前往小程序,Get更优阅读体验!
立即前往
首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >Hdu 1053 Entropy

Hdu 1053 Entropy

作者头像
若羽
发布2019-07-15 16:22:52
3930
发布2019-07-15 16:22:52
举报
文章被收录于专栏:Code思维奇妙屋Code思维奇妙屋

Entropy

Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others) Total Submission(s): 4171    Accepted Submission(s): 1703

Problem Description

An entropy encoder is a data encoding method that achieves lossless data compression by encoding a message with “wasted” or “extra” information removed. In other words, entropy encoding removes information that was not necessary in the first place to accurately encode the message. A high degree of entropy implies a message with a great deal of wasted information; english text encoded in ASCII is an example of a message type that has very high entropy. Already compressed messages, such as JPEG graphics or ZIP archives, have very little entropy and do not benefit from further attempts at entropy encoding. English text encoded in ASCII has a high degree of entropy because all characters are encoded using the same number of bits, eight. It is a known fact that the letters E, L, N, R, S and T occur at a considerably higher frequency than do most other letters in english text. If a way could be found to encode just these letters with four bits, then the new encoding would be smaller, would contain all the original information, and would have less entropy. ASCII uses a fixed number of bits for a reason, however: it’s easy, since one is always dealing with a fixed number of bits to represent each possible glyph or character. How would an encoding scheme that used four bits for the above letters be able to distinguish between the four-bit codes and eight-bit codes? This seemingly difficult problem is solved using what is known as a “prefix-free variable-length” encoding. In such an encoding, any number of bits can be used to represent any glyph, and glyphs not present in the message are simply not encoded. However, in order to be able to recover the information, no bit pattern that encodes a glyph is allowed to be the prefix of any other encoding bit pattern. This allows the encoded bitstream to be read bit by bit, and whenever a set of bits is encountered that represents a glyph, that glyph can be decoded. If the prefix-free constraint was not enforced, then such a decoding would be impossible. Consider the text “AAAAABCD”. Using ASCII, encoding this would require 64 bits. If, instead, we encode “A” with the bit pattern “00”, “B” with “01”, “C” with “10”, and “D” with “11” then we can encode this text in only 16 bits; the resulting bit pattern would be “0000000000011011”. This is still a fixed-length encoding, however; we’re using two bits per glyph instead of eight. Since the glyph “A” occurs with greater frequency, could we do better by encoding it with fewer bits? In fact we can, but in order to maintain a prefix-free encoding, some of the other bit patterns will become longer than two bits. An optimal encoding is to encode “A” with “0”, “B” with “10”, “C” with “110”, and “D” with “111”. (This is clearly not the only optimal encoding, as it is obvious that the encodings for B, C and D could be interchanged freely for any given encoding without increasing the size of the final encoded message.) Using this encoding, the message encodes in only 13 bits to “0000010110111”, a compression ratio of 4.9 to 1 (that is, each bit in the final encoded message represents as much information as did 4.9 bits in the original encoding). Read through this bit pattern from left to right and you’ll see that the prefix-free encoding makes it simple to decode this into the original text even though the codes have varying bit lengths. As a second example, consider the text “THE CAT IN THE HAT”. In this text, the letter “T” and the space character both occur with the highest frequency, so they will clearly have the shortest encoding bit patterns in an optimal encoding. The letters “C”, “I’ and “N” only occur once, however, so they will have the longest codes. There are many possible sets of prefix-free variable-length bit patterns that would yield the optimal encoding, that is, that would allow the text to be encoded in the fewest number of bits. One such optimal encoding is to encode spaces with “00”, “A” with “100”, “C” with “1110”, “E” with “1111”, “H” with “110”, “I” with “1010”, “N” with “1011” and “T” with “01”. The optimal encoding therefore requires only 51 bits compared to the 144 that would be necessary to encode the message with 8-bit ASCII encoding, a compression ratio of 2.8 to 1.

Input

The input file will contain a list of text strings, one per line. The text strings will consist only of uppercase alphanumeric characters and underscores (which are used in place of spaces). The end of the input will be signalled by a line containing only the word “END” as the text string. This line should not be processed.

Output

For each text string in the input, output the length in bits of the 8-bit ASCII encoding, the length in bits of an optimal prefix-free variable-length encoding, and the compression ratio accurate to one decimal point.

Sample Input

AAAAABCD

THE_CAT_IN_THE_HAT

END

Sample Output

64 13 4.9

144 51 2.8

Source

Greater New York 2000

Recommend

 贪心.

哈弗曼树的构造过程.用数组和优先队列来模拟.

利用结构体来模拟建树的过程.

这道题只是算编码长度,所以只需要编码好之后向上遍历父亲节点来确定当前节点的深度即可.

代码如下:

代码语言:javascript
复制
  1 #include <queue>
  2 #include <cstdio>
  3 #include <string>
  4 #include <cstring>
  5 #include <iostream>
  6 #include <algorithm>
  7 using namespace std;
  8 #define MAX 100
  9 struct node
 10 {
 11     int num;
 12     int id;
 13     int pid;
 14     bool operator <(const struct node& x)const
 15     {
 16         return num>x.num;
 17     }
 18 }alp[MAX];
 19 priority_queue <node> q;
 20 string s;
 21 void out()
 22 {
 23     for(int i=0;i<27;i++)
 24         printf("%c:num=%d id=%d pid=%d\n",i+'A',alp[i].num,alp[i].id,alp[i].pid);
 25     cout<<endl;
 26 }
 27 int getindex(char ch)
 28 {
 29     if(ch=='_') return 26;
 30     return ch-'A';
 31 }
 32 void init()
 33 {
 34     while(!q.empty()) q.pop();
 35     sort(s.begin(),s.end());
 36     for(int i=0;i<27;i++)
 37     {
 38         alp[i].id=i;
 39         alp[i].pid=i;
 40         alp[i].num=0;
 41     }
 42 }
 43 void read()
 44 {
 45     int len=s.length();
 46     int index;
 47     int i;
 48     for(i=0;i<len;i++)
 49     {
 50         index=getindex(s[i]);
 51         ++alp[index].num;
 52     }
 53     for(i=0;i<27;i++)
 54         if(alp[i].num) q.push(alp[i]);
 55 }
 56 void cal()
 57 {
 58     struct node temp;
 59     int a,b;
 60     int n=27,i;
 61     int fnum=s.length()*8;
 62     int snum=0,heigh=0;
 63     if(q.size()==1)
 64     {
 65         snum=q.top().num;
 66         printf("%d %d %.1f\n",fnum,snum,(double)fnum/(1.0*snum));
 67         return ;
 68     }
 69     while(q.size()>1)
 70     {
 71         a=q.top().id;
 72         q.pop();
 73         b=q.top().id;
 74         q.pop();
 75         alp[n].num=alp[a].num+alp[b].num;
 76         alp[n].id=alp[n].pid=n;
 77         alp[a].pid=alp[b].pid=n;
 78         q.push(alp[n]);
 79         //printf("a:num=%d id=%d pid=%d\n",a.num,a.id,a.pid);
 80         //printf("b:num=%d id=%d pid=%d\n",b.num,b.id,b.pid);
 81         //printf("n:num=%d id=%d pid=%d\n\n\n",alp[n].num,alp[n].id,alp[n].pid);
 82         ++n;
 83     }
 84     //out();
 85     for(i=0;i<27;i++)
 86     {
 87         if(!alp[i].num) continue;
 88         heigh=0;
 89         temp=alp[i];
 90         while(temp.id!=temp.pid)
 91         {
 92             temp=alp[temp.pid];
 93             ++heigh;
 94         }
 95         //printf("height=%d id=%d num=%d\n",heigh,temp.id,temp.num);
 96         snum=snum+heigh*alp[i].num;
 97     }
 98     printf("%d %d %.1f\n",fnum,snum,(double)fnum/(1.0*snum));
 99 }
100 void solve()
101 {
102     init();
103     read();
104     cal();
105 }
106 
107 int main()
108 {
109     while(cin>>s&&s!="END")
110     {
111         solve();
112     }
113     return 0;
114 }
本文参与 腾讯云自媒体分享计划,分享自作者个人站点/博客。
原始发表:2014-08-11 ,如有侵权请联系 cloudcommunity@tencent.com 删除

本文分享自 作者个人站点/博客 前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文参与 腾讯云自媒体分享计划  ,欢迎热爱写作的你一起参与!

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
目录
  • Entropy
相关产品与服务
文件存储
文件存储(Cloud File Storage,CFS)为您提供安全可靠、可扩展的共享文件存储服务。文件存储可与腾讯云服务器、容器服务、批量计算等服务搭配使用,为多个计算节点提供容量和性能可弹性扩展的高性能共享存储。腾讯云文件存储的管理界面简单、易使用,可实现对现有应用的无缝集成;按实际用量付费,为您节约成本,简化 IT 运维工作。
领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档