getTouchTarget(child);
                            if (newTouchTarget != null) {
                                // Child is already receiving touch within its bounds.
                                // Give it the new pointer in addition to the ones it is handling.
                                newTouchTarget.pointerIdBits |= idBitsToAssign;
                                break;
                            }

                            resetCancelNextUpFlag(child);
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn't handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        }
                        if (preorderedList != null) preorderedList.clear();
                    }

                    if (newTouchTarget == null && mFirstTouchTarget != null) {
                        // Did not find a child to receive the event.
                        // Assign the pointer to the least recently added target.
                        newTouchTarget = mFirstTouchTarget;
                        while (newTouchTarget.next != null) {
                            newTouchTarget = newTouchTarget.next;
                        }
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                    }
                }
            }

这里面的核心其实就是遍历该ViewGroup下的所有Child,如果当前的ViewGroup没有Child了,那么mFirstTouchTarget == null,接着直接执行:

// Dispatch to touch targets.
            if (mFirstTouchTarget == null) {
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            }

如果ViewGroup有Child,判断Child是否有资格接收触摸事件:

/**
     * Returns true if a child view can receive pointer events.
     * @hide
     */
    private static boolean canViewReceivePointerEvents(@NonNull View child) {
        return (child.mViewFlags & VISIBILITY_MASK) == VISIBLE
                || child.getAnimation() != null;
    }

/**
     * Returns true if a child view contains the specified point when transformed
     * into its coordinate space.
     * Child must not be null.
     * @hide
     */
    protected boolean isTransformedTouchPointInView(float x, float y, View child,
            PointF outLocalPoint) {
        final float[] point = getTempPoint();
        point[0] = x;
        point[1] = y;
        transformPointToViewLocal(point, child);
        final boolean isInView = child.pointInView(point[0], point[1]);
        if (isInView && outLocalPoint != null) {
            outLocalPoint.set(point[0], point[1]);
        }
        return isInView;
    }

子控件必须是可见并且触摸的坐标在控件范围内才能接收触摸事件,这里有一个小细节,我么可以学习如果来把触摸的坐标点是否在控件范围内这个判断:

public boolean pointInView(float localX, float localY, float slop) {
        return localX >= -slop && localY >= -slop && localX < ((mRight - mLeft) + slop) &&
                localY < ((mBottom - mTop) + slop);
    }

注意坐标点的转化。继续来分析触摸事件ACTION_DOWN的传递,在找到能够接收ACTION_DOWN的Child之后,会执行dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign),然后根据返回值决定是否把事件继续往下一个Child传递:

if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

如果dispatchTransformedTouchEvent返回true表示事件已经被消费,那就会直接break,事件就不会继续传递给下一个Child了,返回false的就会继续循环把事件传递给下一个Child

// Perform any necessary transformations and dispatch.
        if (child == null) {
            handled = super.dispatchTouchEvent(transformedEvent);
        } else {
            final float offsetX = mScrollX - child.mLeft;
            final float offsetY = mScrollY - child.mTop;
            transformedEvent.offsetLocation(offsetX, offsetY);
            if (! child.hasIdentityMatrix()) {
                transformedEvent.transform(child.getInverseMatrix());
            }

            handled = child.dispatchTouchEvent(transformedEvent);
        }

child == null的时候说明ViewGroup没有child,直接会调用到View的dispatchTouchEvent,其实就是ViewGroup本身; child != null的时候就会执行child.dispatchTouchEvent(transformedEvent),child是View类型的,再看View的dispatchTouchEvent方法:

public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
        if (event.isTargetAccessibilityFocus()) {
            // We don't have focus or no virtual descendant has it, do not handle the event.
            if (!isAccessibilityFocusedViewOrHost()) {
                return false;
            }
            // We have focus and got the event, then use normal event dispatch.
            event.setTargetAccessibilityFocus(false);
        }

        boolean result = false;

        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(event, 0);
        }

        final int actionMasked = event.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Defensive cleanup for new gesture
            stopNestedScroll();
        }

        if (onFilterTouchEventForSecurity(event)) {
            if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                result = true;
            }
            //noinspection SimplifiableIfStatement
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }

            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }

        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }

        // Clean up after nested scrolls if this is the end of a gesture;
        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
        // of the gesture.
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }

        return result;
    }

这里就很简单了,判断View是否是enabled的,如果是,就会触发这个View的OnTouchListener的onTouch,然后根据onTouch的返回值决定是否触发View的onTouchEvent,也就是说OnTouchListener会比onTouchEvent先执行,到这ACTION_DOWN事件传递结束,下面来总结以下传递流程与顺序:

image.png

MotionEvent.ACTION_UP的传递

上面提到,一个单点完整的触摸动作是从ACTION_DOWN开始,并以ACTION_UP或者ACTION_CANCEL结束的,ACTION_UP是在ACTION_DOWN已经发生的情况下再去基于当前View的一些特性,例如是否可点击,事件是否被消费来决定ACTION_UP是否能不能到达一些控件的,ACTION_UP依然也是从Activity的dispatchTouchEvent方法开始往下逐层传递,这边可通过对比Button和TextView对于ACTION_UP的不同处理作比较:

  • Button与TextView对于ACTION_UP的区别,Buton是可点击的isClickable方法返回true,而TextView是不可点击的isClickable方法返回false,所以Button在处理ACTION_DOWN的时候,会在View的onTouchEvent返回true:
if (!result && onTouchEvent(event)) {
                result = true;
            }

因此直接导致了View的dispatchTouchEvent方法也返回true,由此逐级继续向上返回这个true,因此Button的父控件,Activity的dispatchTouchEvent方法都会纷纷的返回true,在ViewGroup当中收到View的dispatchTouchEvent返回true的时候会执行以下代码:

if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

因为View的dispatchTouchEvent返回true,所以也返回true,原因是dispatchTransformedTouchEvent中去分发执行了View的dispatchTouchEvent:

final MotionEvent transformedEvent;
        if (newPointerIdBits == oldPointerIdBits) {
            if (child == null || child.hasIdentityMatrix()) {
                if (child == null) {
                    handled = super.dispatchTouchEvent(event);
                } else {
                    final float offsetX = mScrollX - child.mLeft;
                    final float offsetY = mScrollY - child.mTop;
                    event.offsetLocation(offsetX, offsetY);

                    handled = child.dispatchTouchEvent(event);

                    event.offsetLocation(-offsetX, -offsetY);
                }
                return handled;
            }
            transformedEvent = MotionEvent.obtain(event);
        } else {
            transformedEvent = event.split(newPointerIdBits);
        }

handled就是View的dispatchTouchEvent返回的值,表示事件已经被消费了,dispatchTransformedTouchEvent返回true之后,就执行了newTouchTarget = addTouchTarget(child, idBitsToAssign):

private TouchTarget addTouchTarget(@NonNull View child, int pointerIdBits) {
        final TouchTarget target = TouchTarget.obtain(child, pointerIdBits);
        target.next = mFirstTouchTarget;
        mFirstTouchTarget = target;
        return target;
    }

把子控件赋值给了mFirstTouchTarget,如果mFirstTouchTarget不为null,当下一个事件ACTION_UP传递进入ViewGroup的时候:

// Dispatch to touch targets.
            if (mFirstTouchTarget == null) {
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }

上面是ViewGroup的dispatchTouchEvent中对于mFirstTouchTarget是否为null的不同处理,对于Button来说,由于ACTION_DOWN被消费了,因此mFirstTouchTarget != null,所以会通过mFirstTouchTarget.child来把ACTION_UP继续分发给子View,前提当然是当前这个ViewGroup满足事件分发条件,例如事件未被拦截,这样ACTION_UP就能顺利的传递到子控件了,因此这就是为什么Button点击后能够收到ACTION_UP,而对于TextView而言,这里就不一样了,由于TextView是不可点击的,因此在执行View的onTouchEvent的时候会返回false,这将导致它的父控件ViewGroup的dispatchTransformedTouchEvent也返回false,所以dispatchTouchEvent返回false,因此mFirstTouchTarget并不会被初始化,即不会执行addTouchTarget方法,所以mFirstTouchTarget为null,当ACTION_UP从Activity传进ViewGroup的时候,发现mFirstTouchTarget == null,就是执行:

if (mFirstTouchTarget == null) {
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            }

可以看到dispatchTransformedTouchEvent的child参数(方法的第三个参数)直接传了一个null,这样将导致当前的ViewGroup无法将ACTION_UP传递给它的子控件,而是直接调用了:

if (child == null) {
            handled = super.dispatchTouchEvent(transformedEvent);
        }

由于ViewGroup的父类是View,因此最终执行了View的dispatchTouchEvent,所以ACTION_UP就只传递到了ViewGroup,并不再往下传递,对于Activity的层级结构来说我们通过setContentView设置的布局是嵌套在DecorView中的,DecorView是一个ViewGroup,ACTION_UP是从Activity的dispatchTouchEvent传递进来的,因此ACTION_UP最终只会传递到DecorView这层,而不会传递到我们设置的布局控件了,当把TextView通过setClickable(true)设置成可点击的时候,TextView和它的父控件ViewGroup就能收到ACTION_UP事件,当把Button通过setClickable(false),那么Button就喝TextView一样,无法收到ACTION_UP事件,下面来搞一个Demo,Demo地址:https://github.com/liuhongda/TouchEventDemo,Activity布局文件:

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.lhd.touchevent.MainActivity">

    <com.lhd.touchevent.MyRelativeLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <com.lhd.touchevent.MyTextView
            android:id="@+id/my_tv"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Hello World!"
            app:layout_constraintBottom_toBottomOf="parent"
            app:layout_constraintLeft_toLeftOf="parent"
            app:layout_constraintRight_toRightOf="parent"
            app:layout_constraintTop_toTopOf="parent" />

        <com.lhd.touchevent.MyButton
            android:id="@+id/my_btn"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="button"
            android:layout_below="@id/my_tv"/>

    </com.lhd.touchevent.MyRelativeLayout>

</android.support.constraint.ConstraintLayout>

MainActivity:

public class MainActivity extends Activity {

    static final String tag = "MainActivity";

    MyButton myButton;

    MyTextView myTextView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        myTextView = (MyTextView) findViewById(R.id.my_tv);
        myButton = (MyButton) findViewById(R.id.my_btn);
        myTextView.setClickable(true);
        myButton.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                Log.d(tag, "myButton onTouch:" + event);
                return false;
            }
        });
        myTextView.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                Log.d(tag, "myTextView onTouch:" + event);
                return false;
            }
        });
        Log.d(tag, "tv:" + myTextView.isClickable());
        Log.d(tag, "btn:" + myButton.isClickable());
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(tag, "onTouchEvent:" + event);
        return super.onTouchEvent(event);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        Log.d(tag, "dispatchTouchEvent:" + ev);
        boolean touch = super.dispatchTouchEvent(ev);
        Log.d(tag, "dispatchTouchEvent:" + touch);
        return touch;
    }
}

MyRelativeLayout:

public class MyRelativeLayout extends RelativeLayout {

    static final String tag = "MyRelativeLayout";

    public MyRelativeLayout(Context context) {
        super(context);
    }

    public MyRelativeLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MyRelativeLayout(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
    public MyRelativeLayout(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        Log.d(tag, "dispatchTouchEvent:" + ev);
        return super.dispatchTouchEvent(ev);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        Log.d(tag, "onInterceptTouchEvent:" + ev.toString());
        boolean touch = super.onInterceptTouchEvent(ev);
        Log.d(tag, "onInterceptTouchEvent:" + touch);
        return touch;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(tag, "onTouchEvent:" + event);
        return super.onTouchEvent(event);
    }

    @Override
    public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
        Log.d(tag, "requestDisallowInterceptTouchEvent");
        super.requestDisallowInterceptTouchEvent(disallowIntercept);
    }
}

MyTextView:

public class MyTextView extends android.support.v7.widget.AppCompatTextView {

    static final String tag = "MyTextView";

    public MyTextView(Context context) {
        super(context);
    }

    public MyTextView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
    }

    public MyTextView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        Log.d(tag, "dispatchTouchEvent:" + event);
        return super.dispatchTouchEvent(event);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(tag, "onTouchEvent:" + event);
        boolean touch = super.onTouchEvent(event);
        Log.d(tag, "touch:" + touch);
        return touch;
    }

    @Override
    public boolean isClickable() {
        return super.isClickable();
    }
}

MyButton:

public class MyButton extends android.support.v7.widget.AppCompatButton {

    static final String tag = "MyButton";

    public MyButton(Context context) {
        super(context);
    }

    public MyButton(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MyButton(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        Log.d(tag, "dispatchTouchEvent:" + event);
        return super.dispatchTouchEvent(event);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(tag, "onTouchEvent:" + event);
        boolean touch = super.onTouchEvent(event);
        Log.d(tag, "touch:" + touch);
        return touch;
    }

    @Override
    public boolean isClickable() {
        return super.isClickable();
    }
}

点击TextView的ACTION_DOWN和ACTION_UP的传递结果打印:

12-06 00:10:27.258 13203-13203/? D/MainActivity: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=105.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.258 13203-13203/? D/MyRelativeLayout: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.258 13203-13203/? D/MyRelativeLayout: onInterceptTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.258 13203-13203/? D/MyRelativeLayout: onInterceptTouchEvent:false
12-06 00:10:27.258 13203-13203/? D/MyTextView: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.258 13203-13203/? D/MainActivity: myTextView onTouch:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.259 13203-13203/? D/MyTextView: onTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.259 13203-13203/? D/MyTextView: touch:false
12-06 00:10:27.259 13203-13203/? D/MyRelativeLayout: onTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=21.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.259 13203-13203/? D/MainActivity: onTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=105.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416868, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.259 13203-13203/? D/MainActivity: dispatchTouchEvent:false
12-06 00:10:27.361 13203-13203/? D/MainActivity: dispatchTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=105.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416972, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.361 13203-13203/? D/MainActivity: onTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=185.09766, y[0]=105.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51416972, downTime=51416868, deviceId=0, source=0x1002 }
12-06 00:10:27.361 13203-13203/? D/MainActivity: dispatchTouchEvent:false

日志打印中MyTextView: touch:false是MyTextView的onTouchEvent方法里面打印的:

@Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(tag, "onTouchEvent:" + event);
        boolean touch = super.onTouchEvent(event);
        Log.d(tag, "touch:" + touch);
        return touch;
    }

而ACTION_UP确实只打印了MainActivity级别的,MainActivity以下的就没打印了,ACTION_UP是只传到了DecorView这一层,大家可以通过打断点的方式跟进DecorView的dispatchTouchEvent,而点击Button后ACTION_DOWN与ACTION_UP的传递:

12-06 00:16:39.884 13203-13203/com.lhd.touchevent D/MainActivity: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=220.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.884 13203-13203/com.lhd.touchevent D/MyRelativeLayout: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=136.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.884 13203-13203/com.lhd.touchevent D/MyRelativeLayout: onInterceptTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=136.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.884 13203-13203/com.lhd.touchevent D/MyRelativeLayout: onInterceptTouchEvent:false
12-06 00:16:39.884 13203-13203/com.lhd.touchevent D/MyButton: dispatchTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.885 13203-13203/com.lhd.touchevent D/MainActivity: myButton onTouch:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.885 13203-13203/com.lhd.touchevent D/MyButton: onTouchEvent:MotionEvent { action=ACTION_DOWN, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789495, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:39.885 13203-13203/com.lhd.touchevent D/MyButton: touch:true
12-06 00:16:39.885 13203-13203/com.lhd.touchevent D/MainActivity: dispatchTouchEvent:true
12-06 00:16:40.004 13203-13203/com.lhd.touchevent D/MainActivity: dispatchTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=220.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.004 13203-13203/com.lhd.touchevent D/MyRelativeLayout: dispatchTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=136.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.004 13203-13203/com.lhd.touchevent D/MyRelativeLayout: onInterceptTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=136.07812, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.004 13203-13203/com.lhd.touchevent D/MyRelativeLayout: onInterceptTouchEvent:false
12-06 00:16:40.004 13203-13203/com.lhd.touchevent D/MyButton: dispatchTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.005 13203-13203/com.lhd.touchevent D/MainActivity: myButton onTouch:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.005 13203-13203/com.lhd.touchevent D/MyButton: onTouchEvent:MotionEvent { action=ACTION_UP, actionButton=0, id[0]=0, x[0]=205.09277, y[0]=70.078125, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=51789615, downTime=51789495, deviceId=0, source=0x1002 }
12-06 00:16:40.005 13203-13203/com.lhd.touchevent D/MyButton: touch:true
12-06 00:16:40.005 13203-13203/com.lhd.touchevent D/MainActivity: dispatchTouchEvent:true

MyButton: touch:true,这是MyButton的onTouchEvent里面的打印,而ACTION_UP确实有被MyButton以及MyRelativeLayout收到,日志证实了我们上面基于源码的分析是正确的

总结

  • 事件触摸机制的几个重要的方法:
  1. ViewGroup中的dispatchTouchEvent方法,负责把事件分发给子View,如果没有子View,就自己处理了
  2. ViewGroup的onInterceptTouchEvent方法,是否拦截触摸事件,控制触摸事件的流向,true表示拦截事件,false表示不拦截
  3. ViewGroup的requestDisallowInterceptTouchEvent方法控制onInterceptTouchEvent是否可以拦截,如果requestDisallowInterceptTouchEvent传进去的方法参数disallowIntercept为true表示不允许拦截,false表示允许拦截
  4. View的dispatchTouchEvent负责把触摸事件进行处理,这里已经是触摸事件传递的终点了,不会再往下传递了,里面回去触发OnTouchListener,onTouchEvent,注意OnTouchListener会比onTouchEvent先触发,如果OnTouchListener返回true,那么事件就会被消费掉,onTouchEvent将不会被触发,对于View来说还有OnClickListener和OnLongClickListener事件,这些都是在onTouchEvent中在ACTION_UP来的时候处理判断的,因此如果OnTouchListener这里把触摸事件拦截了,那OnClickListener和OnLongClickListener事件将无法触发到
本文参与 腾讯云自媒体分享计划,分享自作者个人站点/博客。
原始发表:2017.12.06 ,如有侵权请联系 cloudcommunity@tencent.com 删除

本文分享自 作者个人站点/博客 前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文参与 腾讯云自媒体分享计划  ,欢迎热爱写作的你一起参与!

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
目录
  • MotionEvent.ACTION_DOWN传递
  • MotionEvent.ACTION_UP的传递
  • 总结
领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档